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	Merge pull request #38 from neobrain/replace_registerset
Remove the fancy RegisterSet class introduced in 4c2bff61e.
			
			
This commit is contained in:
		
						commit
						a3e029fad0
					
				
					 9 changed files with 383 additions and 422 deletions
				
			
		|  | @ -83,7 +83,7 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const | ||||||
|         if (role == Qt::DisplayRole) { |         if (role == Qt::DisplayRole) { | ||||||
|             QString content; |             QString content; | ||||||
|             if (index.column() == 0) { |             if (index.column() == 0) { | ||||||
|                 content = Pica::command_names[header.cmd_id]; |                 content = QString::fromLatin1(Pica::Regs::GetCommandName(header.cmd_id).c_str()); | ||||||
|                 content.append(" "); |                 content.append(" "); | ||||||
|             } else if (index.column() == 1) { |             } else if (index.column() == 1) { | ||||||
|                 for (int j = 0; j < cmd.size(); ++j) |                 for (int j = 0; j < cmd.size(); ++j) | ||||||
|  |  | ||||||
|  | @ -182,7 +182,6 @@ | ||||||
|     <ClInclude Include="mem_arena.h" /> |     <ClInclude Include="mem_arena.h" /> | ||||||
|     <ClInclude Include="msg_handler.h" /> |     <ClInclude Include="msg_handler.h" /> | ||||||
|     <ClInclude Include="platform.h" /> |     <ClInclude Include="platform.h" /> | ||||||
|     <ClInclude Include="register_set.h" /> |  | ||||||
|     <ClInclude Include="scm_rev.h" /> |     <ClInclude Include="scm_rev.h" /> | ||||||
|     <ClInclude Include="std_condition_variable.h" /> |     <ClInclude Include="std_condition_variable.h" /> | ||||||
|     <ClInclude Include="std_mutex.h" /> |     <ClInclude Include="std_mutex.h" /> | ||||||
|  |  | ||||||
|  | @ -29,7 +29,6 @@ | ||||||
|     <ClInclude Include="memory_util.h" /> |     <ClInclude Include="memory_util.h" /> | ||||||
|     <ClInclude Include="msg_handler.h" /> |     <ClInclude Include="msg_handler.h" /> | ||||||
|     <ClInclude Include="platform.h" /> |     <ClInclude Include="platform.h" /> | ||||||
|     <ClInclude Include="register_set.h" /> |  | ||||||
|     <ClInclude Include="std_condition_variable.h" /> |     <ClInclude Include="std_condition_variable.h" /> | ||||||
|     <ClInclude Include="std_mutex.h" /> |     <ClInclude Include="std_mutex.h" /> | ||||||
|     <ClInclude Include="std_thread.h" /> |     <ClInclude Include="std_thread.h" /> | ||||||
|  |  | ||||||
|  | @ -1,163 +0,0 @@ | ||||||
| // Copyright 2014 Citra Emulator Project
 |  | ||||||
| // Licensed under GPLv2
 |  | ||||||
| // Refer to the license.txt file included.
 |  | ||||||
| 
 |  | ||||||
| #pragma once |  | ||||||
| 
 |  | ||||||
| // Copyright 2014 Tony Wasserka
 |  | ||||||
| // All rights reserved.
 |  | ||||||
| //
 |  | ||||||
| // Redistribution and use in source and binary forms, with or without
 |  | ||||||
| // modification, are permitted provided that the following conditions are met:
 |  | ||||||
| //
 |  | ||||||
| //     * Redistributions of source code must retain the above copyright
 |  | ||||||
| //       notice, this list of conditions and the following disclaimer.
 |  | ||||||
| //     * Redistributions in binary form must reproduce the above copyright
 |  | ||||||
| //       notice, this list of conditions and the following disclaimer in the
 |  | ||||||
| //       documentation and/or other materials provided with the distribution.
 |  | ||||||
| //     * Neither the name of the owner nor the names of its contributors may
 |  | ||||||
| //       be used to endorse or promote products derived from this software
 |  | ||||||
| //       without specific prior written permission.
 |  | ||||||
| //
 |  | ||||||
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 |  | ||||||
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 |  | ||||||
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 |  | ||||||
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 |  | ||||||
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 |  | ||||||
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 |  | ||||||
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 |  | ||||||
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 |  | ||||||
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 |  | ||||||
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 |  | ||||||
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 |  | ||||||
| 
 |  | ||||||
| /*
 |  | ||||||
|  * Standardized way to define a group of registers and corresponding data structures. To define |  | ||||||
|  * a new register set, first define struct containing an enumeration called "Id" containing |  | ||||||
|  * all register IDs and a template struct called "Struct". Specialize the Struct struct for any |  | ||||||
|  * register ID which needs to be accessed in a specialized way. You can then declare the object |  | ||||||
|  * containing all register values using the RegisterSet<BaseType, DefiningStruct> type, where |  | ||||||
|  * BaseType is the underlying type of each register (e.g. u32). |  | ||||||
|  * Of course, you'll usually want to implement the Struct template such that they are of the same |  | ||||||
|  * size as BaseType. However, it's also possible to make it larger, e.g. when you want to describe |  | ||||||
|  * multiple registers with the same structure. |  | ||||||
|  * |  | ||||||
|  * Example: |  | ||||||
|  * |  | ||||||
|  *     struct Regs { |  | ||||||
|  *         enum Id : u32 { |  | ||||||
|  *             Value1 = 0, |  | ||||||
|  *             Value2 = 1, |  | ||||||
|  *             Value3 = 2, |  | ||||||
|  *             NumIds = 3 |  | ||||||
|  *         }; |  | ||||||
|  * |  | ||||||
|  *         // declare register definition structures
 |  | ||||||
|  *         template<Id id> |  | ||||||
|  *         struct Struct; |  | ||||||
|  *     }; |  | ||||||
|  * |  | ||||||
|  *     // Define register set object
 |  | ||||||
|  *     RegisterSet<u32, CommandIds> registers; |  | ||||||
|  * |  | ||||||
|  *     // define register definition structures
 |  | ||||||
|  *     template<> |  | ||||||
|  *     struct Regs::Struct<Regs::Value1> { |  | ||||||
|  *         union { |  | ||||||
|  *             BitField<0, 4, u32> some_field; |  | ||||||
|  *             BitField<4, 3, u32> some_other_field; |  | ||||||
|  *         }; |  | ||||||
|  *     }; |  | ||||||
|  * |  | ||||||
|  * Usage in external code (within SomeNamespace scope): |  | ||||||
|  * |  | ||||||
|  *     For a register which maps to a single index: |  | ||||||
|  *     registers.Get<Regs::Value1>().some_field = some_value; |  | ||||||
|  * |  | ||||||
|  *      For a register which maps to different indices, e.g. a group of similar registers |  | ||||||
|  *     registers.Get<Regs::Value1>(index).some_field = some_value; |  | ||||||
|  * |  | ||||||
|  * |  | ||||||
|  * @tparam BaseType Base type used for storing individual registers, e.g. u32 |  | ||||||
|  * @tparam RegDefinition Class defining an enumeration called "Id" and a template<Id id> struct, as described above. |  | ||||||
|  * @note RegDefinition::Id needs to have an enum value called NumIds defining the number of registers to be allocated. |  | ||||||
|  */ |  | ||||||
| template<typename BaseType, typename RegDefinition> |  | ||||||
| struct RegisterSet { |  | ||||||
|     // Register IDs
 |  | ||||||
|     using Id = typename RegDefinition::Id; |  | ||||||
