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	Merge pull request #3307 from Subv/gsp_new_frame
HLE: Convert GSP_GPU to ServiceFramework.
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						ae42267cc7
					
				
					 11 changed files with 655 additions and 519 deletions
				
			
		|  | @ -11,7 +11,7 @@ | |||
| #include "core/hle/kernel/kernel.h" | ||||
| #include "core/hle/kernel/shared_memory.h" | ||||
| #include "core/hle/result.h" | ||||
| #include "core/hle/service/gsp_gpu.h" | ||||
| #include "core/hle/service/gsp/gsp.h" | ||||
| #include "core/hle/service/hid/hid.h" | ||||
| #include "core/memory.h" | ||||
| 
 | ||||
|  |  | |||
							
								
								
									
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								src/core/hle/service/gsp/gsp.cpp
									
										
									
									
									
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								src/core/hle/service/gsp/gsp.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,35 @@ | |||
| // Copyright 2017 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <vector> | ||||
| #include "core/hle/kernel/event.h" | ||||
| #include "core/hle/kernel/shared_memory.h" | ||||
| #include "core/hle/service/gsp/gsp.h" | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| 
 | ||||
| static std::weak_ptr<GSP_GPU> gsp_gpu; | ||||
| 
 | ||||
| FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) { | ||||
|     auto gpu = gsp_gpu.lock(); | ||||
|     ASSERT(gpu != nullptr); | ||||
|     return gpu->GetFrameBufferInfo(thread_id, screen_index); | ||||
| } | ||||
| 
 | ||||
| void SignalInterrupt(InterruptId interrupt_id) { | ||||
|     auto gpu = gsp_gpu.lock(); | ||||
|     ASSERT(gpu != nullptr); | ||||
|     return gpu->SignalInterrupt(interrupt_id); | ||||
| } | ||||
| 
 | ||||
| void InstallInterfaces(SM::ServiceManager& service_manager) { | ||||
|     auto gpu = std::make_shared<GSP_GPU>(); | ||||
|     gpu->InstallAsService(service_manager); | ||||
| 
 | ||||
|     gsp_gpu = gpu; | ||||
| } | ||||
| 
 | ||||
| } // namespace GSP
 | ||||
| } // namespace Service
 | ||||
							
								
								
									
										32
									
								
								src/core/hle/service/gsp/gsp.h
									
										
									
									
									
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								src/core/hle/service/gsp/gsp.h
									
										
									
									
									
