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	HLE/GSP: Make RegisterInterruptRelayQueue work in a per-session basis.
The registered interrupt event is unique to each session that calls RegisterInterruptRelayQueue, and only that event should be reset when UnregisterInterruptRelayQueue is called.
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					 2 changed files with 55 additions and 25 deletions
				
			
		|  | @ -9,7 +9,6 @@ | |||
| #include "core/core.h" | ||||
| #include "core/hle/ipc.h" | ||||
| #include "core/hle/ipc_helpers.h" | ||||
| #include "core/hle/kernel/event.h" | ||||
| #include "core/hle/kernel/handle_table.h" | ||||
| #include "core/hle/kernel/shared_memory.h" | ||||
| #include "core/hle/result.h" | ||||
|  | @ -319,12 +318,19 @@ void GSP_GPU::RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) { | |||
|     IPC::RequestParser rp(ctx, 0x13, 1, 2); | ||||
|     u32 flags = rp.Pop<u32>(); | ||||
| 
 | ||||
|     interrupt_event = rp.PopObject<Kernel::Event>(); | ||||
|     auto interrupt_event = rp.PopObject<Kernel::Event>(); | ||||
|     // TODO(mailwl): return right error code instead assert
 | ||||
|     ASSERT_MSG((interrupt_event != nullptr), "handle is not valid!"); | ||||
| 
 | ||||
|     interrupt_event->name = "GSP_GSP_GPU::interrupt_event"; | ||||
| 
 | ||||
|     u32 thread_id = next_thread_id++; | ||||
| 
 | ||||
|     SessionData* session_data = GetSessionData(ctx.Session()); | ||||
|     session_data->thread_id = thread_id; | ||||
|     session_data->interrupt_event = std::move(interrupt_event); | ||||
|     session_data->registered = true; | ||||
| 
 | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(2, 2); | ||||
| 
 | ||||
|     if (first_initialization) { | ||||
|  | @ -338,22 +344,23 @@ void GSP_GPU::RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) { | |||
|     rb.Push(thread_id); | ||||
|     rb.PushCopyObjects(shared_memory); | ||||
| 
 | ||||
|     thread_id++; | ||||
|     interrupt_event->Signal(); // TODO(bunnei): Is this correct?
 | ||||
| 
 | ||||
|     LOG_WARNING(Service_GSP, "called, flags=0x%08X", flags); | ||||
|     LOG_DEBUG(Service_GSP, "called, flags=0x%08X", flags); | ||||
| } | ||||
| 
 | ||||
| void GSP_GPU::UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) { | ||||
|     IPC::RequestParser rp(ctx, 0x14, 0, 0); | ||||
| 
 | ||||
|     thread_id = 0; | ||||
|     interrupt_event = nullptr; | ||||
|     SessionData* session_data = GetSessionData(ctx.Session()); | ||||
|     session_data->thread_id = 0; | ||||
|     session_data->interrupt_event = nullptr; | ||||
|     session_data->registered = false; | ||||
| 
 | ||||
|     // TODO(Subv): Reset next_thread_id so that it doesn't go past the maximum of 4.
 | ||||
| 
 | ||||
|     IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); | ||||
|     rb.Push(RESULT_SUCCESS); | ||||
| 
 | ||||
|     LOG_WARNING(Service_GSP, "(STUBBED) called"); | ||||
|     LOG_DEBUG(Service_GSP, "called"); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  | @ -366,15 +373,20 @@ void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) { | |||
|     if (!gpu_right_acquired) { | ||||
|         return; | ||||
|     } | ||||
|     if (nullptr == interrupt_event) { | ||||
|         LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!"); | ||||
|         return; | ||||
|     } | ||||
|     if (nullptr == shared_memory) { | ||||
|         LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!"); | ||||
|         return; | ||||
|     } | ||||
|     for (int thread_id = 0; thread_id < 0x4; ++thread_id) { | ||||
|         SessionData* session_data = FindRegisteredThreadData(thread_id); | ||||
|         if (session_data == nullptr) | ||||
|             continue; | ||||
| 
 | ||||
|         auto interrupt_event = session_data->interrupt_event; | ||||
|         if (interrupt_event == nullptr) { | ||||
|             LOG_WARNING(Service_GSP, "cannot synchronize until GSP event has been created!"); | ||||
|             continue; | ||||
|         } | ||||
|         InterruptRelayQueue* interrupt_relay_queue = | ||||
|             GetInterruptRelayQueue(shared_memory, thread_id); | ||||
|         u8 next = interrupt_relay_queue->index; | ||||
