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	Fixed and issue where multiplayer state was covering the File and Emulation menu items when it shouldn't even be visible
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		|  | @ -173,6 +173,7 @@ void GMainWindow::InitializeWidgets() { | ||||||
|     ui.horizontalLayout->addWidget(game_list); |     ui.horizontalLayout->addWidget(game_list); | ||||||
| 
 | 
 | ||||||
|     multiplayer_state = new MultiplayerState(this, game_list->GetModel()); |     multiplayer_state = new MultiplayerState(this, game_list->GetModel()); | ||||||
|  |     multiplayer_state->setVisible(false); | ||||||
| 
 | 
 | ||||||
|     // Setup updater
 |     // Setup updater
 | ||||||
|     updater = new Updater(this); |     updater = new Updater(this); | ||||||
|  |  | ||||||
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