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							|  | @ -0,0 +1,32 @@ | |||
| // Copyright 2017 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <cstddef> | ||||
| #include <string> | ||||
| #include "common/common_types.h" | ||||
| #include "core/hle/result.h" | ||||
| #include "core/hle/service/gsp/gsp_gpu.h" | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| /**
 | ||||
|  * Retrieves the framebuffer info stored in the GSP shared memory for the | ||||
|  * specified screen index and thread id. | ||||
|  * @param thread_id GSP thread id of the process that accesses the structure that we are requesting. | ||||
|  * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1). | ||||
|  * @returns FramebufferUpdate Information about the specified framebuffer. | ||||
|  */ | ||||
| FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index); | ||||
| 
 | ||||
| /**
 | ||||
|  * Signals that the specified interrupt type has occurred to userland code | ||||
|  * @param interrupt_id ID of interrupt that is being signalled | ||||
|  */ | ||||
| void SignalInterrupt(InterruptId interrupt_id); | ||||
| 
 | ||||
| void InstallInterfaces(SM::ServiceManager& service_manager); | ||||
| } // namespace GSP
 | ||||
| } // namespace Service
 | ||||
|  | @ -2,15 +2,18 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <vector> | ||||
| #include "common/bit_field.h" | ||||
| #include "common/microprofile.h" | ||||
| #include "common/swap.h" | ||||
| #include "core/core.h" | ||||
| #include "core/hle/ipc.h" | ||||
| #include "core/hle/ipc_helpers.h" | ||||
| #include "core/hle/kernel/event.h" | ||||
| #include "core/hle/kernel/handle_table.h" | ||||
| #include "core/hle/kernel/shared_memory.h" | ||||
| #include "core/hle/result.h" | ||||
| #include "core/hle/service/gsp_gpu.h" | ||||
| #include "core/hle/service/gsp/gsp_gpu.h" | ||||
| #include "core/hw/gpu.h" | ||||
| #include "core/hw/hw.h" | ||||
| #include "core/hw/lcd.h" | ||||
|  | @ -48,32 +51,25 @@ constexpr ResultCode ERR_REGS_INVALID_SIZE(ErrorDescription::InvalidSize, ErrorM | |||
|                                            ErrorSummary::InvalidArgument, | ||||
|                                            ErrorLevel::Usage); // 0xE0E02BEC
 | ||||
| 
 | ||||
| /// Event triggered when GSP interrupt has been signalled
 | ||||
| Kernel::SharedPtr<Kernel::Event> g_interrupt_event; | ||||
| /// GSP shared memoryings
 | ||||
| Kernel::SharedPtr<Kernel::SharedMemory> g_shared_memory; | ||||
| /// Thread index into interrupt relay queue
 | ||||
| u32 g_thread_id = 0; | ||||
| 
 | ||||
| static bool gpu_right_acquired = false; | ||||
| static bool first_initialization = true; | ||||
| /// Gets a pointer to a thread command buffer in GSP shared memory
 | ||||
| static inline u8* GetCommandBuffer(u32 thread_id) { | ||||
|     return g_shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer))); | ||||
| static inline u8* GetCommandBuffer(Kernel::SharedPtr<Kernel::SharedMemory> shared_memory, | ||||
|                                    u32 thread_id) { | ||||
|     return shared_memory->GetPointer(0x800 + (thread_id * sizeof(CommandBuffer))); | ||||
| } | ||||
| 
 | ||||
| FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index) { | ||||
| FrameBufferUpdate* GSP_GPU::GetFrameBufferInfo(u32 thread_id, u32 screen_index) { | ||||
|     DEBUG_ASSERT_MSG(screen_index < 2, "Invalid screen index"); | ||||
| 
 | ||||
|     // For each thread there are two FrameBufferUpdate fields
 | ||||
|     u32 offset = 0x200 + (2 * thread_id + screen_index) * sizeof(FrameBufferUpdate); | ||||
|     u8* ptr = g_shared_memory->GetPointer(offset); | ||||
|     u8* ptr = shared_memory->GetPointer(offset); | ||||
|     return reinterpret_cast<FrameBufferUpdate*>(ptr); | ||||
| } | ||||
| 
 | ||||
| /// Gets a pointer to the interrupt relay queue for a given thread index
 | ||||
| static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) { | ||||
|     u8* ptr = g_shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id); | ||||
| static inline InterruptRelayQueue* GetInterruptRelayQueue( | ||||
|     Kernel::SharedPtr<Kernel::SharedMemory> shared_memory, u32 thread_id) { | ||||
|     u8* ptr = shared_memory->GetPointer(sizeof(InterruptRelayQueue) * thread_id); | ||||
|     return reinterpret_cast<InterruptRelayQueue*>(ptr); | ||||
| } | ||||
| 
 | ||||
|  | @ -95,10 +91,10 @@ static void WriteSingleHWReg(u32 base_address, u32 data) { | |||
|  * | ||||
|  * @param base_address The address of the first register in the sequence | ||||
|  * @param size_in_bytes The number of registers to update (size of data) | ||||
|  * @param data_vaddr A pointer to the source data | ||||
|  * @param data A vector containing the source data | ||||
|  * @return RESULT_SUCCESS if the parameters are valid, error code otherwise | ||||
|  */ | ||||
| static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_vaddr) { | ||||
| static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, const std::vector<u8>& data) { | ||||
|     // This magic number is verified to be done by the gsp module
 | ||||
|     const u32 max_size_in_bytes = 0x80; | ||||
| 
 | ||||
|  | @ -112,11 +108,14 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va | |||
|             LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes); | ||||
|             return ERR_REGS_MISALIGNED; | ||||
|         } else { | ||||
|             size_t offset = 0; | ||||
|             while (size_in_bytes > 0) { | ||||
|                 WriteSingleHWReg(base_address, Memory::Read32(data_vaddr)); | ||||
|                 u32 value; | ||||
|                 std::memcpy(&value, &data[offset], sizeof(u32)); | ||||
|                 WriteSingleHWReg(base_address, value); | ||||
| 
 | ||||
|                 size_in_bytes -= 4; | ||||
|                 data_vaddr += 4; | ||||
|                 offset += 4; | ||||
|                 base_address += 4; | ||||
|             } | ||||
|             return RESULT_SUCCESS; | ||||
|  | @ -134,12 +133,12 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va | |||
|  * | ||||
|  * @param base_address  The address of the first register in the sequence | ||||
|  * @param size_in_bytes The number of registers to update (size of data) | ||||
|  * @param data_vaddr    A virtual address to the source data to use for updates | ||||
|  * @param masks_vaddr   A virtual address to the masks | ||||
|  * @param data    A vector containing the data to write | ||||
|  * @param masks   A vector containing the masks | ||||
|  * @return RESULT_SUCCESS if the parameters are valid, error code otherwise | ||||
|  */ | ||||
| static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr, | ||||
|                                       VAddr masks_vaddr) { | ||||
| static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, | ||||
|                                       const std::vector<u8>& data, const std::vector<u8>& masks) { | ||||
|     // This magic number is verified to be done by the gsp module
 | ||||
|     const u32 max_size_in_bytes = 0x80; | ||||
| 
 | ||||
|  | @ -153,23 +152,24 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr | |||
|             LOG_ERROR(Service_GSP, "Misaligned size 0x%08x", size_in_bytes); | ||||
|             return ERR_REGS_MISALIGNED; | ||||
|         } else { | ||||
|             size_t offset = 0; | ||||
|             while (size_in_bytes > 0) { | ||||
|                 const u32 reg_address = base_address + REGS_BEGIN; | ||||
| 
 | ||||
|                 u32 reg_value; | ||||
|                 HW::Read<u32>(reg_value, reg_address); | ||||
| 
 | ||||
|                 u32 data = Memory::Read32(data_vaddr); | ||||
|                 u32 mask = Memory::Read32(masks_vaddr); | ||||
|                 u32 value, mask; | ||||
|                 std::memcpy(&value, &data[offset], sizeof(u32)); | ||||
|                 std::memcpy(&mask, &masks[offset], sizeof(u32)); | ||||
| 
 | ||||
|                 // Update the current value of the register only for set mask bits
 | ||||
|                 reg_value = (reg_value & ~mask) | (data & mask); | ||||
|                 reg_value = (reg_value & ~mask) | (value & mask); | ||||
| 
 | ||||
|                 WriteSingleHWReg(base_address, reg_value); | ||||
| 
 | ||||
|                 size_in_bytes -= 4; | ||||
|                 data_vaddr += 4; | ||||
|                 masks_vaddr += 4; | ||||
|                 offset += 4; | ||||
|                 base_address += 4; | ||||
|             } | ||||
|             return RESULT_SUCCESS; | ||||
|  | @ -181,78 +181,59 @@ static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr | |||
|     } | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::WriteHWRegs service function | ||||
|  * | ||||
|  * Writes sequential GSP GPU hardware registers | ||||
|  * | ||||