| 
 |  | ||||||
|     // type used for *this
 |  | ||||||
|     using ThisType = RegisterSet<BaseType, RegDefinition>; |  | ||||||
| 
 |  | ||||||
|     // Register definition structs, defined in RegDefinition
 |  | ||||||
|     template<Id id> |  | ||||||
|     using Struct = typename RegDefinition::template Struct<id>; |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
|     /*
 |  | ||||||
|      * Lookup register with the given id and return it as the corresponding structure type. |  | ||||||
|      * @note This just forwards the arguments to Get(Id). |  | ||||||
|      */ |  | ||||||
|     template<Id id> |  | ||||||
|     const Struct<id>& Get() const { |  | ||||||
|         return Get<id>(id); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /*
 |  | ||||||
|      * Lookup register with the given id and return it as the corresponding structure type. |  | ||||||
|      * @note This just forwards the arguments to Get(Id). |  | ||||||
|      */ |  | ||||||
|     template<Id id> |  | ||||||
|     Struct<id>& Get() { |  | ||||||
|         return Get<id>(id); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /*
 |  | ||||||
|      * Lookup register with the given index and return it as the corresponding structure type. |  | ||||||
|      * @todo Is this portable with regards to structures larger than BaseType? |  | ||||||
|      * @note if index==id, you don't need to specify the function parameter. |  | ||||||
|      */ |  | ||||||
|     template<Id id> |  | ||||||
|     const Struct<id>& Get(const Id& index) const { |  | ||||||
|         const int idx = static_cast<size_t>(index); |  | ||||||
|         return *reinterpret_cast<const Struct<id>*>(&raw[idx]); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /*
 |  | ||||||
|      * Lookup register with the given index and return it as the corresponding structure type. |  | ||||||
|      * @note This just forwards the arguments to the const version of Get(Id). |  | ||||||
|      * @note if index==id, you don't need to specify the function parameter. |  | ||||||
|      */ |  | ||||||
|     template<Id id> |  | ||||||
|     Struct<id>& Get(const Id& index) { |  | ||||||
|         return const_cast<Struct<id>&>(GetThis().Get<id>(index)); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /*
 |  | ||||||
|      * Plain array access. |  | ||||||
|      * @note If you want to have this casted to a register defininition struct, use Get() instead. |  | ||||||
|      */ |  | ||||||
|     const BaseType& operator[] (const Id& id) const { |  | ||||||
|         return raw[static_cast<size_t>(id)]; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /*
 |  | ||||||
|      * Plain array access. |  | ||||||
|      * @note If you want to have this casted to a register defininition struct, use Get() instead. |  | ||||||
|      * @note This operator just forwards its argument to the const version. |  | ||||||
|      */ |  | ||||||
|     BaseType& operator[] (const Id& id) { |  | ||||||
|         return const_cast<BaseType&>(GetThis()[id]); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
| private: |  | ||||||
|     /*
 |  | ||||||
|      * Returns a const reference to "this". |  | ||||||
|      */ |  | ||||||
|     const ThisType& GetThis() const { |  | ||||||
|         return static_cast<const ThisType&>(*this); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     BaseType raw[Id::NumIds]; |  | ||||||
| }; |  | ||||||
|  | @ -173,11 +173,11 @@ void ExecuteCommand(const Command& command) { | ||||||
|     case CommandId::SET_COMMAND_LIST_LAST: |     case CommandId::SET_COMMAND_LIST_LAST: | ||||||
|     { |     { | ||||||
|         auto& params = command.set_command_list_last; |         auto& params = command.set_command_list_last; | ||||||
|         WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3); |         WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), params.address >> 3); | ||||||
|         WriteGPURegister(GPU::Regs::CommandProcessor, params.size >> 3); |         WriteGPURegister(GPU_REG_INDEX(command_processor_config.size), params.size >> 3); | ||||||
| 
 | 
 | ||||||
|         // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
 |         // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
 | ||||||
|         WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); |         WriteGPURegister(GPU_REG_INDEX(command_processor_config.trigger), 1); | ||||||
| 
 | 
 | ||||||
|         // TODO: Move this to GPU
 |         // TODO: Move this to GPU
 | ||||||
|         // TODO: Not sure what units the size is measured in
 |         // TODO: Not sure what units the size is measured in
 | ||||||
|  | @ -193,15 +193,15 @@ void ExecuteCommand(const Command& command) { | ||||||
|     case CommandId::SET_MEMORY_FILL: |     case CommandId::SET_MEMORY_FILL: | ||||||
|     { |     { | ||||||
|         auto& params = command.memory_fill; |         auto& params = command.memory_fill; | ||||||
|         WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3); |         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_start), params.start1 >> 3); | ||||||
|         WriteGPURegister(GPU::Regs::MemoryFill + 1, params.end1 >> 3); |         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_end), params.end1 >> 3); | ||||||
|         WriteGPURegister(GPU::Regs::MemoryFill + 2, params.end1 - params.start1); |         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].size), params.end1 - params.start1); | ||||||
|         WriteGPURegister(GPU::Regs::MemoryFill + 3, params.value1); |         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].value), params.value1); | ||||||
| 
 | 
 | ||||||
|         WriteGPURegister(GPU::Regs::MemoryFill + 4, params.start2 >> 3); |         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_start), params.start2 >> 3); | ||||||
|         WriteGPURegister(GPU::Regs::MemoryFill + 5, params.end2 >> 3); |         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), params.end2 >> 3); | ||||||
|         WriteGPURegister(GPU::Regs::MemoryFill + 6, params.end2 - params.start2); |         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2); | ||||||
|         WriteGPURegister(GPU::Regs::MemoryFill + 7, params.value2); |         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  | @ -220,15 +220,15 @@ void ExecuteCommand(const Command& command) { | ||||||
|     case CommandId::SET_TEXTURE_COPY: |     case CommandId::SET_TEXTURE_COPY: | ||||||
|     { |     { | ||||||
|         auto& params = command.image_copy; |         auto& params = command.image_copy; | ||||||
|         WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3); |         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), params.in_buffer_address >> 3); | ||||||
|         WriteGPURegister(GPU::Regs::DisplayTransfer + 1, params.out_buffer_address >> 3); |         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), params.out_buffer_address >> 3); | ||||||
|         WriteGPURegister(GPU::Regs::DisplayTransfer + 3, params.in_buffer_size); |         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size); | ||||||
|         WriteGPURegister(GPU::Regs::DisplayTransfer + 2, params.out_buffer_size); |         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size); | ||||||
|         WriteGPURegister(GPU::Regs::DisplayTransfer + 4, params.flags); |         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags); | ||||||
| 
 | 
 | ||||||
|         // TODO: Should this only be ORed with 1 for texture copies?
