mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-30 21:30:04 +00:00 
			
		
		
		
	shader_jit_x64: Specify shader main offset at runtime.
This commit is contained in:
		
							parent
							
								
									c9d10de644
								
							
						
					
					
						commit
						a5a74eb121
					
				
					 3 changed files with 6 additions and 10 deletions
				
			
		|  | @ -36,8 +36,7 @@ void Setup(UnitState<false>& state) { | ||||||
| #ifdef ARCHITECTURE_x86_64 | #ifdef ARCHITECTURE_x86_64 | ||||||
|     if (VideoCore::g_shader_jit_enabled) { |     if (VideoCore::g_shader_jit_enabled) { | ||||||
|         u64 cache_key = (Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^ |         u64 cache_key = (Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^ | ||||||
|             Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data)) ^ |             Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data))); | ||||||
|             g_state.regs.vs.main_offset); |  | ||||||
| 
 | 
 | ||||||
|         auto iter = shader_map.find(cache_key); |         auto iter = shader_map.find(cache_key); | ||||||
|         if (iter != shader_map.end()) { |         if (iter != shader_map.end()) { | ||||||
|  | @ -98,7 +97,7 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr | ||||||
| 
 | 
 | ||||||
| #ifdef ARCHITECTURE_x86_64 | #ifdef ARCHITECTURE_x86_64 | ||||||
|     if (VideoCore::g_shader_jit_enabled) |     if (VideoCore::g_shader_jit_enabled) | ||||||
|         jit_shader->Run(&state.registers); |         jit_shader->Run(&state.registers, g_state.regs.vs.main_offset); | ||||||
|     else |     else | ||||||
|         RunInterpreter(state); |         RunInterpreter(state); | ||||||
| #else | #else | ||||||
|  |  | ||||||
|  | @ -838,9 +838,7 @@ void JitCompiler::Compile() { | ||||||
|     fixup_branches.clear(); |     fixup_branches.clear(); | ||||||
| 
 | 
 | ||||||
|     // Jump to start of the shader program
 |     // Jump to start of the shader program
 | ||||||
|     if (g_state.regs.vs.main_offset != 0) { |     JMPptr(R(ABI_PARAM2)); | ||||||
|         fixup_branches.push_back({ J(true),  g_state.regs.vs.main_offset }); |  | ||||||
|     } |  | ||||||
| 
 | 
 | ||||||
|     // Compile entire program
 |     // Compile entire program
 | ||||||
|     Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size())); |     Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size())); | ||||||
|  |  | ||||||
|  | @ -25,8 +25,6 @@ namespace Shader { | ||||||
| /// Memory allocated for each compiled shader (64Kb)
 | /// Memory allocated for each compiled shader (64Kb)
 | ||||||
| constexpr size_t MAX_SHADER_SIZE = 1024 * 64; | constexpr size_t MAX_SHADER_SIZE = 1024 * 64; | ||||||
| 
 | 
 | ||||||
| using CompiledShader = void(void* registers); |  | ||||||
| 
 |  | ||||||
| /**
 | /**
 | ||||||
|  * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64 |  * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64 | ||||||
|  * code that can be executed on the host machine directly. |  * code that can be executed on the host machine directly. | ||||||
|  | @ -35,8 +33,8 @@ class JitCompiler : public Gen::XCodeBlock { | ||||||
| public: | public: | ||||||
|     JitCompiler(); |     JitCompiler(); | ||||||
| 
 | 
 | ||||||
|     void Run(void* registers) const { |     void Run(void* registers, unsigned offset) const { | ||||||
|         program(registers); |         program(registers, code_ptr[offset]); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     void Compile(); |     void Compile(); | ||||||
|  | @ -111,6 +109,7 @@ private: | ||||||
|     /// Branches that need to be fixed up once the entire shader program is compiled
 |     /// Branches that need to be fixed up once the entire shader program is compiled
 | ||||||
|     std::vector<std::pair<Gen::FixupBranch, unsigned>> fixup_branches; |     std::vector<std::pair<Gen::FixupBranch, unsigned>> fixup_branches; | ||||||
| 
 | 
 | ||||||
|  |     using CompiledShader = void(void* registers, const u8* start_addr); | ||||||
|     CompiledShader* program = nullptr; |     CompiledShader* program = nullptr; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue