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	rasterizer: Implement combiner buffer input.
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					 2 changed files with 53 additions and 4 deletions
				
			
		|  | @ -226,7 +226,8 @@ struct Regs { | |||
|             Texture1               = 0x4, | ||||
|             Texture2               = 0x5, | ||||
|             Texture3               = 0x6, | ||||
|             // 0x7-0xc = primary color??
 | ||||
| 
 | ||||
|             PreviousBuffer         = 0xd, | ||||
|             Constant               = 0xe, | ||||
|             Previous               = 0xf, | ||||
|         }; | ||||
|  | @ -309,11 +310,36 @@ struct Regs { | |||
|     TevStageConfig tev_stage2; | ||||
|     INSERT_PADDING_WORDS(0x3); | ||||
|     TevStageConfig tev_stage3; | ||||
|     INSERT_PADDING_WORDS(0x13); | ||||
|     INSERT_PADDING_WORDS(0x3); | ||||
| 
 | ||||
|     union { | ||||
|         // Tev stages 0-3 write their output to the combiner buffer if the corresponding bit in
 | ||||
|         // these masks are set
 | ||||
|         BitField< 8, 4, u32> update_mask_rgb; | ||||
|         BitField<12, 4, u32> update_mask_a; | ||||
| 
 | ||||
|         bool TevStageUpdatesCombinerBufferColor(unsigned stage_index) const { | ||||
|             return (stage_index < 4) && (update_mask_rgb & (1 << stage_index)); | ||||
|         } | ||||
| 
 | ||||
|         bool TevStageUpdatesCombinerBufferAlpha(unsigned stage_index) const { | ||||
|             return (stage_index < 4) && (update_mask_a & (1 << stage_index)); | ||||
|         } | ||||
|     } tev_combiner_buffer_input; | ||||
|      | ||||
|     INSERT_PADDING_WORDS(0xf); | ||||
|     TevStageConfig tev_stage4; | ||||
|     INSERT_PADDING_WORDS(0x3); | ||||
|     TevStageConfig tev_stage5; | ||||
|     INSERT_PADDING_WORDS(0x3); | ||||
| 
 | ||||
|     union { | ||||
|         BitField< 0, 8, u32> r; | ||||
|         BitField< 8, 8, u32> g; | ||||
|         BitField<16, 8, u32> b; | ||||
|         BitField<24, 8, u32> a; | ||||
|     } tev_combiner_buffer_color; | ||||
| 
 | ||||
|     INSERT_PADDING_WORDS(0x2); | ||||
| 
 | ||||
|     const std::array<Regs::TevStageConfig,6> GetTevStages() const { | ||||
|         return { tev_stage0, tev_stage1, | ||||
|  | @ -784,8 +810,10 @@ struct Regs { | |||
|         ADD_FIELD(tev_stage1); | ||||
|         ADD_FIELD(tev_stage2); | ||||
|         ADD_FIELD(tev_stage3); | ||||
|         ADD_FIELD(tev_combiner_buffer_input); | ||||
|         ADD_FIELD(tev_stage4); | ||||
|         ADD_FIELD(tev_stage5); | ||||
|         ADD_FIELD(tev_combiner_buffer_color); | ||||
|         ADD_FIELD(output_merger); | ||||
|         ADD_FIELD(framebuffer); | ||||
|         ADD_FIELD(vertex_attributes); | ||||
|  | @ -859,8 +887,10 @@ ASSERT_REG_POSITION(tev_stage0, 0xc0); | |||
| ASSERT_REG_POSITION(tev_stage1, 0xc8); | ||||
| ASSERT_REG_POSITION(tev_stage2, 0xd0); | ||||
| ASSERT_REG_POSITION(tev_stage3, 0xd8); | ||||
| ASSERT_REG_POSITION(tev_combiner_buffer_input, 0xe0); | ||||
| ASSERT_REG_POSITION(tev_stage4, 0xf0); | ||||
| ASSERT_REG_POSITION(tev_stage5, 0xf8); | ||||
| ASSERT_REG_POSITION(tev_combiner_buffer_color, 0xfd); | ||||
| ASSERT_REG_POSITION(output_merger, 0x100); | ||||
| ASSERT_REG_POSITION(framebuffer, 0x110); | ||||
| ASSERT_REG_POSITION(vertex_attributes, 0x200); | ||||
|  |  | |||
|  | @ -376,7 +376,13 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | |||
|             // with some basic arithmetic. Alpha combiners can be configured separately but work
 | ||||
|             // analogously.
 | ||||
|             Math::Vec4<u8> combiner_output; | ||||
|             for (const auto& tev_stage : tev_stages) { | ||||
|             Math::Vec4<u8> combiner_buffer = { | ||||
|                 registers.tev_combiner_buffer_color.r, registers.tev_combiner_buffer_color.g, | ||||
|                 registers.tev_combiner_buffer_color.b, registers.tev_combiner_buffer_color.a | ||||
|             }; | ||||
| 
 | ||||
|             for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size(); ++tev_stage_index) { | ||||
|                 const auto& tev_stage = tev_stages[tev_stage_index]; | ||||
|                 using Source = Regs::TevStageConfig::Source; | ||||
|                 using ColorModifier = Regs::TevStageConfig::ColorModifier; | ||||
|                 using AlphaModifier = Regs::TevStageConfig::AlphaModifier; | ||||
|  | @ -398,6 +404,9 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | |||
|                     case Source::Texture2: | ||||
|                         return texture_color[2]; | ||||
| 
 | ||||
|                     case Source::PreviousBuffer: | ||||
|                         return combiner_buffer; | ||||
| 
 | ||||
|                     case Source::Constant: | ||||
|                         return {tev_stage.const_r, tev_stage.const_g, tev_stage.const_b, tev_stage.const_a}; | ||||
| 
 | ||||
|  | @ -579,6 +588,16 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | |||
|                 auto alpha_output = AlphaCombine(tev_stage.alpha_op, alpha_result); | ||||
| 
 | ||||
|                 combiner_output = Math::MakeVec(color_output, alpha_output); | ||||
| 
 | ||||
|                 if (registers.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferColor(tev_stage_index)) { | ||||
|                     combiner_buffer.r() = combiner_output.r(); | ||||
|                     combiner_buffer.g() = combiner_output.g(); | ||||
|                     combiner_buffer.b() = combiner_output.b(); | ||||
|                 } | ||||
| 
 | ||||
|                 if (registers.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferAlpha(tev_stage_index)) { | ||||
|                     combiner_buffer.a() = combiner_output.a(); | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             if (registers.output_merger.alpha_test.enable) { | ||||
|  |  | |||
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