 |         // TODO: Should this only be ORed with 1 for texture copies?
 | ||||||
|         // trigger transfer
 |         // trigger transfer
 | ||||||
|         WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1); |         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -19,7 +19,7 @@ | ||||||
| 
 | 
 | ||||||
| namespace GPU { | namespace GPU { | ||||||
| 
 | 
 | ||||||
| RegisterSet<u32, Regs> g_regs; | Regs g_regs; | ||||||
| 
 | 
 | ||||||
| u32 g_cur_line = 0;         ///< Current vertical screen line
 | u32 g_cur_line = 0;         ///< Current vertical screen line
 | ||||||
| u64 g_last_line_ticks = 0;  ///< CPU tick count from last vertical screen line
 | u64 g_last_line_ticks = 0;  ///< CPU tick count from last vertical screen line
 | ||||||
|  | @ -32,8 +32,8 @@ void SetFramebufferLocation(const FramebufferLocation mode) { | ||||||
|     switch (mode) { |     switch (mode) { | ||||||
|     case FRAMEBUFFER_LOCATION_FCRAM: |     case FRAMEBUFFER_LOCATION_FCRAM: | ||||||
|     { |     { | ||||||
|         auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); |         auto& framebuffer_top = g_regs.framebuffer_config[0]; | ||||||
|         auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); |         auto& framebuffer_sub = g_regs.framebuffer_config[1]; | ||||||
| 
 | 
 | ||||||
|         framebuffer_top.address_left1  = PADDR_TOP_LEFT_FRAME1; |         framebuffer_top.address_left1  = PADDR_TOP_LEFT_FRAME1; | ||||||
|         framebuffer_top.address_left2  = PADDR_TOP_LEFT_FRAME2; |         framebuffer_top.address_left2  = PADDR_TOP_LEFT_FRAME2; | ||||||
|  | @ -48,8 +48,8 @@ void SetFramebufferLocation(const FramebufferLocation mode) { | ||||||
| 
 | 
 | ||||||
|     case FRAMEBUFFER_LOCATION_VRAM: |     case FRAMEBUFFER_LOCATION_VRAM: | ||||||
|     { |     { | ||||||
|         auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); |         auto& framebuffer_top = g_regs.framebuffer_config[0]; | ||||||
|         auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); |         auto& framebuffer_sub = g_regs.framebuffer_config[1]; | ||||||
| 
 | 
 | ||||||
|         framebuffer_top.address_left1  = PADDR_VRAM_TOP_LEFT_FRAME1; |         framebuffer_top.address_left1  = PADDR_VRAM_TOP_LEFT_FRAME1; | ||||||
|         framebuffer_top.address_left2  = PADDR_VRAM_TOP_LEFT_FRAME2; |         framebuffer_top.address_left2  = PADDR_VRAM_TOP_LEFT_FRAME2; | ||||||
|  | @ -107,13 +107,12 @@ inline void Read(T &var, const u32 raw_addr) { | ||||||
|     int index = addr / 4; |     int index = addr / 4; | ||||||
| 
 | 
 | ||||||
|     // Reads other than u32 are untested, so I'd rather have them abort than silently fail
 |     // Reads other than u32 are untested, so I'd rather have them abort than silently fail
 | ||||||
|     if (index >= Regs::NumIds || !std::is_same<T,u32>::value) |     if (index >= Regs::NumIds() || !std::is_same<T,u32>::value) { | ||||||
|     { |  | ||||||
|         ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); |         ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     var = g_regs[static_cast<Regs::Id>(addr / 4)]; |     var = g_regs[addr / 4]; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| template <typename T> | template <typename T> | ||||||
|  | @ -122,22 +121,22 @@ inline void Write(u32 addr, const T data) { | ||||||
|     int index = addr / 4; |     int index = addr / 4; | ||||||
| 
 | 
 | ||||||
|     // Writes other than u32 are untested, so I'd rather have them abort than silently fail
 |     // Writes other than u32 are untested, so I'd rather have them abort than silently fail
 | ||||||
|     if (index >= Regs::NumIds || !std::is_same<T,u32>::value) |     if (index >= Regs::NumIds() || !std::is_same<T,u32>::value) { | ||||||
|     { |  | ||||||
|         ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); |         ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     g_regs[static_cast<Regs::Id>(index)] = data; |     g_regs[index] = data; | ||||||
| 
 | 
 | ||||||
|     switch (static_cast<Regs::Id>(index)) { |     switch (index) { | ||||||
| 
 | 
 | ||||||
|     // Memory fills are triggered once the fill value is written.
 |     // Memory fills are triggered once the fill value is written.
 | ||||||
|     // NOTE: This is not verified.
 |     // NOTE: This is not verified.
 | ||||||
|     case Regs::MemoryFill + 3: |     case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].value, 0x00004 + 0x3): | ||||||
|     case Regs::MemoryFill + 7: |     case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].value, 0x00008 + 0x3): | ||||||
|     { |     { | ||||||
|         const auto& config = g_regs.Get<Regs::MemoryFill>(static_cast<Regs::Id>(index - 3)); |         const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].value)); | ||||||
|  |         const auto& config = g_regs.memory_fill_config[is_second_filler]; | ||||||
| 
 | 
 | ||||||
|         // TODO: Not sure if this check should be done at GSP level instead
 |         // TODO: Not sure if this check should be done at GSP level instead
 | ||||||
|         if (config.address_start) { |         if (config.address_start) { | ||||||
|  | @ -152,9 +151,9 @@ inline void Write(u32 addr, const T data) { | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     case Regs::DisplayTransfer + 6: |     case GPU_REG_INDEX(display_transfer_config.trigger): | ||||||
|     { |     { | ||||||
|         const auto& config = g_regs.Get<Regs::DisplayTransfer>(); |         const auto& config = g_regs.display_transfer_config; | ||||||
|         if (config.trigger & 1) { |         if (config.trigger & 1) { | ||||||
|             u8* source_pointer = Memory::GetPointer(config.GetPhysicalInputAddress()); |             u8* source_pointer = Memory::GetPointer(config.GetPhysicalInputAddress()); | ||||||
|             u8* dest_pointer = Memory::GetPointer(config.GetPhysicalOutputAddress()); |             u8* dest_pointer = Memory::GetPointer(config.GetPhysicalOutputAddress()); | ||||||
|  | @ -221,13 +220,13 @@ inline void Write(u32 addr, const T data) { | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     case Regs::CommandProcessor + 4: |     case GPU_REG_INDEX(command_processor_config.trigger): | ||||||
|     { |     { | ||||||
|         const auto& config = g_regs.Get<Regs::CommandProcessor>(); |         const auto& config = g_regs.command_processor_config; | ||||||
|         if (config.trigger & 1) |         if (config.trigger & 1) | ||||||
|         { |         { | ||||||
|             // u32* buffer = (u32*)Memory::GetPointer(config.address << 3);
 |             // u32* buffer = (u32*)Memory::GetPointer(config.GetPhysicalAddress());
 | ||||||
|             ERROR_LOG(GPU, "Beginning 0x%08x bytes of commands from address 0x%08x", config.size, config.address << 3); |             ERROR_LOG(GPU, "Beginning 0x%08x bytes of commands from address 0x%08x", config.size, config.GetPhysicalAddress()); | ||||||
|             // TODO: Process command list!
