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	loader/ncch: Use AM to get update title path
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					 1 changed files with 3 additions and 20 deletions
				
			
		|  | @ -17,6 +17,7 @@ | |||
| #include "core/file_sys/title_metadata.h" | ||||
| #include "core/hle/kernel/process.h" | ||||
| #include "core/hle/kernel/resource_limit.h" | ||||
| #include "core/hle/service/am/am.h" | ||||
| #include "core/hle/service/cfg/cfg.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| #include "core/loader/ncch.h" | ||||
|  | @ -46,25 +47,6 @@ FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) { | |||
|     return FileType::Error; | ||||
| } | ||||
| 
 | ||||
| static std::string GetUpdateNCCHPath(u64_le program_id) { | ||||
|     u32 high = static_cast<u32>((program_id | UPDATE_MASK) >> 32); | ||||
|     u32 low = static_cast<u32>((program_id | UPDATE_MASK) & 0xFFFFFFFF); | ||||
| 
 | ||||
|     // TODO(shinyquagsire23): Title database should be doing this path lookup
 | ||||
|     std::string content_path = Common::StringFromFormat( | ||||
|         "%sNintendo 3DS/%s/%s/title/%08x/%08x/content/", FileUtil::GetUserPath(D_SDMC_IDX).c_str(), | ||||
|         SYSTEM_ID, SDCARD_ID, high, low); | ||||
|     std::string tmd_path = content_path + "00000000.tmd"; | ||||
| 
 | ||||
|     u32 content_id = 0; | ||||
|     FileSys::TitleMetadata tmd(tmd_path); | ||||
|     if (tmd.Load() == ResultStatus::Success) { | ||||
|         content_id = tmd.GetBootContentID(); | ||||
|     } | ||||
| 
 | ||||
|     return Common::StringFromFormat("%s%08x.app", content_path.c_str(), content_id); | ||||
| } | ||||
| 
 | ||||
| std::pair<boost::optional<u32>, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode() { | ||||
|     if (!is_loaded) { | ||||
|         ResultStatus res = base_ncch.Load(); | ||||
|  | @ -176,7 +158,8 @@ ResultStatus AppLoader_NCCH::Load(Kernel::SharedPtr<Kernel::Process>& process) { | |||
| 
 | ||||
|     LOG_INFO(Loader, "Program ID: %s", program_id.c_str()); | ||||
| 
 | ||||
|     update_ncch.OpenFile(GetUpdateNCCHPath(ncch_program_id)); | ||||
|     update_ncch.OpenFile(Service::AM::GetTitleContentPath(Service::FS::MediaType::SDMC, | ||||
|                                                           ncch_program_id | UPDATE_MASK)); | ||||
|     result = update_ncch.Load(); | ||||
|     if (result == ResultStatus::Success) { | ||||
|         overlay_ncch = &update_ncch; | ||||
|  |  | |||
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