|  *  Inputs: | ||||
|  *      1 : address of first GPU register | ||||
|  *      2 : number of registers to write sequentially | ||||
|  *      4 : pointer to source data array | ||||
|  */ | ||||
| static void WriteHWRegs(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     u32 reg_addr = cmd_buff[1]; | ||||
|     u32 size = cmd_buff[2]; | ||||
|     VAddr src = cmd_buff[4]; | ||||
| void GSP_GPU::WriteHWRegs(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x1, 2, 2); | ||||
|     u32 reg_addr = rp.Pop<u32>(); | ||||
|     u32 size = rp.Pop<u32>(); | ||||
|     std::vector<u8> src_data = rp.PopStaticBuffer(); | ||||
| 
 | ||||
|     cmd_buff[1] = WriteHWRegs(reg_addr, size, src).raw; | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(GSP::WriteHWRegs(reg_addr, size, src_data)); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::WriteHWRegsWithMask service function | ||||
|  * | ||||
|  * Updates sequential GSP GPU hardware registers using masks | ||||
|  * | ||||
|  *  Inputs: | ||||
|  *      1 : address of first GPU register | ||||
|  *      2 : number of registers to update sequentially | ||||
|  *      4 : pointer to source data array | ||||
|  *      6 : pointer to mask array | ||||
|  */ | ||||
| static void WriteHWRegsWithMask(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     u32 reg_addr = cmd_buff[1]; | ||||
|     u32 size = cmd_buff[2]; | ||||
| void GSP_GPU::WriteHWRegsWithMask(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x2, 2, 4); | ||||
|     u32 reg_addr = rp.Pop<u32>(); | ||||
|     u32 size = rp.Pop<u32>(); | ||||
| 
 | ||||
|     VAddr src_data = cmd_buff[4]; | ||||
|     VAddr mask_data = cmd_buff[6]; | ||||
|     std::vector<u8> src_data = rp.PopStaticBuffer(); | ||||
|     std::vector<u8> mask_data = rp.PopStaticBuffer(); | ||||
| 
 | ||||
|     cmd_buff[1] = WriteHWRegsWithMask(reg_addr, size, src_data, mask_data).raw; | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(GSP::WriteHWRegsWithMask(reg_addr, size, src_data, mask_data)); | ||||
| } | ||||
| 
 | ||||
| /// Read a GSP GPU hardware register
 | ||||
| static void ReadHWRegs(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     u32 reg_addr = cmd_buff[1]; | ||||
|     u32 size = cmd_buff[2]; | ||||
| void GSP_GPU::ReadHWRegs(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x4, 2, 0); | ||||
|     u32 reg_addr = rp.Pop<u32>(); | ||||
|     u32 input_size = rp.Pop<u32>(); | ||||
| 
 | ||||
|     // TODO: Return proper error codes
 | ||||
|     if (reg_addr + size >= 0x420000) { | ||||
|         LOG_ERROR(Service_GSP, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, | ||||
|                   size); | ||||
|     static constexpr u32 MaxReadSize = 0x80; | ||||
|     u32 size = std::min(input_size, MaxReadSize); | ||||
| 
 | ||||
|     if ((reg_addr % 4) != 0 || reg_addr >= 0x420000) { | ||||
|         IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|         rb.Push(ERR_REGS_OUTOFRANGE_OR_MISALIGNED); | ||||
|         LOG_ERROR(Service_GSP, "Invalid address 0x%08x", reg_addr); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     // size should be word-aligned
 | ||||
|     if ((size % 4) != 0) { | ||||
|         IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|         rb.Push(ERR_REGS_MISALIGNED); | ||||
|         LOG_ERROR(Service_GSP, "Invalid size 0x%08x", size); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     VAddr dst_vaddr = cmd_buff[0x41]; | ||||
| 
 | ||||
|     while (size > 0) { | ||||
|         u32 value; | ||||
|         HW::Read<u32>(value, reg_addr + REGS_BEGIN); | ||||
| 
 | ||||
|         Memory::Write32(dst_vaddr, value); | ||||
| 
 | ||||
|         size -= 4; | ||||
|         dst_vaddr += 4; | ||||
|         reg_addr += 4; | ||||
|     std::vector<u8> buffer(size); | ||||
|     for (u32 offset = 0; offset < size; ++offset) { | ||||
|         HW::Read<u8>(buffer[offset], REGS_BEGIN + reg_addr + offset); | ||||
|     } | ||||
| 
 | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
|     rb.PushStaticBuffer(std::move(buffer), 0); | ||||
| } | ||||
| 
 | ||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||
|  | @ -300,115 +281,77 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | |||
|     return RESULT_SUCCESS; | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::SetBufferSwap service function | ||||
|  * | ||||
|  * Updates GPU display framebuffer configuration using the specified parameters. | ||||
|  * | ||||
|  *  Inputs: | ||||
|  *      1 : Screen ID (0 = top screen, 1 = bottom screen) | ||||
|  *      2-7 : FrameBufferInfo structure | ||||
|  *  Outputs: | ||||
|  *      1: Result code | ||||
|  */ | ||||
| static void SetBufferSwap(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     u32 screen_id = cmd_buff[1]; | ||||
|     FrameBufferInfo* fb_info = (FrameBufferInfo*)&cmd_buff[2]; | ||||
| void GSP_GPU::SetBufferSwap(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x5, 8, 0); | ||||
|     u32 screen_id = rp.Pop<u32>(); | ||||
|     auto fb_info = rp.PopRaw<FrameBufferInfo>(); | ||||
| 
 | ||||
|     cmd_buff[1] = SetBufferSwap(screen_id, *fb_info).raw; | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(GSP::SetBufferSwap(screen_id, fb_info)); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::FlushDataCache service function | ||||
|  * | ||||
|  * This Function is a no-op, We aren't emulating the CPU cache any time soon. | ||||
|  * | ||||
|  *  Inputs: | ||||
|  *      1 : Address | ||||
|  *      2 : Size | ||||
|  *      3 : Value 0, some descriptor for the KProcess Handle | ||||
|  *      4 : KProcess handle | ||||
|  *  Outputs: | ||||
|  *      1 : Result of function, 0 on success, otherwise error code | ||||
|  */ | ||||
| static void FlushDataCache(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     u32 address = cmd_buff[1]; | ||||
|     u32 size = cmd_buff[2]; | ||||
|     u32 process = cmd_buff[4]; | ||||
| void GSP_GPU::FlushDataCache(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x9, 2, 2); | ||||
|     u32 address = rp.Pop<u32>(); | ||||
|     u32 size = rp.Pop<u32>(); | ||||
|     auto process = rp.PopObject<Kernel::Process>(); | ||||
| 
 | ||||
|     // TODO(purpasmart96): Verify return header on HW
 | ||||
| 
 | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| 
 | ||||
|     LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address, | ||||
|               size, process); | ||||
|     LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=%u", address, | ||||
|               size, process->process_id); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::SetAxiConfigQoSMode service function | ||||
|  *  Inputs: | ||||
|  *      1 : Mode, unused in emulator | ||||
|  *  Outputs: | ||||
|  *      1 : Result of function, 0 on success, otherwise error code | ||||
|  */ | ||||
| static void SetAxiConfigQoSMode(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     u32 mode = cmd_buff[1]; | ||||
| void GSP_GPU::SetAxiConfigQoSMode(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x10, 1, 0); | ||||
|     u32 mode = rp.Pop<u32>(); | ||||
| 
 | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| 
 | ||||
|     LOG_DEBUG(Service_GSP, "(STUBBED) called mode=0x%08X", mode); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::RegisterInterruptRelayQueue service function | ||||
|  *  Inputs: | ||||
|  *      1 : "Flags" field, purpose is unknown | ||||
|  *      3 : Handle to GSP synchronization event | ||||
|  *  Outputs: | ||||
|  *      1 : Result of function, 0x2A07 on success, otherwise error code | ||||
|  *      2 : Thread index into GSP command buffer | ||||
|  *      4 : Handle to GSP shared memory | ||||
|  */ | ||||
| static void RegisterInterruptRelayQueue(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     u32 flags = cmd_buff[1]; | ||||
| void GSP_GPU::RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x13, 1, 2); | ||||
|     u32 flags = rp.Pop<u32>(); | ||||
| 
 | ||||
|     g_interrupt_event = Kernel::g_handle_table.Get<Kernel::Event>(cmd_buff[3]); | ||||
|     interrupt_event = rp.PopObject<Kernel::Event>(); | ||||
|     // TODO(mailwl): return right error code instead assert
 | ||||
|     ASSERT_MSG((g_interrupt_event != nullptr), "handle is not valid!"); | ||||
|     ASSERT_MSG((interrupt_event != nullptr), "handle is not valid!"); | ||||
| 
 | ||||
|     g_interrupt_event->name = "GSP_GPU::interrupt_event"; | ||||
|     interrupt_event->name = "GSP_GSP_GPU::interrupt_event"; | ||||
| 
 | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); | ||||
| 
 | ||||
|     if (first_initialization) { | ||||
|         // This specific code is required for a successful initialization, rather than 0
 | ||||
|         first_initialization = false; | ||||
|         cmd_buff[1] = RESULT_FIRST_INITIALIZATION.raw; | ||||