 |             // TODO: Process command list!
 | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
|  | @ -252,7 +251,7 @@ template void Write<u8>(u32 addr, const u8 data); | ||||||
| 
 | 
 | ||||||
| /// Update hardware
 | /// Update hardware
 | ||||||
| void Update() { | void Update() { | ||||||
|     auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); |     auto& framebuffer_top = g_regs.framebuffer_config[0]; | ||||||
|     u64 current_ticks = Core::g_app_core->GetTicks(); |     u64 current_ticks = Core::g_app_core->GetTicks(); | ||||||
| 
 | 
 | ||||||
|     // Synchronize line...
 |     // Synchronize line...
 | ||||||
|  | @ -280,8 +279,8 @@ void Init() { | ||||||
| //    SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
 | //    SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
 | ||||||
|     SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM); |     SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM); | ||||||
| 
 | 
 | ||||||
|     auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); |     auto& framebuffer_top = g_regs.framebuffer_config[0]; | ||||||
|     auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); |     auto& framebuffer_sub = g_regs.framebuffer_config[1]; | ||||||
|     // TODO: Width should be 240 instead?
 |     // TODO: Width should be 240 instead?
 | ||||||
|     framebuffer_top.width = 480; |     framebuffer_top.width = 480; | ||||||
|     framebuffer_top.height = 400; |     framebuffer_top.height = 400; | ||||||
|  |  | ||||||
|  | @ -4,32 +4,57 @@ | ||||||
| 
 | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
|  | #include <cstddef> | ||||||
|  | 
 | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
| #include "common/bit_field.h" | #include "common/bit_field.h" | ||||||
| #include "common/register_set.h" |  | ||||||
| 
 | 
 | ||||||
| namespace GPU { | namespace GPU { | ||||||
| 
 | 
 | ||||||
| static const u32 kFrameCycles   = 268123480 / 60;   ///< 268MHz / 60 frames per second
 | static const u32 kFrameCycles   = 268123480 / 60;   ///< 268MHz / 60 frames per second
 | ||||||
| static const u32 kFrameTicks    = kFrameCycles / 3; ///< Approximate number of instructions/frame
 | static const u32 kFrameTicks    = kFrameCycles / 3; ///< Approximate number of instructions/frame
 | ||||||
| 
 | 
 | ||||||
|  | // Returns index corresponding to the Regs member labeled by field_name
 | ||||||
|  | // TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
 | ||||||
|  | //       when used with array elements (e.g. GPU_REG_INDEX(memory_fill_config[0])).
 | ||||||
|  | //       For details cf. https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
 | ||||||
|  | //       Hopefully, this will be fixed sometime in the future.
 | ||||||
|  | //       For lack of better alternatives, we currently hardcode the offsets when constant
 | ||||||
|  | //       expressions are needed via GPU_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
 | ||||||
|  | //       will then make sure the offsets indeed match the automatically calculated ones).
 | ||||||
|  | #define GPU_REG_INDEX(field_name) (offsetof(GPU::Regs, field_name) / sizeof(u32)) | ||||||
|  | #if defined(_MSC_VER) | ||||||
|  | #define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index) | ||||||
|  | #else | ||||||
|  | // NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
 | ||||||
|  | //       really is this annoying. This macro just forwards its first argument to GPU_REG_INDEX
 | ||||||
|  | //       and then performs a (no-op) cast to size_t iff the second argument matches the expected
 | ||||||
|  | //       field offset. Otherwise, the compiler will fail to compile this code.
 | ||||||
|  | #define GPU_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \ | ||||||
|  |     ((typename std::enable_if<backup_workaround_index == GPU_REG_INDEX(field_name), size_t>::type)GPU_REG_INDEX(field_name)) | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
| // MMIO region 0x1EFxxxxx
 | // MMIO region 0x1EFxxxxx
 | ||||||
| struct Regs { | struct Regs { | ||||||
|     enum Id : u32 { |  | ||||||
|         MemoryFill                = 0x00004, // + 5,6,7; second block at 8-11
 |  | ||||||
| 
 | 
 | ||||||
|         FramebufferTop            = 0x00117, // + 11a,11b,11c,11d(?),11e...126
 | // helper macro to properly align structure members.
 | ||||||
|         FramebufferBottom         = 0x00157, // + 15a,15b,15c,15d(?),15e...166
 | // Calling INSERT_PADDING_WORDS will add a new member variable with a name like "pad121",
 | ||||||
|  | // depending on the current source line to make sure variable names are unique.
 | ||||||
|  | #define INSERT_PADDING_WORDS_HELPER1(x, y) x ## y | ||||||
|  | #define INSERT_PADDING_WORDS_HELPER2(x, y) INSERT_PADDING_WORDS_HELPER1(x, y) | ||||||
|  | #define INSERT_PADDING_WORDS(num_words) u32 INSERT_PADDING_WORDS_HELPER2(pad, __LINE__)[(num_words)]; | ||||||
| 
 | 
 | ||||||
|         DisplayTransfer           = 0x00300, // + 301,302,303,304,305,306
 | // helper macro to make sure the defined structures are of the expected size.
 | ||||||
| 
 | #if defined(_MSC_VER) | ||||||
|         CommandProcessor          = 0x00638, // + 63a,63c
 | // TODO: MSVC does not support using sizeof() on non-static data members even though this
 | ||||||
| 
 | //       is technically allowed since C++11. This macro should be enabled once MSVC adds
 | ||||||
|         NumIds                    = 0x01000 | //       support for that.
 | ||||||
|     }; | #define ASSERT_MEMBER_SIZE(name, size_in_bytes) | ||||||
| 
 | #else | ||||||
|     template<Id id> | #define ASSERT_MEMBER_SIZE(name, size_in_bytes)  \ | ||||||
|     struct Struct; |     static_assert(sizeof(name) == size_in_bytes, \ | ||||||
|  |                   "Structure size and register block length don't match"); | ||||||
|  | #endif | ||||||
| 
 | 
 | ||||||
|     enum class FramebufferFormat : u32 { |     enum class FramebufferFormat : u32 { | ||||||
|         RGBA8  = 0, |         RGBA8  = 0, | ||||||
|  | @ -38,135 +63,191 @@ struct Regs { | ||||||
|         RGB5A1 = 3, |         RGB5A1 = 3, | ||||||
|         RGBA4  = 4, |         RGBA4  = 4, | ||||||
|     }; |     }; | ||||||
| }; |  | ||||||
| 
 | 
 | ||||||
| template<> |     INSERT_PADDING_WORDS(0x4); | ||||||
| struct Regs::Struct<Regs::MemoryFill> { |  | ||||||
|     u32 address_start; |  | ||||||
|     u32 address_end; // ?
