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	Kernel: Remove g_program_id
This has been obsoleted by the field in Process.
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					 6 changed files with 3 additions and 21 deletions
				
			
		|  | @ -11,6 +11,7 @@ | ||||||
| 
 | 
 | ||||||
| #include "core/file_sys/archive_savedata.h" | #include "core/file_sys/archive_savedata.h" | ||||||
| #include "core/file_sys/disk_archive.h" | #include "core/file_sys/disk_archive.h" | ||||||
|  | #include "core/hle/kernel/process.h" | ||||||
| #include "core/hle/service/fs/archive.h" | #include "core/hle/service/fs/archive.h" | ||||||
| #include "core/settings.h" | #include "core/settings.h" | ||||||
| 
 | 
 | ||||||
|  | @ -36,7 +37,7 @@ ArchiveFactory_SaveData::ArchiveFactory_SaveData(const std::string& sdmc_directo | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const Path& path) { | ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const Path& path) { | ||||||
|     std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_program_id); |     std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->program_id); | ||||||
|     if (!FileUtil::Exists(concrete_mount_point)) { |     if (!FileUtil::Exists(concrete_mount_point)) { | ||||||
|         // When a SaveData archive is created for the first time, it is not yet formatted
 |         // When a SaveData archive is created for the first time, it is not yet formatted
 | ||||||
|         // and the save file/directory structure expected by the game has not yet been initialized.
 |         // and the save file/directory structure expected by the game has not yet been initialized.
 | ||||||
|  | @ -51,7 +52,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const P | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| ResultCode ArchiveFactory_SaveData::Format(const Path& path) { | ResultCode ArchiveFactory_SaveData::Format(const Path& path) { | ||||||
|     std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_program_id); |     std::string concrete_mount_point = GetSaveDataPath(mount_point, Kernel::g_current_process->program_id); | ||||||
|     FileUtil::DeleteDirRecursively(concrete_mount_point); |     FileUtil::DeleteDirRecursively(concrete_mount_point); | ||||||
|     FileUtil::CreateFullPath(concrete_mount_point); |     FileUtil::CreateFullPath(concrete_mount_point); | ||||||
|     return RESULT_SUCCESS; |     return RESULT_SUCCESS; | ||||||
|  |  | ||||||
|  | @ -19,7 +19,6 @@ namespace Kernel { | ||||||
| unsigned int Object::next_object_id; | unsigned int Object::next_object_id; | ||||||
| SharedPtr<Thread> g_main_thread; | SharedPtr<Thread> g_main_thread; | ||||||
| HandleTable g_handle_table; | HandleTable g_handle_table; | ||||||
| u64 g_program_id; |  | ||||||
| 
 | 
 | ||||||
| void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) { | void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) { | ||||||
|     auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); |     auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); | ||||||
|  | @ -141,7 +140,6 @@ void Init() { | ||||||
|     Kernel::TimersInit(); |     Kernel::TimersInit(); | ||||||
| 
 | 
 | ||||||
|     Object::next_object_id = 0; |     Object::next_object_id = 0; | ||||||
|     g_program_id = 0; |  | ||||||
|     g_main_thread = nullptr; |     g_main_thread = nullptr; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -273,12 +273,6 @@ private: | ||||||
| 
 | 
 | ||||||
| extern HandleTable g_handle_table; | extern HandleTable g_handle_table; | ||||||
| 
 | 
 | ||||||
| /// The ID code of the currently running game
 |  | ||||||
| /// TODO(Subv): This variable should not be here, 
 |  | ||||||
| /// we need a way to store information about the currently loaded application 
 |  | ||||||
| /// for later query during runtime, maybe using the LDR service?
 |  | ||||||
| extern u64 g_program_id; |  | ||||||
| 
 |  | ||||||
| /// Initialize the kernel
 | /// Initialize the kernel
 | ||||||
| void Init(); | void Init(); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -131,7 +131,6 @@ ResultStatus LoadFile(const std::string& filename) { | ||||||
| 
 | 
 | ||||||
|         // Load application and RomFS
 |         // Load application and RomFS
 | ||||||
|         if (ResultStatus::Success == app_loader.Load()) { |         if (ResultStatus::Success == app_loader.Load()) { | ||||||
|             Kernel::g_program_id = app_loader.GetProgramId(); |  | ||||||
|             Service::FS::RegisterArchiveType(Common::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS); |             Service::FS::RegisterArchiveType(Common::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS); | ||||||
|             return ResultStatus::Success; |             return ResultStatus::Success; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  | @ -293,8 +293,4 @@ ResultStatus AppLoader_NCCH::ReadRomFS(std::vector<u8>& buffer) const { | ||||||
|     return ResultStatus::ErrorNotUsed; |     return ResultStatus::ErrorNotUsed; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| u64 AppLoader_NCCH::GetProgramId() const { |  | ||||||
|     return *reinterpret_cast<u64 const*>(&ncch_header.program_id[0]); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| } // namespace Loader
 | } // namespace Loader
 | ||||||
|  |  | ||||||
|  | @ -213,12 +213,6 @@ public: | ||||||
|      */ |      */ | ||||||
|     ResultStatus ReadRomFS(std::vector<u8>& buffer) const override; |     ResultStatus ReadRomFS(std::vector<u8>& buffer) const override; | ||||||
| 
 | 
 | ||||||
|     /*
 |  | ||||||
|      * Gets the program id from the NCCH header |  | ||||||
|      * @return u64 Program id |  | ||||||
|      */ |  | ||||||
|     u64 GetProgramId() const; |  | ||||||
| 
 |  | ||||||
| private: | private: | ||||||
| 
 | 
 | ||||||
|     /**
 |     /**
 | ||||||
|  |  | ||||||
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