|  | @ -398,8 +410,8 @@ void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) { | |||
|                 info->is_dirty.Assign(false); | ||||
|             } | ||||
|         } | ||||
|         interrupt_event->Signal(); | ||||
|     } | ||||
|     interrupt_event->Signal(); | ||||
| } | ||||
| 
 | ||||
| MICROPROFILE_DEFINE(GPU_GSP_DMA, "GPU", "GSP DMA", MP_RGB(100, 0, 255)); | ||||
|  | @ -655,6 +667,17 @@ void GSP_GPU::StoreDataCache(Kernel::HLERequestContext& ctx) { | |||
|               size, process->process_id); | ||||
| } | ||||
| 
 | ||||
| SessionData* GSP_GPU::FindRegisteredThreadData(u32 thread_id) { | ||||
|     for (auto& session_info : connected_sessions) { | ||||
|         SessionData* data = static_cast<SessionData*>(session_info.data.get()) | ||||
|         if (!data->registered) | ||||
|             continue; | ||||
|         if (data->thread_id == thread_id) | ||||
|             return data; | ||||
|     } | ||||
|     return nullptr; | ||||
| } | ||||
| 
 | ||||
| GSP_GPU::GSP_GPU() : ServiceFramework("gsp::Gpu", 2) { | ||||
|     static const FunctionInfo functions[] = { | ||||
|         {0x00010082, &GSP_GPU::WriteHWRegs, "WriteHWRegs"}, | ||||
|  | @ -691,17 +714,13 @@ GSP_GPU::GSP_GPU() : ServiceFramework("gsp::Gpu", 2) { | |||
|     }; | ||||
|     RegisterHandlers(functions); | ||||
| 
 | ||||
|     interrupt_event = nullptr; | ||||
| 
 | ||||
|     using Kernel::MemoryPermission; | ||||
|     shared_memory = Kernel::SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite, | ||||
|                                                  MemoryPermission::ReadWrite, 0, | ||||
|                                                  Kernel::MemoryRegion::BASE, "GSP:SharedMemory"); | ||||
| 
 | ||||
|     thread_id = 0; | ||||
|     gpu_right_acquired = false; | ||||
|     first_initialization = true; | ||||
| }; | ||||
| 
 | ||||
| } // namespace GSP
 | ||||
| } // namespace Service
 | ||||
|  |  | |||
|  | @ -8,12 +8,12 @@ | |||
| #include <string> | ||||
| #include "common/bit_field.h" | ||||
| #include "common/common_types.h" | ||||
| #include "core/hle/kernel/event.h" | ||||
| #include "core/hle/kernel/hle_ipc.h" | ||||
| #include "core/hle/result.h" | ||||
| #include "core/hle/service/service.h" | ||||
| 
 | ||||
| namespace Kernel { | ||||
| class Event; | ||||
| class SharedMemory; | ||||
| } // namespace Kernel
 | ||||
| 
 | ||||
|  | @ -179,7 +179,16 @@ struct CommandBuffer { | |||
| }; | ||||
| static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size"); | ||||
| 
 | ||||
| class GSP_GPU final : public ServiceFramework<GSP_GPU> { | ||||
| struct SessionData : public Kernel::SessionRequestHandler::SessionDataBase { | ||||
|     /// Event triggered when GSP interrupt has been signalled
 | ||||
|     Kernel::SharedPtr<Kernel::Event> interrupt_event; | ||||
|     /// Thread index into interrupt relay queue
 | ||||
|     u32 thread_id = 0; | ||||
|     /// Whether RegisterInterruptRelayQueue was called for this session
 | ||||
|     bool registered = false; | ||||
| }; | ||||
| 
 | ||||
| class GSP_GPU final : public ServiceFramework<GSP_GPU, SessionData> { | ||||
| public: | ||||
|     GSP_GPU(); | ||||
|     ~GSP_GPU() = default; | ||||
|  | @ -351,12 +360,14 @@ private: | |||
|      */ | ||||
|     void StoreDataCache(Kernel::HLERequestContext& ctx); | ||||
| 
 | ||||
|     /// Event triggered when GSP interrupt has been signalled
 | ||||
|     Kernel::SharedPtr<Kernel::Event> interrupt_event; | ||||
|     /// GSP shared memoryings
 | ||||
|     /// Returns the session data for the specified registered thread id, or nullptr if not found.
 | ||||
|     SessionData* FindRegisteredThreadData(u32 thread_id); | ||||
| 
 | ||||
|     /// Next threadid value to use when RegisterInterruptRelayQueue is called.
 | ||||
|     u32 next_thread_id = 0; | ||||
| 
 | ||||
|     /// GSP shared memory
 | ||||
|     Kernel::SharedPtr<Kernel::SharedMemory> shared_memory; | ||||
|     /// Thread index into interrupt relay queue
 | ||||
|     u32 thread_id = 0; | ||||
| 
 | ||||
|     bool gpu_right_acquired = false; | ||||
|     bool first_initialization = true; | ||||
|  |  | |||
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