 |  | ||||||
|     u32 size; |  | ||||||
|     u32 value; // ?
 |  | ||||||
| 
 | 
 | ||||||
|     inline u32 GetStartAddress() const { |     struct { | ||||||
|         return address_start * 8; |         u32 address_start; | ||||||
|     } |         u32 address_end; // ?
 | ||||||
|  |         u32 size; | ||||||
|  |         u32 value; // ?
 | ||||||
| 
 | 
 | ||||||
|     inline u32 GetEndAddress() const { |         inline u32 GetStartAddress() const { | ||||||
|         return address_end * 8; |             return DecodeAddressRegister(address_start); | ||||||
|     } |         } | ||||||
| }; |  | ||||||
| static_assert(sizeof(Regs::Struct<Regs::MemoryFill>) == 0x10, "Structure size and register block length don't match"); |  | ||||||
| 
 | 
 | ||||||
| template<> |         inline u32 GetEndAddress() const { | ||||||
| struct Regs::Struct<Regs::FramebufferTop> { |             return DecodeAddressRegister(address_end); | ||||||
|     using Format = Regs::FramebufferFormat; |         } | ||||||
|  |     } memory_fill_config[2]; | ||||||
|  |     ASSERT_MEMBER_SIZE(memory_fill_config[0], 0x10); | ||||||
| 
 | 
 | ||||||
|     union { |     INSERT_PADDING_WORDS(0x10b); | ||||||
|  | 
 | ||||||
|  |     struct { | ||||||
|  |         using Format = Regs::FramebufferFormat; | ||||||
|  | 
 | ||||||
|  |         union { | ||||||
|  |             u32 size; | ||||||
|  | 
 | ||||||
|  |             BitField< 0, 16, u32> width; | ||||||
|  |             BitField<16, 16, u32> height; | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         INSERT_PADDING_WORDS(0x2); | ||||||
|  | 
 | ||||||
|  |         u32 address_left1; | ||||||
|  |         u32 address_left2; | ||||||
|  | 
 | ||||||
|  |         union { | ||||||
|  |             u32 format; | ||||||
|  | 
 | ||||||
|  |             BitField< 0, 3, Format> color_format; | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         INSERT_PADDING_WORDS(0x1); | ||||||
|  | 
 | ||||||
|  |         union { | ||||||
|  |             u32 active_fb; | ||||||
|  | 
 | ||||||
|  |             // 0: Use parameters ending with "1"
 | ||||||
|  |             // 1: Use parameters ending with "2"
 | ||||||
|  |             BitField<0, 1, u32> second_fb_active; | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         INSERT_PADDING_WORDS(0x5); | ||||||
|  | 
 | ||||||
|  |         // Distance between two pixel rows, in bytes
 | ||||||
|  |         u32 stride; | ||||||
|  | 
 | ||||||
|  |         u32 address_right1; | ||||||
|  |         u32 address_right2; | ||||||
|  | 
 | ||||||
|  |         INSERT_PADDING_WORDS(0x30); | ||||||
|  |     } framebuffer_config[2]; | ||||||
|  |     ASSERT_MEMBER_SIZE(framebuffer_config[0], 0x100); | ||||||
|  | 
 | ||||||
|  |     INSERT_PADDING_WORDS(0x169); | ||||||
|  | 
 | ||||||
|  |     struct { | ||||||
|  |         using Format = Regs::FramebufferFormat; | ||||||
|  | 
 | ||||||
|  |         u32 input_address; | ||||||
|  |         u32 output_address; | ||||||
|  | 
 | ||||||
|  |         inline u32 GetPhysicalInputAddress() const { | ||||||
|  |             return DecodeAddressRegister(input_address); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         inline u32 GetPhysicalOutputAddress() const { | ||||||
|  |             return DecodeAddressRegister(output_address); | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         union { | ||||||
|  |             u32 output_size; | ||||||
|  | 
 | ||||||
|  |             BitField< 0, 16, u32> output_width; | ||||||
|  |             BitField<16, 16, u32> output_height; | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         union { | ||||||
|  |             u32 input_size; | ||||||
|  | 
 | ||||||
|  |             BitField< 0, 16, u32> input_width; | ||||||
|  |             BitField<16, 16, u32> input_height; | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         union { | ||||||
|  |             u32 flags; | ||||||
|  | 
 | ||||||
|  |             BitField< 0, 1, u32> flip_data;        // flips input data horizontally (TODO) if true
 | ||||||
|  |             BitField< 8, 3, Format> input_format; | ||||||
|  |             BitField<12, 3, Format> output_format; | ||||||
|  |             BitField<16, 1, u32> output_tiled;     // stores output in a tiled format
 | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         INSERT_PADDING_WORDS(0x1); | ||||||
|  | 
 | ||||||
|  |         // it seems that writing to this field triggers the display transfer
 | ||||||
|  |         u32 trigger; | ||||||
|  |     } display_transfer_config; | ||||||
|  |     ASSERT_MEMBER_SIZE(display_transfer_config, 0x1c); | ||||||
|  | 
 | ||||||
|  |     INSERT_PADDING_WORDS(0x331); | ||||||
|  | 
 | ||||||
|  |     struct { | ||||||
|  |         // command list size
 | ||||||
|         u32 size; |         u32 size; | ||||||
| 
 | 
 | ||||||
|         BitField< 0, 16, u32> width; |         INSERT_PADDING_WORDS(0x1); | ||||||
|         BitField<16, 16, u32> height; |  | ||||||
|     }; |  | ||||||
| 
 | 
 | ||||||
|     u32 pad0[2]; |         // command list address
 | ||||||
|  |         u32 address; | ||||||
| 
 | 
 | ||||||
|     u32 address_left1; |         INSERT_PADDING_WORDS(0x1); | ||||||
|     u32 address_left2; |  | ||||||
| 
 | 
 | ||||||
|     union { |         // it seems that writing to this field triggers command list processing
 | ||||||
|         u32 format; |         u32 trigger; | ||||||
| 
 | 
 | ||||||
|         BitField< 0, 3, Format> color_format; |         inline u32 GetPhysicalAddress() const { | ||||||
|     }; |             return DecodeAddressRegister(address); | ||||||
|  |         } | ||||||
|  |     } command_processor_config; | ||||||
|  |     ASSERT_MEMBER_SIZE(command_processor_config, 0x14); | ||||||
| 
 | 
 | ||||||
|     u32 pad1; |     INSERT_PADDING_WORDS(0x9c3); | ||||||
| 
 | 
 | ||||||
|     union { | #undef INSERT_PADDING_WORDS_HELPER1 | ||||||
|         u32 active_fb; | #undef INSERT_PADDING_WORDS_HELPER2 | ||||||
|  | #undef INSERT_PADDING_WORDS | ||||||