|         rb.Push(RESULT_FIRST_INITIALIZATION); | ||||
|     } else { | ||||
|         cmd_buff[1] = RESULT_SUCCESS.raw; | ||||
|         rb.Push(RESULT_SUCCESS); | ||||
|     } | ||||
|     cmd_buff[2] = g_thread_id++;                                           // Thread ID
 | ||||
|     cmd_buff[4] = Kernel::g_handle_table.Create(g_shared_memory).Unwrap(); // GSP shared memory
 | ||||
| 
 | ||||
|     g_interrupt_event->Signal(); // TODO(bunnei): Is this correct?
 | ||||
|     rb.Push(thread_id); | ||||
|     rb.PushCopyObjects(shared_memory); | ||||
| 
 | ||||
|     thread_id++; | ||||
|     interrupt_event->Signal(); // TODO(bunnei): Is this correct?
 | ||||
| 
 | ||||
|     LOG_WARNING(Service_GSP, "called, flags=0x%08X", flags); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::UnregisterInterruptRelayQueue service function | ||||
|  *  Outputs: | ||||
|  *      1 : Result of function, 0 on success, otherwise error code | ||||
|  */ | ||||
| static void UnregisterInterruptRelayQueue(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
| void GSP_GPU::UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x14, 0, 0); | ||||
| 
 | ||||
|     g_thread_id = 0; | ||||
|     g_interrupt_event = nullptr; | ||||
|     thread_id = 0; | ||||
|     interrupt_event = nullptr; | ||||
| 
 | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| 
 | ||||
|     LOG_WARNING(Service_GSP, "(STUBBED) called"); | ||||
| } | ||||
|  | @ -419,20 +362,21 @@ static void UnregisterInterruptRelayQueue(Interface* self) { | |||
|  * @todo This should probably take a thread_id parameter and only signal this thread? | ||||
|  * @todo This probably does not belong in the GSP module, instead move to video_core | ||||
|  */ | ||||
| void SignalInterrupt(InterruptId interrupt_id) { | ||||
| void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) { | ||||
|     if (!gpu_right_acquired) { | ||||
|         return; | ||||
|     } | ||||
|     if (nullptr == g_interrupt_event) { | ||||
|     if (nullptr == interrupt_event) { | ||||
|         LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!"); | ||||
|         return; | ||||
|     } | ||||
|     if (nullptr == g_shared_memory) { | ||||
|     if (nullptr == shared_memory) { | ||||
|         LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!"); | ||||
|         return; | ||||
|     } | ||||
|     for (int thread_id = 0; thread_id < 0x4; ++thread_id) { | ||||
|         InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id); | ||||
|         InterruptRelayQueue* interrupt_relay_queue = | ||||
|             GetInterruptRelayQueue(shared_memory, thread_id); | ||||
|         u8 next = interrupt_relay_queue->index; | ||||
|         next += interrupt_relay_queue->number_interrupts; | ||||
|         next = next % 0x34; // 0x34 is the number of interrupt slots
 | ||||
|  | @ -450,12 +394,12 @@ void SignalInterrupt(InterruptId interrupt_id) { | |||
|         if (screen_id != -1) { | ||||
|             FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id); | ||||
|             if (info->is_dirty) { | ||||
|                 SetBufferSwap(screen_id, info->framebuffer_info[info->index]); | ||||
|                 GSP::SetBufferSwap(screen_id, info->framebuffer_info[info->index]); | ||||
|                 info->is_dirty.Assign(false); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|     g_interrupt_event->Signal(); | ||||
|     interrupt_event->Signal(); | ||||
| } | ||||
| 
 | ||||
| MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255)); | ||||
|  | @ -592,20 +536,10 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|                                        (void*)&command); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::SetLcdForceBlack service function | ||||
|  * | ||||
|  * Enable or disable REG_LCDCOLORFILL with the color black. | ||||
|  * | ||||
|  *  Inputs: | ||||
|  *      1: Black color fill flag (0 = don't fill, !0 = fill) | ||||
|  *  Outputs: | ||||
|  *      1: Result code | ||||
|  */ | ||||
| static void SetLcdForceBlack(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
| void GSP_GPU::SetLcdForceBlack(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0xB, 1, 0); | ||||
| 
 | ||||
|     bool enable_black = cmd_buff[1] != 0; | ||||
|     bool enable_black = rp.Pop<bool>(); | ||||
|     LCD::Regs::ColorFill data = {0}; | ||||
| 
 | ||||
|     // Since data is already zeroed, there is no need to explicitly set
 | ||||
|  | @ -615,14 +549,16 @@ static void SetLcdForceBlack(Interface* self) { | |||
|     LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_top), data.raw);    // Top LCD
 | ||||
|     LCD::Write(HW::VADDR_LCD + 4 * LCD_REG_INDEX(color_fill_bottom), data.raw); // Bottom LCD
 | ||||
| 
 | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| } | ||||
| 
 | ||||
| /// This triggers handling of the GX command written to the command buffer in shared memory.
 | ||||
| static void TriggerCmdReqQueue(Interface* self) { | ||||
| void GSP_GPU::TriggerCmdReqQueue(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0xC, 0, 0); | ||||
| 
 | ||||
|     // Iterate through each thread's command queue...
 | ||||
|     for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) { | ||||
|         CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id); | ||||
|         CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(shared_memory, thread_id); | ||||
| 
 | ||||
|         // Iterate through each command...
 | ||||
|         for (unsigned i = 0; i < command_buffer->number_commands; ++i) { | ||||
|  | @ -636,31 +572,12 @@ static void TriggerCmdReqQueue(Interface* self) { | |||
|         } | ||||
|     } | ||||
| 
 | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     cmd_buff[1] = 0; // No error
 | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::ImportDisplayCaptureInfo service function | ||||
|  * | ||||
|  * Returns information about the current framebuffer state | ||||
|  * | ||||
|  *  Inputs: | ||||
|  *      0: Header 0x00180000 | ||||
|  *  Outputs: | ||||
|  *      0: Header Code[0x00180240] | ||||
|  *      1: Result code | ||||
|  *      2: Left framebuffer virtual address for the main screen | ||||
|  *      3: Right framebuffer virtual address for the main screen | ||||
|  *      4: Main screen framebuffer format | ||||
|  *      5: Main screen framebuffer width | ||||
|  *      6: Left framebuffer virtual address for the bottom screen | ||||
|  *      7: Right framebuffer virtual address for the bottom screen | ||||
|  *      8: Bottom screen framebuffer format | ||||
|  *      9: Bottom screen framebuffer width | ||||
|  */ | ||||
| static void ImportDisplayCaptureInfo(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
| void GSP_GPU::ImportDisplayCaptureInfo(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x18, 0, 0); | ||||
| 
 | ||||
|     // TODO(Subv): We're always returning the framebuffer structures for thread_id = 0,
 | ||||
|     // because we only support a single running application at a time.
 | ||||
|  | @ -671,133 +588,120 @@ static void ImportDisplayCaptureInfo(Interface* self) { | |||
|     FrameBufferUpdate* top_screen = GetFrameBufferInfo(thread_id, 0); | ||||
|     FrameBufferUpdate* bottom_screen = GetFrameBufferInfo(thread_id, 1); | ||||
| 
 | ||||
|     cmd_buff[0] = IPC::MakeHeader(0x18, 0x9, 0); | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; | ||||
|     struct CaptureInfoEntry { | ||||
|         u32_le address_left; | ||||
|         u32_le address_right; | ||||
|         u32_le format; | ||||
|         u32_le stride; | ||||
|     }; | ||||
| 
 | ||||
|     CaptureInfoEntry top_entry, bottom_entry; | ||||
|     // Top Screen
 | ||||
|     cmd_buff[2] = top_screen->framebuffer_info[top_screen->index].address_left; | ||||
|     cmd_buff[3] = top_screen->framebuffer_info[top_screen->index].address_right; | ||||
|     cmd_buff[4] = top_screen->framebuffer_info[top_screen->index].format; | ||||
|     cmd_buff[5] = top_screen->framebuffer_info[top_screen->index].stride; | ||||
|     top_entry.address_left = top_screen->framebuffer_info[top_screen->index].address_left; | ||||
|     top_entry.address_right = top_screen->framebuffer_info[top_screen->index].address_right; | ||||
|     top_entry.format = top_screen->framebuffer_info[top_screen->index].format; | ||||
|     top_entry.stride = top_screen->framebuffer_info[top_screen->index].stride; | ||||
|     // Bottom Screen
 | ||||
|     cmd_buff[6] = bottom_screen->framebuffer_info[bottom_screen->index].address_left; | ||||
|     cmd_buff[7] = bottom_screen->framebuffer_info[bottom_screen->index].address_right; | ||||
|     cmd_buff[8] = bottom_screen->framebuffer_info[bottom_screen->index].format; | ||||
|     cmd_buff[9] = bottom_screen->framebuffer_info[bottom_screen->index].stride; | ||||