| 
 | 
 | ||||||
|         // 0: Use parameters ending with "1"
 |     static inline int NumIds() { | ||||||
|         // 1: Use parameters ending with "2"
 |         return sizeof(Regs) / sizeof(u32); | ||||||
|         BitField<0, 1, u32> second_fb_active; |  | ||||||
|     }; |  | ||||||
| 
 |  | ||||||
|     u32 pad2[5]; |  | ||||||
| 
 |  | ||||||
|     // Distance between two pixel rows, in bytes
 |  | ||||||
|     u32 stride; |  | ||||||
| 
 |  | ||||||
|     u32 address_right1; |  | ||||||
|     u32 address_right2; |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| template<> |  | ||||||
| struct Regs::Struct<Regs::FramebufferBottom> : public Regs::Struct<Regs::FramebufferTop> { |  | ||||||
| }; |  | ||||||
| static_assert(sizeof(Regs::Struct<Regs::FramebufferTop>) == 0x40, "Structure size and register block length don't match"); |  | ||||||
| 
 |  | ||||||
| template<> |  | ||||||
| struct Regs::Struct<Regs::DisplayTransfer> { |  | ||||||
|     using Format = Regs::FramebufferFormat; |  | ||||||
| 
 |  | ||||||
|     u32 input_address; |  | ||||||
|     u32 output_address; |  | ||||||
| 
 |  | ||||||
|     inline u32 GetPhysicalInputAddress() const { |  | ||||||
|         return input_address * 8; |  | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     inline u32 GetPhysicalOutputAddress() const { |     u32& operator [] (int index) const { | ||||||
|         return output_address * 8; |         u32* content = (u32*)this; | ||||||
|  |         return content[index]; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     union { |     u32& operator [] (int index) { | ||||||
|         u32 output_size; |         u32* content = (u32*)this; | ||||||
|  |         return content[index]; | ||||||
|  |     } | ||||||
| 
 | 
 | ||||||
|         BitField< 0, 16, u32> output_width; | private: | ||||||
|         BitField<16, 16, u32> output_height; |     /*
 | ||||||
|     }; |      * Most physical addresses which GPU registers refer to are 8-byte aligned. | ||||||
| 
 |      * This function should be used to get the address from a raw register value. | ||||||
|     union { |      */ | ||||||
|         u32 input_size; |     static inline u32 DecodeAddressRegister(u32 register_value) { | ||||||
| 
 |         return register_value * 8; | ||||||
|         BitField< 0, 16, u32> input_width; |     } | ||||||
|         BitField<16, 16, u32> input_height; |  | ||||||
|     }; |  | ||||||
| 
 |  | ||||||
|     union { |  | ||||||
|         u32 flags; |  | ||||||
| 
 |  | ||||||
|         BitField< 0, 1, u32> flip_data;        // flips input data horizontally (TODO) if true
 |  | ||||||
|         BitField< 8, 3, Format> input_format; |  | ||||||
|         BitField<12, 3, Format> output_format; |  | ||||||
|         BitField<16, 1, u32> output_tiled;     // stores output in a tiled format
 |  | ||||||
|     }; |  | ||||||
| 
 |  | ||||||
|     u32 unknown; |  | ||||||
| 
 |  | ||||||
|     // it seems that writing to this field triggers the display transfer
 |  | ||||||
|     u32 trigger; |  | ||||||
| }; | }; | ||||||
| static_assert(sizeof(Regs::Struct<Regs::DisplayTransfer>) == 0x1C, "Structure size and register block length don't match"); | static_assert(std::is_standard_layout<Regs>::value, "Structure does not use standard layout"); | ||||||
| 
 | 
 | ||||||
| template<> | // TODO: MSVC does not support using offsetof() on non-static data members even though this
 | ||||||
| struct Regs::Struct<Regs::CommandProcessor> { | //       is technically allowed since C++11. This macro should be enabled once MSVC adds
 | ||||||
|     // command list size
 | //       support for that.
 | ||||||
|     u32 size; | #ifndef _MSC_VER | ||||||
|  | #define ASSERT_REG_POSITION(field_name, position)             \ | ||||||
|  |     static_assert(offsetof(Regs, field_name) == position * 4, \ | ||||||
|  |                   "Field "#field_name" has invalid position") | ||||||
| 
 | 
 | ||||||
|     u32 pad0; | ASSERT_REG_POSITION(memory_fill_config[0],    0x00004); | ||||||
|  | ASSERT_REG_POSITION(memory_fill_config[1],    0x00008); | ||||||
|  | ASSERT_REG_POSITION(framebuffer_config[0],    0x00117); | ||||||
|  | ASSERT_REG_POSITION(framebuffer_config[1],    0x00157); | ||||||
|  | ASSERT_REG_POSITION(display_transfer_config,  0x00300); | ||||||
|  | ASSERT_REG_POSITION(command_processor_config, 0x00638); | ||||||
| 
 | 
 | ||||||
|     // command list address
 | #undef ASSERT_REG_POSITION | ||||||
|     u32 address; | #endif // !defined(_MSC_VER)
 | ||||||
| 
 | 
 | ||||||
|     u32 pad1; | // The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value anyway.
 | ||||||
|  | static_assert(sizeof(Regs) == 0x1000 * sizeof(u32), "Invalid total size of register set"); | ||||||
| 
 | 
 | ||||||
|     // it seems that writing to this field triggers command list processing
 | extern Regs g_regs; | ||||||
|     u32 trigger; |  | ||||||
| }; |  | ||||||
| static_assert(sizeof(Regs::Struct<Regs::CommandProcessor>) == 0x14, "Structure size and register block length don't match"); |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| extern RegisterSet<u32, Regs> g_regs; |  | ||||||
| 
 | 
 | ||||||
| enum { | enum { | ||||||
|     TOP_ASPECT_X        = 0x5, |     TOP_ASPECT_X        = 0x5, | ||||||
|  |  | ||||||
|  | @ -4,127 +4,173 @@ | ||||||
| 
 | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
|  | #include <cstddef> | ||||||
| #include <initializer_list> | #include <initializer_list> | ||||||
| #include <map> | #include <map> | ||||||
| 
 | 
 | ||||||
| #include "common/bit_field.h" | #include "common/bit_field.h" | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
| #include "common/register_set.h" |  | ||||||
| 
 | 
 | ||||||
| namespace Pica { | namespace Pica { | ||||||
| 
 | 
 | ||||||
|  | // Returns index corresponding to the Regs member labeled by field_name
 | ||||||
|  | // TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
 | ||||||
|  | //       when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])).
 | ||||||
|  | //       For details cf. https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
 | ||||||
|  | //       Hopefully, this will be fixed sometime in the future.
 | ||||||
|  | //       For lack of better alternatives, we currently hardcode the offsets when constant
 | ||||||
|  | //       expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
 | ||||||
|  | //       will then make sure the offsets indeed match the automatically calculated ones).
 | ||||||
|  | #define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32)) | ||||||
|  | #if defined(_MSC_VER) | ||||||
|  | #define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index) | ||||||
|  | #else | ||||||
|  | // NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
 | ||||||
|  | //       really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX
 | ||||||
|  | //       and then performs a (no-op) cast to size_t iff the second argument matches the expected
 | ||||||
|  | //       field offset. Otherwise, the compiler will fail to compile this code.
 | ||||||
|  | #define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \ | ||||||
|  |     ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), size_t>::type)PICA_REG_INDEX(field_name)) | ||||||
|  | #endif // _MSC_VER
 | ||||||
|  | 
 | ||||||
| struct Regs { | struct Regs { | ||||||
|     enum Id : u32 { |  | ||||||
|         ViewportSizeX              =  0x41, |  | ||||||
|         ViewportInvSizeX           =  0x42, |  | ||||||
|         ViewportSizeY              =  0x43, |  | ||||||
|         ViewportInvSizeY           =  0x44, |  | ||||||
|         ViewportCorner             =  0x68, |  | ||||||
|         DepthBufferFormat          = 0x116, |  | ||||||
|         ColorBufferFormat          = 0x117, |  | ||||||
|         DepthBufferAddress         = 0x11C, |  | ||||||
|         ColorBufferAddress         = 0x11D, |  | ||||||
|         ColorBufferSize            = 0x11E, |  | ||||||
| 
 | 
 | ||||||
|         VertexArrayBaseAddr        = 0x200, | // helper macro to properly align structure members.
 | ||||||
|         VertexDescriptor           = 0x201, // 0x202
 | // Calling INSERT_PADDING_WORDS will add a new member variable with a name like "pad121",
 | ||||||
|         VertexAttributeOffset      = 0x203, // 0x206,0x209,0x20C,0x20F,0x212,0x215,0x218,0x21B,0x21E,0x221,0x224
 | // depending on the current source line to make sure variable names are unique.
 | ||||||
|         VertexAttributeInfo0       = 0x204, // 0x207,0x20A,0x20D,0x210,0x213,0x216,0x219,0x21C,0x21F,0x222,0x225
 | #define INSERT_PADDING_WORDS_HELPER1(x, y) x ## y | ||||||
|         VertexAttributeInfo1       = 0x205, // 0x208,0x20B,0x20E,0x211,0x214,0x217,0x21A,0x21D,0x220,0x223,0x226
 | #define INSERT_PADDING_WORDS_HELPER2(x, y) INSERT_PADDING_WORDS_HELPER1(x, y) | ||||||
|  | #define INSERT_PADDING_WORDS(num_words) u32 INSERT_PADDING_WORDS_HELPER2(pad, __LINE__)[(num_words)]; | ||||||
| 
 | 
 | ||||||
|         NumIds                     = 0x300, |     INSERT_PADDING_WORDS(0x41); | ||||||
|     }; |  | ||||||
| 
 | 
 | ||||||
|     template<Id id> |     BitField<0, 24, u32> viewport_size_x; | ||||||
|     union Struct; |     INSERT_PADDING_WORDS(1); | ||||||
|  |     BitField<0, 24, u32> viewport_size_y; | ||||||
|  | 
 | ||||||
|  |     INSERT_PADDING_WORDS(0x1bc); | ||||||
|  | 
 | ||||||
|  |     union { | ||||||
|  |         enum class Format : u64 { | ||||||
|  |             BYTE = 0, | ||||||
|  |             UBYTE = 1, | ||||||
|  |             SHORT = 2, | ||||||
|  |             FLOAT = 3, | ||||||
|  |         }; | ||||||
|  | 
 | ||||||
|  |         BitField< 0,  2, Format> format0; | ||||||
|  |         BitField< 2,  2, u64> size0;      // number of elements minus 1
 | ||||||
|  |         BitField< 4,  2, Format> format1; | ||||||
|  |         BitField< 6,  2, u64> size1; | ||||||
|  |         BitField< 8,  2, Format> format2; | ||||||
|  |         BitField<10,  2, u64> size2; | ||||||
|  |         BitField<12,  2, Format> format3; | ||||||
|  |         BitField<14,  2, u64> size3; | ||||||
|  |         BitField<16,  2, Format> format4; | ||||||
|  |         BitField<18,  2, u64> size4; | ||||||
|  |         BitField<20,  2, Format> format5; | ||||||
|  |         BitField<22,  2, u64> size5; | ||||||
|  |         BitField<24,  2, Format> format6; | ||||||
|  |         BitField<26,  2, u64> size6; | ||||||
|  |         BitField<28,  2, Format> format7; | ||||||
|  |         BitField<30,  2, u64> size7; | ||||||
|  |         BitField<32,  2, Format> format8; | ||||||
|  |         BitField<34,  2, u64> size8; | ||||||
|  |         BitField<36,  2, Format> format9; | ||||||
|  |         BitField<38,  2, u64> size9; | ||||||
|  |         BitField<40,  2, Format> format10; | ||||||
|  |         BitField<42,  2, u64> size10; | ||||||
|  |         BitField<44,  2, Format> format11; | ||||||
|  |         BitField<46,  2, u64> size11; | ||||||
|  | 
 | ||||||
|  |         BitField<48, 12, u64> attribute_mask; | ||||||
|  |         BitField<60,  4, u64> num_attributes; // number of total attributes minus 1
 | ||||||
|  |     } vertex_descriptor; | ||||||
|  | 
 | ||||||
|  |     INSERT_PADDING_WORDS(0xfe); | ||||||
|  | 
 | ||||||
|  | #undef INSERT_PADDING_WORDS_HELPER1 | ||||||
|  | #undef INSERT_PADDING_WORDS_HELPER2 | ||||||
|  | #undef INSERT_PADDING_WORDS | ||||||
|  | 
 | ||||||
|  |     // Map register indices to names readable by humans
 | ||||||
|  |     // Used for debugging purposes, so performance is not an issue here
 | ||||||
|  |     static std::string GetCommandName(int index) { | ||||||
|  |         std::map<u32, std::string> map; | ||||||
|  |         Regs regs; | ||||||
|  | 
 | ||||||
|  |         // TODO: MSVC does not support using offsetof() on non-static data members even though this
 | ||||||
|  |         //       is technically allowed since C++11. Hence, this functionality is disabled until
 | ||||||
|  |         //       MSVC properly supports it.