|     bottom_entry.address_left = bottom_screen->framebuffer_info[bottom_screen->index].address_left; | ||||
|     bottom_entry.address_right = | ||||
|         bottom_screen->framebuffer_info[bottom_screen->index].address_right; | ||||
|     bottom_entry.format = bottom_screen->framebuffer_info[bottom_screen->index].format; | ||||
|     bottom_entry.stride = bottom_screen->framebuffer_info[bottom_screen->index].stride; | ||||
| 
 | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(9, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
|     rb.PushRaw(top_entry); | ||||
|     rb.PushRaw(bottom_entry); | ||||
| 
 | ||||
|     LOG_WARNING(Service_GSP, "called"); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::AcquireRight service function | ||||
|  *  Outputs: | ||||
|  *      1: Result code | ||||
|  */ | ||||
| static void AcquireRight(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
| void GSP_GPU::AcquireRight(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x16, 1, 2); | ||||
| 
 | ||||
|     u32 flag = rp.Pop<u32>(); | ||||
|     auto process = rp.PopObject<Kernel::Process>(); | ||||
| 
 | ||||
|     gpu_right_acquired = true; | ||||
| 
 | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| 
 | ||||
|     LOG_WARNING(Service_GSP, "called"); | ||||
|     LOG_WARNING(Service_GSP, "called flag=%08X process=%u", flag, process->process_id); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::ReleaseRight service function | ||||
|  *  Outputs: | ||||
|  *      1: Result code | ||||
|  */ | ||||
| static void ReleaseRight(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
| void GSP_GPU::ReleaseRight(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x17, 0, 0); | ||||
| 
 | ||||
|     gpu_right_acquired = false; | ||||
| 
 | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| 
 | ||||
|     LOG_WARNING(Service_GSP, "called"); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * GSP_GPU::StoreDataCache service function | ||||
|  * | ||||
|  * This Function is a no-op, We aren't emulating the CPU cache any time soon. | ||||
|  * | ||||
|  *  Inputs: | ||||
|  *      0 : Header code [0x001F0082] | ||||
|  *      1 : Address | ||||
|  *      2 : Size | ||||
|  *      3 : Value 0, some descriptor for the KProcess Handle | ||||
|  *      4 : KProcess handle | ||||
|  *  Outputs: | ||||
|  *      1 : Result of function, 0 on success, otherwise error code | ||||
|  */ | ||||
| static void StoreDataCache(Interface* self) { | ||||
|     u32* cmd_buff = Kernel::GetCommandBuffer(); | ||||
|     u32 address = cmd_buff[1]; | ||||
|     u32 size = cmd_buff[2]; | ||||
|     u32 process = cmd_buff[4]; | ||||
| void GSP_GPU::StoreDataCache(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x1F, 2, 2); | ||||
| 
 | ||||
|     cmd_buff[0] = IPC::MakeHeader(0x1F, 0x1, 0); | ||||
|     cmd_buff[1] = RESULT_SUCCESS.raw; // No error
 | ||||
|     u32 address = rp.Pop<u32>(); | ||||
|     u32 size = rp.Pop<u32>(); | ||||
|     auto process = rp.PopObject<Kernel::Process>(); | ||||
| 
 | ||||
|     LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address, | ||||
|               size, process); | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| 
 | ||||
|     LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=%u", address, | ||||
|               size, process->process_id); | ||||
| } | ||||
| 
 | ||||
| const Interface::FunctionInfo FunctionTable[] = { | ||||
|     {0x00010082, WriteHWRegs, "WriteHWRegs"}, | ||||
|     {0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"}, | ||||
|     {0x00030082, nullptr, "WriteHWRegRepeat"}, | ||||
|     {0x00040080, ReadHWRegs, "ReadHWRegs"}, | ||||
|     {0x00050200, SetBufferSwap, "SetBufferSwap"}, | ||||
|     {0x00060082, nullptr, "SetCommandList"}, | ||||
|     {0x000700C2, nullptr, "RequestDma"}, | ||||
|     {0x00080082, FlushDataCache, "FlushDataCache"}, | ||||
|     {0x00090082, nullptr, "InvalidateDataCache"}, | ||||
|     {0x000A0044, nullptr, "RegisterInterruptEvents"}, | ||||
|     {0x000B0040, SetLcdForceBlack, "SetLcdForceBlack"}, | ||||
|     {0x000C0000, TriggerCmdReqQueue, "TriggerCmdReqQueue"}, | ||||
|     {0x000D0140, nullptr, "SetDisplayTransfer"}, | ||||
|     {0x000E0180, nullptr, "SetTextureCopy"}, | ||||
|     {0x000F0200, nullptr, "SetMemoryFill"}, | ||||
|     {0x00100040, SetAxiConfigQoSMode, "SetAxiConfigQoSMode"}, | ||||
|     {0x00110040, nullptr, "SetPerfLogMode"}, | ||||
|     {0x00120000, nullptr, "GetPerfLog"}, | ||||
|     {0x00130042, RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"}, | ||||
|     {0x00140000, UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"}, | ||||
|     {0x00150002, nullptr, "TryAcquireRight"}, | ||||
|     {0x00160042, AcquireRight, "AcquireRight"}, | ||||
|     {0x00170000, ReleaseRight, "ReleaseRight"}, | ||||
|     {0x00180000, ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"}, | ||||
|     {0x00190000, nullptr, "SaveVramSysArea"}, | ||||
|     {0x001A0000, nullptr, "RestoreVramSysArea"}, | ||||
|     {0x001B0000, nullptr, "ResetGpuCore"}, | ||||
|     {0x001C0040, nullptr, "SetLedForceOff"}, | ||||
|     {0x001D0040, nullptr, "SetTestCommand"}, | ||||
|     {0x001E0080, nullptr, "SetInternalPriorities"}, | ||||
|     {0x001F0082, StoreDataCache, "StoreDataCache"}, | ||||
| }; | ||||
| GSP_GPU::GSP_GPU() : ServiceFramework("gsp::Gpu", 2) { | ||||
|     static const FunctionInfo functions[] = { | ||||
|         {0x00010082, &GSP_GPU::WriteHWRegs, "WriteHWRegs"}, | ||||
|         {0x00020084, &GSP_GPU::WriteHWRegsWithMask, "WriteHWRegsWithMask"}, | ||||
|         {0x00030082, nullptr, "WriteHWRegRepeat"}, | ||||
|         {0x00040080, &GSP_GPU::ReadHWRegs, "ReadHWRegs"}, | ||||
|         {0x00050200, &GSP_GPU::SetBufferSwap, "SetBufferSwap"}, | ||||
|         {0x00060082, nullptr, "SetCommandList"}, | ||||
|         {0x000700C2, nullptr, "RequestDma"}, | ||||
|         {0x00080082, &GSP_GPU::FlushDataCache, "FlushDataCache"}, | ||||
|         {0x00090082, nullptr, "InvalidateDataCache"}, | ||||
|         {0x000A0044, nullptr, "RegisterInterruptEvents"}, | ||||
|         {0x000B0040, &GSP_GPU::SetLcdForceBlack, "SetLcdForceBlack"}, | ||||
|         {0x000C0000, &GSP_GPU::TriggerCmdReqQueue, "TriggerCmdReqQueue"}, | ||||
|         {0x000D0140, nullptr, "SetDisplayTransfer"}, | ||||
|         {0x000E0180, nullptr, "SetTextureCopy"}, | ||||
|         {0x000F0200, nullptr, "SetMemoryFill"}, | ||||
|         {0x00100040, &GSP_GPU::SetAxiConfigQoSMode, "SetAxiConfigQoSMode"}, | ||||
|         {0x00110040, nullptr, "SetPerfLogMode"}, | ||||
|         {0x00120000, nullptr, "GetPerfLog"}, | ||||
|         {0x00130042, &GSP_GPU::RegisterInterruptRelayQueue, "RegisterInterruptRelayQueue"}, | ||||
|         {0x00140000, &GSP_GPU::UnregisterInterruptRelayQueue, "UnregisterInterruptRelayQueue"}, | ||||
|         {0x00150002, nullptr, "TryAcquireRight"}, | ||||
|         {0x00160042, &GSP_GPU::AcquireRight, "AcquireRight"}, | ||||
|         {0x00170000, &GSP_GPU::ReleaseRight, "ReleaseRight"}, | ||||
|         {0x00180000, &GSP_GPU::ImportDisplayCaptureInfo, "ImportDisplayCaptureInfo"}, | ||||
|         {0x00190000, nullptr, "SaveVramSysArea"}, | ||||
|         {0x001A0000, nullptr, "RestoreVramSysArea"}, | ||||
|         {0x001B0000, nullptr, "ResetGpuCore"}, | ||||
|         {0x001C0040, nullptr, "SetLedForceOff"}, | ||||
|         {0x001D0040, nullptr, "SetTestCommand"}, | ||||
|         {0x001E0080, nullptr, "SetInternalPriorities"}, | ||||
|         {0x001F0082, &GSP_GPU::StoreDataCache, "StoreDataCache"}, | ||||
|     }; | ||||
|     RegisterHandlers(functions); | ||||
| 
 | ||||
| GSP_GPU::GSP_GPU() { | ||||
|     Register(FunctionTable); | ||||
| 
 | ||||
|     g_interrupt_event = nullptr; | ||||
|     interrupt_event = nullptr; | ||||
| 
 | ||||
|     using Kernel::MemoryPermission; | ||||
|     g_shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, | ||||
|                                                    MemoryPermission::ReadWrite, 0, | ||||
|                                                    Kernel::MemoryRegion::BASE, "GSP:SharedMemory"); | ||||
|     shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, | ||||
|                                                  MemoryPermission::ReadWrite, 0, | ||||
|                                                  Kernel::MemoryRegion::BASE, "GSP:SharedMemory"); | ||||
| 
 | ||||
|     g_thread_id = 0; | ||||
|     thread_id = 0; | ||||
|     gpu_right_acquired = false; | ||||
|     first_initialization = true; | ||||
| } | ||||
| 
 | ||||
| GSP_GPU::~GSP_GPU() { | ||||
|     g_interrupt_event = nullptr; | ||||
|     g_shared_memory = nullptr; | ||||
|     gpu_right_acquired = false; | ||||
| } | ||||
| }; | ||||
| 
 | ||||
| } // namespace GSP
 | ||||
| } // namespace Service
 | ||||
							
								
								
									
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								src/core/hle/service/gsp/gsp_gpu.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
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								src/core/hle/service/gsp/gsp_gpu.h
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,368 @@ | |||
| // Copyright 2014 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <cstddef> | ||||
| #include <string> | ||||
| #include "common/bit_field.h" | ||||
| #include "common/common_types.h" | ||||
| #include "core/hle/kernel/hle_ipc.h" | ||||
| #include "core/hle/result.h" | ||||
| #include "core/hle/service/service.h" | ||||
| 
 | ||||
| namespace Kernel { | ||||
| class Event; | ||||
| class SharedMemory; | ||||
| } // namespace Kernel
 | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| 
 | ||||
| /// GSP interrupt ID
 | ||||
| enum class InterruptId : u8 { | ||||
|     PSC0 = 0x00, | ||||
|     PSC1 = 0x01, | ||||
|     PDC0 = 0x02, // Seems called every vertical screen line
 | ||||
|     PDC1 = 0x03, // Seems called every frame
 | ||||
|     PPF = 0x04, | ||||
|     P3D = 0x05, | ||||
|     DMA = 0x06, | ||||
| }; | ||||
| 
 | ||||
| /// GSP command ID
 | ||||
| enum class CommandId : u32 { | ||||
|     REQUEST_DMA = 0x00, | ||||
|     /// Submits a commandlist for execution by the GPU.
 | ||||
|     SUBMIT_GPU_CMDLIST = 0x01, | ||||
| 
 | ||||
|     // Fills a given memory range with a particular value
 | ||||
|     SET_MEMORY_FILL = 0x02, | ||||
| 
 | ||||
|     // Copies an image and optionally performs color-conversion or scaling.
 | ||||
|     // This is highly similar to the GameCube's EFB copy feature
 | ||||
|     SET_DISPLAY_TRANSFER = 0x03, | ||||
| 
 | ||||
|     // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
 | ||||
|     SET_TEXTURE_COPY = 0x04, | ||||
|     /// Flushes up to 3 cache regions in a single command.
 | ||||
|     CACHE_FLUSH = 0x05, | ||||
| }; | ||||
| 
 | ||||
| /// GSP thread interrupt relay queue
 | ||||
| struct InterruptRelayQueue { | ||||
|     // Index of last interrupt in the queue
 | ||||
|     u8 index; | ||||
|     // Number of interrupts remaining to be processed by the userland code
 | ||||
|     u8 number_interrupts; | ||||
|     // Error code - zero on success, otherwise an error has occurred
 | ||||
|     u8 error_code; | ||||
|     u8 padding1; | ||||
| 
 | ||||
|     u32 missed_PDC0; | ||||
|     u32 missed_PDC1; | ||||
| 
 | ||||
|     InterruptId slot[0x34]; ///< Interrupt ID slots
 | ||||
| }; | ||||
| static_assert(sizeof(InterruptRelayQueue) == 0x40, "InterruptRelayQueue struct has incorrect size"); | ||||
| 
 | ||||
| struct FrameBufferInfo { | ||||
|     u32 active_fb; // 0 = first, 1 = second
 | ||||
|     u32 address_left; | ||||
|     u32 address_right; | ||||
|     u32 stride;   // maps to 0x1EF00X90 ?
 | ||||
|     u32 format;   // maps to 0x1EF00X70 ?
 | ||||
|     u32 shown_fb; // maps to 0x1EF00X78 ?
 | ||||
|     u32 unknown; | ||||
| }; | ||||
| static_assert(sizeof(FrameBufferInfo) == 0x1c, "Struct has incorrect size"); | ||||
| 
 | ||||
| struct FrameBufferUpdate { | ||||
|     BitField<0, 1, u8> index;    // Index used for GSP::SetBufferSwap
 | ||||
|     BitField<0, 1, u8> is_dirty; // true if GSP should update GPU framebuffer registers
 | ||||
|     u16 pad1; | ||||
| 
 | ||||
|     FrameBufferInfo framebuffer_info[2]; | ||||
| 
 | ||||
|     u32 pad2; | ||||
| }; | ||||
| static_assert(sizeof(FrameBufferUpdate) == 0x40, "Struct has incorrect size"); | ||||
| // TODO: Not sure if this padding is correct.
 | ||||
| // Chances are the second block is stored at offset 0x24 rather than 0x20.
 | ||||
| #ifndef _MSC_VER | ||||
| static_assert(offsetof(FrameBufferUpdate, framebuffer_info[1]) == 0x20, | ||||
|               "FrameBufferInfo element has incorrect alignment"); | ||||
| #endif | ||||
| 
 | ||||
| /// GSP command
 | ||||
| struct Command { | ||||
|     BitField<0, 8, CommandId> id; | ||||
| 
 | ||||
|     union { | ||||
|         struct { | ||||
|             u32 source_address; | ||||
|             u32 dest_address; | ||||
|             u32 size; | ||||
|         } dma_request; | ||||
| 
 | ||||
|         struct { | ||||
|             u32 address; | ||||
|             u32 size; | ||||
|             u32 flags; | ||||
|             u32 unused[3]; | ||||
|             u32 do_flush; | ||||
|         } submit_gpu_cmdlist; | ||||
| 
 | ||||
|         struct { | ||||
|             u32 start1; | ||||
|             u32 value1; | ||||
|             u32 end1; | ||||
| 
 | ||||
|             u32 start2; | ||||
|             u32 value2; | ||||
|             u32 end2; | ||||
| 
 | ||||
|             u16 control1; | ||||
|             u16 control2; | ||||
|         } memory_fill; | ||||
| 
 | ||||
|         struct { | ||||
|             u32 in_buffer_address; | ||||
|             u32 out_buffer_address; | ||||
|             u32 in_buffer_size; | ||||
|             u32 out_buffer_size; | ||||
|             u32 flags; | ||||
|         } display_transfer; | ||||
| 
 | ||||
|         struct { | ||||
|             u32 in_buffer_address; | ||||
|             u32 out_buffer_address; | ||||
|             u32 size; | ||||
|             u32 in_width_gap; | ||||
|             u32 out_width_gap; | ||||
|             u32 flags; | ||||
|         } texture_copy; | ||||
| 
 | ||||
|         struct { | ||||
|             struct { | ||||
|                 u32 address; | ||||
|                 u32 size; | ||||
|             } regions[3]; | ||||
|         } cache_flush; | ||||
| 
 | ||||
|         u8 raw_data[0x1C]; | ||||
|     }; | ||||
| }; | ||||
| static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size"); | ||||
| 
 | ||||
| /// GSP shared memory GX command buffer header
 | ||||
| struct CommandBuffer { | ||||
|     union { | ||||
|         u32 hex; | ||||
| 
 | ||||
|         // Current command index. This index is updated by GSP module after loading the command
 | ||||
|         // data, right before the command is processed. When this index is updated by GSP module,
 | ||||
|         // the total commands field is decreased by one as well.
 | ||||
|         BitField<0, 8, u32> index; | ||||
| 
 | ||||
|         // Total commands to process, must not be value 0 when GSP module handles commands. This
 | ||||
|         // must be <=15 when writing a command to shared memory. This is incremented by the
 | ||||
|         // application when writing a command to shared memory, after increasing this value
 | ||||
|         // TriggerCmdReqQueue is only used if this field is value 1.
 | ||||
|         BitField<8, 8, u32> number_commands; | ||||
|     }; | ||||
| 
 | ||||
|     u32 unk[7]; | ||||
| 
 | ||||
|     Command commands[0xF]; | ||||
| }; | ||||
| static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size"); | ||||
| 
 | ||||
| class GSP_GPU final : public ServiceFramework<GSP_GPU> { | ||||
| public: | ||||
|     GSP_GPU(); | ||||
|     ~GSP_GPU() = default; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Signals that the specified interrupt type has occurred to userland code | ||||
|      * @param interrupt_id ID of interrupt that is being signalled | ||||
|      */ | ||||
|     void SignalInterrupt(InterruptId interrupt_id); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Retrieves the framebuffer info stored in the GSP shared memory for the | ||||
|      * specified screen index and thread id. | ||||
|      * @param thread_id GSP thread id of the process that accesses the structure that we are | ||||
|      * requesting. | ||||
|      * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1). | ||||
|      * @returns FramebufferUpdate Information about the specified framebuffer. | ||||
|      */ | ||||
|     FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index); | ||||
| 
 | ||||
| private: | ||||
|     /**
 | ||||
|      * GSP_GPU::WriteHWRegs service function | ||||
|      * | ||||
|      * Writes sequential GSP GPU hardware registers | ||||
|      * | ||||
|      *  Inputs: | ||||
|      *      1 : address of first GPU register | ||||
|      *      2 : number of registers to write sequentially | ||||
|      *      4 : pointer to source data array | ||||
|      */ | ||||
|     void WriteHWRegs(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::WriteHWRegsWithMask service function | ||||
|      * | ||||
|      * Updates sequential GSP GPU hardware registers using masks | ||||
|      * | ||||
|      *  Inputs: | ||||
|      *      1 : address of first GPU register | ||||
|      *      2 : number of registers to update sequentially | ||||
|      *      4 : pointer to source data array | ||||
|      *      6 : pointer to mask array | ||||
|      */ | ||||
|     void WriteHWRegsWithMask(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /// Read a GSP GPU hardware register
 | ||||
|     void ReadHWRegs(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::SetBufferSwap service function | ||||
|      * | ||||
|      * Updates GPU display framebuffer configuration using the specified parameters. | ||||
|      * | ||||
|      *  Inputs: | ||||
|      *      1 : Screen ID (0 = top screen, 1 = bottom screen) | ||||
|      *      2-7 : FrameBufferInfo structure | ||||
|      *  Outputs: | ||||
|      *      1: Result code | ||||
|      */ | ||||
|     void SetBufferSwap(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::FlushDataCache service function | ||||
|      * | ||||
|      * This Function is a no-op, We aren't emulating the CPU cache any time soon. | ||||
|      * | ||||
|      *  Inputs: | ||||
|      *      1 : Address | ||||
|      *      2 : Size | ||||
|      *      3 : Value 0, some descriptor for the KProcess Handle | ||||
|      *      4 : KProcess handle | ||||
|      *  Outputs: | ||||
|      *      1 : Result of function, 0 on success, otherwise error code | ||||
|      */ | ||||
|     void FlushDataCache(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::SetLcdForceBlack service function | ||||
|      * | ||||
|      * Enable or disable REG_LCDCOLORFILL with the color black. | ||||
|      * | ||||
|      *  Inputs: | ||||
|      *      1: Black color fill flag (0 = don't fill, !0 = fill) | ||||
|      *  Outputs: | ||||
|      *      1: Result code | ||||
|      */ | ||||
|     void SetLcdForceBlack(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /// This triggers handling of the GX command written to the command buffer in shared memory.
 | ||||
|     void TriggerCmdReqQueue(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::SetAxiConfigQoSMode service function | ||||
|      *  Inputs: | ||||
|      *      1 : Mode, unused in emulator | ||||
|      *  Outputs: | ||||
|      *      1 : Result of function, 0 on success, otherwise error code | ||||
|      */ | ||||
|     void SetAxiConfigQoSMode(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::RegisterInterruptRelayQueue service function | ||||
|      *  Inputs: | ||||
|      *      1 : "Flags" field, purpose is unknown | ||||
|      *      3 : Handle to GSP synchronization event | ||||
|      *  Outputs: | ||||
|      *      1 : Result of function, 0x2A07 on success, otherwise error code | ||||
|      *      2 : Thread index into GSP command buffer | ||||
|      *      4 : Handle to GSP shared memory | ||||
|      */ | ||||
|     void RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::UnregisterInterruptRelayQueue service function | ||||
|      *  Outputs: | ||||
|      *      1 : Result of function, 0 on success, otherwise error code | ||||
|      */ | ||||
|     void UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::AcquireRight service function | ||||
|      *  Outputs: | ||||
|      *      1: Result code | ||||
|      */ | ||||
|     void AcquireRight(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::ReleaseRight service function | ||||
|      *  Outputs: | ||||
|      *      1: Result code | ||||
|      */ | ||||
|     void ReleaseRight(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::ImportDisplayCaptureInfo service function | ||||
|      * | ||||
|      * Returns information about the current framebuffer state | ||||
|      * | ||||
|      *  Inputs: | ||||
|      *      0: Header 0x00180000 | ||||
|      *  Outputs: | ||||
|      *      0: Header Code[0x00180240] | ||||
|      *      1: Result code | ||||
|      *      2: Left framebuffer virtual address for the main screen | ||||
|      *      3: Right framebuffer virtual address for the main screen | ||||
|      *      4: Main screen framebuffer format | ||||
|      *      5: Main screen framebuffer width | ||||
|      *      6: Left framebuffer virtual address for the bottom screen | ||||
|      *      7: Right framebuffer virtual address for the bottom screen | ||||
|      *      8: Bottom screen framebuffer format | ||||
|      *      9: Bottom screen framebuffer width | ||||
|      */ | ||||
|     void ImportDisplayCaptureInfo(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /**
 | ||||
|      * GSP_GPU::StoreDataCache service function | ||||
|      * | ||||
|      * This Function is a no-op, We aren't emulating the CPU cache any time soon. | ||||
|      * | ||||
|      *  Inputs: | ||||
|      *      0 : Header code [0x001F0082] | ||||
|      *      1 : Address | ||||
|      *      2 : Size | ||||
|      *      3 : Value 0, some descriptor for the KProcess Handle | ||||
|      *      4 : KProcess handle | ||||
|      *  Outputs: | ||||
|      *      1 : Result of function, 0 on success, otherwise error code | ||||
|      */ | ||||
|     void StoreDataCache(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /// Event triggered when GSP interrupt has been signalled
 | ||||
|     Kernel::SharedPtr<Kernel::Event> interrupt_event; | ||||
|     /// GSP shared memoryings
 | ||||
|     Kernel::SharedPtr<Kernel::SharedMemory> shared_memory; | ||||
|     /// Thread index into interrupt relay queue
 | ||||
|     u32 thread_id = 0; | ||||
| 
 | ||||
|     bool gpu_right_acquired = false; | ||||
|     bool first_initialization = true; | ||||
| }; | ||||
| 
 | ||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info); | ||||
| 
 | ||||
| } // namespace GSP
 | ||||
| } // namespace Service
 | ||||
|  | @ -1,205 +0,0 @@ | |||
| // Copyright 2014 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include <cstddef> | ||||
| #include <string> | ||||
| #include "common/bit_field.h" | ||||
| #include "common/common_types.h" | ||||
| #include "core/hle/result.h" | ||||
| #include "core/hle/service/service.h" | ||||
| 
 | ||||
| namespace Service { | ||||
| namespace GSP { | ||||
| 
 | ||||
| /// GSP interrupt ID
 | ||||
| enum class InterruptId : u8 { | ||||
|     PSC0 = 0x00, | ||||
|     PSC1 = 0x01, | ||||
|     PDC0 = 0x02, // Seems called every vertical screen line
 | ||||
|     PDC1 = 0x03, // Seems called every frame
 | ||||
|     PPF = 0x04, | ||||
|     P3D = 0x05, | ||||
|     DMA = 0x06, | ||||
| }; | ||||
| 
 | ||||
| /// GSP command ID
 | ||||
| enum class CommandId : u32 { | ||||
|     REQUEST_DMA = 0x00, | ||||
|     /// Submits a commandlist for execution by the GPU.
 | ||||
|     SUBMIT_GPU_CMDLIST = 0x01, | ||||
| 
 | ||||
|     // Fills a given memory range with a particular value
 | ||||
|     SET_MEMORY_FILL = 0x02, | ||||
| 
 | ||||
|     // Copies an image and optionally performs color-conversion or scaling.
 | ||||
|     // This is highly similar to the GameCube's EFB copy feature
 | ||||
|     SET_DISPLAY_TRANSFER = 0x03, | ||||
| 
 | ||||
|     // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
 | ||||
|     SET_TEXTURE_COPY = 0x04, | ||||
|     /// Flushes up to 3 cache regions in a single command.
 | ||||
|     CACHE_FLUSH = 0x05, | ||||
| }; | ||||
| 
 | ||||
| /// GSP thread interrupt relay queue
 | ||||
| struct InterruptRelayQueue { | ||||
|     // Index of last interrupt in the queue
 | ||||
|     u8 index; | ||||
|     // Number of interrupts remaining to be processed by the userland code
 | ||||
|     u8 number_interrupts; | ||||
|     // Error code - zero on success, otherwise an error has occurred
 | ||||
|     u8 error_code; | ||||
|     u8 padding1; | ||||
| 
 | ||||
|     u32 missed_PDC0; | ||||
|     u32 missed_PDC1; | ||||
| 
 | ||||
|     InterruptId slot[0x34]; ///< Interrupt ID slots
 | ||||
| }; | ||||
| static_assert(sizeof(InterruptRelayQueue) == 0x40, "InterruptRelayQueue struct has incorrect size"); | ||||
| 
 | ||||
| struct FrameBufferInfo { | ||||
|     BitField<0, 1, u32> active_fb; // 0 = first, 1 = second
 | ||||
| 
 | ||||
|     u32 address_left; | ||||
|     u32 address_right; | ||||
|     u32 stride;   // maps to 0x1EF00X90 ?
 | ||||
|     u32 format;   // maps to 0x1EF00X70 ?
 | ||||
|     u32 shown_fb; // maps to 0x1EF00X78 ?
 | ||||
|     u32 unknown; | ||||
| }; | ||||
| static_assert(sizeof(FrameBufferInfo) == 0x1c, "Struct has incorrect size"); | ||||
| 
 | ||||
| struct FrameBufferUpdate { | ||||
|     BitField<0, 1, u8> index;    // Index used for GSP::SetBufferSwap
 | ||||
|     BitField<0, 1, u8> is_dirty; // true if GSP should update GPU framebuffer registers
 | ||||
|     u16 pad1; | ||||
| 
 | ||||
|     FrameBufferInfo framebuffer_info[2]; | ||||
| 
 | ||||
|     u32 pad2; | ||||
| }; | ||||
| static_assert(sizeof(FrameBufferUpdate) == 0x40, "Struct has incorrect size"); | ||||
| // TODO: Not sure if this padding is correct.
 | ||||
| // Chances are the second block is stored at offset 0x24 rather than 0x20.
 | ||||
| #ifndef _MSC_VER | ||||
| static_assert(offsetof(FrameBufferUpdate, framebuffer_info[1]) == 0x20, | ||||
|               "FrameBufferInfo element has incorrect alignment"); | ||||
| #endif | ||||
| 
 | ||||
| /// GSP command
 | ||||
| struct Command { | ||||
|     BitField<0, 8, CommandId> id; | ||||
| 
 | ||||
|     union { | ||||
|         struct { | ||||
|             u32 source_address; | ||||
|             u32 dest_address; | ||||
|             u32 size; | ||||
|         } dma_request; | ||||
| 
 | ||||
|         struct { | ||||
|             u32 address; | ||||
|             u32 size; | ||||
|             u32 flags; | ||||
|             u32 unused[3]; | ||||
|             u32 do_flush; | ||||
|         } submit_gpu_cmdlist; | ||||
| 
 | ||||
|         struct { | ||||
|             u32 start1; | ||||
|             u32 value1; | ||||
|             u32 end1; | ||||
| 
 | ||||
|             u32 start2; | ||||
|             u32 value2; | ||||
|             u32 end2; | ||||
| 
 | ||||
|             u16 control1; | ||||
|             u16 control2; | ||||
|         } memory_fill; | ||||
| 
 | ||||
|         struct { | ||||
|             u32 in_buffer_address; | ||||
|             u32 out_buffer_address; | ||||
|             u32 in_buffer_size; | ||||
|             u32 out_buffer_size; | ||||
|             u32 flags; | ||||
|         } display_transfer; | ||||
| 
 | ||||
|         struct { | ||||
|             u32 in_buffer_address; | ||||
|             u32 out_buffer_address; | ||||
|             u32 size; | ||||
|             u32 in_width_gap; | ||||
|             u32 out_width_gap; | ||||
|             u32 flags; | ||||
|         } texture_copy; | ||||
| 
 | ||||
|         struct { | ||||
|             struct { | ||||
|                 u32 address; | ||||
|                 u32 size; | ||||
|             } regions[3]; | ||||
|         } cache_flush; | ||||
| 
 | ||||
|         u8 raw_data[0x1C]; | ||||
|     }; | ||||
| }; | ||||
| static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size"); | ||||
| 
 | ||||
| /// GSP shared memory GX command buffer header
 | ||||
| struct CommandBuffer { | ||||
|     union { | ||||
|         u32 hex; | ||||
| 
 | ||||
|         // Current command index. This index is updated by GSP module after loading the command
 | ||||
|         // data, right before the command is processed. When this index is updated by GSP module,
 | ||||
|         // the total commands field is decreased by one as well.
 | ||||
|         BitField<0, 8, u32> index; | ||||
| 
 | ||||
|         // Total commands to process, must not be value 0 when GSP module handles commands. This
 | ||||
|         // must be <=15 when writing a command to shared memory. This is incremented by the
 | ||||
|         // application when writing a command to shared memory, after increasing this value
 | ||||
|         // TriggerCmdReqQueue is only used if this field is value 1.
 | ||||
|         BitField<8, 8, u32> number_commands; | ||||
|     }; | ||||
| 
 | ||||
|     u32 unk[7]; | ||||
| 
 | ||||
|     Command commands[0xF]; | ||||
| }; | ||||
| static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size"); | ||||
| 
 | ||||
| class GSP_GPU final : public Interface { | ||||
| public: | ||||
|     GSP_GPU(); | ||||
|     ~GSP_GPU() override; | ||||
| 
 | ||||
|     std::string GetPortName() const override { | ||||
|         return "gsp::Gpu"; | ||||
|     } | ||||
| }; | ||||
| 
 | ||||
| /**
 | ||||
|  * Signals that the specified interrupt type has occurred to userland code | ||||
|  * @param interrupt_id ID of interrupt that is being signalled | ||||
|  */ | ||||
| void SignalInterrupt(InterruptId interrupt_id); | ||||
| 
 | ||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info); | ||||
| 
 | ||||
| /**
 | ||||
|  * Retrieves the framebuffer info stored in the GSP shared memory for the | ||||
|  * specified screen index and thread id. | ||||
|  * @param thread_id GSP thread id of the process that accesses the structure that we are requesting. | ||||
|  * @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1). | ||||
|  * @returns FramebufferUpdate Information about the specified framebuffer. | ||||
|  */ | ||||
| FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index); | ||||
| 
 | ||||
| } // namespace GSP
 | ||||
| } // namespace Service
 | ||||
|  | @ -27,7 +27,7 @@ | |||
| #include "core/hle/service/err_f.h" | ||||
| #include "core/hle/service/frd/frd.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| #include "core/hle/service/gsp_gpu.h" | ||||
| #include "core/hle/service/gsp/gsp.h" | ||||
| #include "core/hle/service/gsp_lcd.h" | ||||
| #include "core/hle/service/hid/hid.h" | ||||
| #include "core/hle/service/http_c.h" | ||||
|  | @ -276,6 +276,7 @@ void Init() { | |||
|     CFG::Init(); | ||||
|     DLP::Init(); | ||||
|     FRD::Init(); | ||||
|     GSP::InstallInterfaces(*SM::g_service_manager); | ||||
|     HID::Init(); | ||||
|     IR::InstallInterfaces(*SM::g_service_manager); | ||||
|     MVD::Init(); | ||||
|  | @ -289,7 +290,6 @@ void Init() { | |||
| 
 | ||||
|     AddService(new CSND::CSND_SND); | ||||
|     AddService(new DSP_DSP::Interface); | ||||
|     AddService(new GSP::GSP_GPU); | ||||
|     AddService(new GSP::GSP_LCD); | ||||
|     AddService(new HTTP::HTTP_C); | ||||
|     AddService(new PM::PM_APP); | ||||
|  |  | |||
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