 | ||||||
|  |         #ifndef _MSC_VER | ||||||
|  |         #define ADD_FIELD(name)                                                                               \ | ||||||
|  |             do {                                                                                              \ | ||||||
|  |                 map.insert({PICA_REG_INDEX(name), #name});                                                    \ | ||||||
|  |                 for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(regs.name) / 4; ++i) \ | ||||||
|  |                     map.insert({i, #name + std::string("+") + std::to_string(i-PICA_REG_INDEX(name))});       \ | ||||||
|  |             } while(false) | ||||||
|  | 
 | ||||||
|  |         ADD_FIELD(viewport_size_x); | ||||||
|  |         ADD_FIELD(viewport_size_y); | ||||||
|  |         ADD_FIELD(vertex_descriptor); | ||||||
|  | 
 | ||||||
|  |         #undef ADD_FIELD | ||||||
|  |         #endif // _MSC_VER
 | ||||||
|  | 
 | ||||||
|  |         // Return empty string if no match is found
 | ||||||
|  |         return map[index]; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     static inline int NumIds() { | ||||||
|  |         return sizeof(Regs) / sizeof(u32); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     u32& operator [] (int index) const { | ||||||
|  |         u32* content = (u32*)this; | ||||||
|  |         return content[index]; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     u32& operator [] (int index) { | ||||||
|  |         u32* content = (u32*)this; | ||||||
|  |         return content[index]; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  | private: | ||||||
|  |     /*
 | ||||||
|  |      * Most physical addresses which Pica registers refer to are 8-byte aligned. | ||||||
|  |      * This function should be used to get the address from a raw register value. | ||||||
|  |      */ | ||||||
|  |     static inline u32 DecodeAddressRegister(u32 register_value) { | ||||||
|  |         return register_value * 8; | ||||||
|  |     } | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| static inline Regs::Id VertexAttributeOffset(int n) | // TODO: MSVC does not support using offsetof() on non-static data members even though this
 | ||||||
| { | //       is technically allowed since C++11. This macro should be enabled once MSVC adds
 | ||||||
|     return static_cast<Regs::Id>(0x203 + 3*n); | //       support for that.
 | ||||||
| } | #ifndef _MSC_VER | ||||||
|  | #define ASSERT_REG_POSITION(field_name, position) static_assert(offsetof(Regs, field_name) == position * 4, "Field "#field_name" has invalid position") | ||||||
| 
 | 
 | ||||||
| static inline Regs::Id VertexAttributeInfo0(int n) | ASSERT_REG_POSITION(viewport_size_x, 0x41); | ||||||
| { | ASSERT_REG_POSITION(viewport_size_y, 0x43); | ||||||
|     return static_cast<Regs::Id>(0x204 + 3*n); | ASSERT_REG_POSITION(vertex_descriptor, 0x200); | ||||||
| } |  | ||||||
| 
 | 
 | ||||||
| static inline Regs::Id VertexAttributeInfo1(int n) | #undef ASSERT_REG_POSITION | ||||||
| { | #endif // !defined(_MSC_VER)
 | ||||||
|     return static_cast<Regs::Id>(0x205 + 3*n); | 
 | ||||||
| } | // The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value anyway.
 | ||||||
|  | static_assert(sizeof(Regs) == 0x300 * sizeof(u32), "Invalid total size of register set"); | ||||||
| 
 | 
 | ||||||
| union CommandHeader { | union CommandHeader { | ||||||
|     CommandHeader(u32 h) : hex(h) {} |     CommandHeader(u32 h) : hex(h) {} | ||||||
| 
 | 
 | ||||||
|     u32 hex; |     u32 hex; | ||||||
| 
 | 
 | ||||||
|     BitField< 0, 16, Regs::Id> cmd_id; |     BitField< 0, 16, u32> cmd_id; | ||||||
|     BitField<16,  4, u32> parameter_mask; |     BitField<16,  4, u32> parameter_mask; | ||||||
|     BitField<20, 11, u32> extra_data_length; |     BitField<20, 11, u32> extra_data_length; | ||||||
|     BitField<31,  1, u32> group_commands; |     BitField<31,  1, u32> group_commands; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| static std::map<Regs::Id, const char*> command_names = { |  | ||||||
|     {Regs::ViewportSizeX, "ViewportSizeX" }, |  | ||||||
|     {Regs::ViewportInvSizeX, "ViewportInvSizeX" }, |  | ||||||
|     {Regs::ViewportSizeY, "ViewportSizeY" }, |  | ||||||
|     {Regs::ViewportInvSizeY, "ViewportInvSizeY" }, |  | ||||||
|     {Regs::ViewportCorner, "ViewportCorner" }, |  | ||||||
|     {Regs::DepthBufferFormat, "DepthBufferFormat" }, |  | ||||||
|     {Regs::ColorBufferFormat, "ColorBufferFormat" }, |  | ||||||
|     {Regs::DepthBufferAddress, "DepthBufferAddress" }, |  | ||||||
|     {Regs::ColorBufferAddress, "ColorBufferAddress" }, |  | ||||||
|     {Regs::ColorBufferSize, "ColorBufferSize" }, |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| template<> |  | ||||||
| union Regs::Struct<Regs::ViewportSizeX> { |  | ||||||
|     BitField<0, 24, u32> value; |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| template<> |  | ||||||
| union Regs::Struct<Regs::ViewportSizeY> { |  | ||||||
|     BitField<0, 24, u32> value; |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| template<> |  | ||||||
| union Regs::Struct<Regs::VertexDescriptor> { |  | ||||||
|     enum class Format : u64 { |  | ||||||
|         BYTE = 0, |  | ||||||
|         UBYTE = 1, |  | ||||||
|         SHORT = 2, |  | ||||||
|         FLOAT = 3, |  | ||||||
|     }; |  | ||||||
| 
 |  | ||||||
|     BitField< 0,  2, Format> format0; |  | ||||||
|     BitField< 2,  2, u64> size0;      // number of elements minus 1
 |  | ||||||
|     BitField< 4,  2, Format> format1; |  | ||||||
|     BitField< 6,  2, u64> size1; |  | ||||||
|     BitField< 8,  2, Format> format2; |  | ||||||
|     BitField<10,  2, u64> size2; |  | ||||||
|     BitField<12,  2, Format> format3; |  | ||||||
|     BitField<14,  2, u64> size3; |  | ||||||
|     BitField<16,  2, Format> format4; |  | ||||||
|     BitField<18,  2, u64> size4; |  | ||||||
|     BitField<20,  2, Format> format5; |  | ||||||
|     BitField<22,  2, u64> size5; |  | ||||||
|     BitField<24,  2, Format> format6; |  | ||||||
|     BitField<26,  2, u64> size6; |  | ||||||
|     BitField<28,  2, Format> format7; |  | ||||||
|     BitField<30,  2, u64> size7; |  | ||||||
|     BitField<32,  2, Format> format8; |  | ||||||
|     BitField<34,  2, u64> size8; |  | ||||||
|     BitField<36,  2, Format> format9; |  | ||||||
|     BitField<38,  2, u64> size9; |  | ||||||
|     BitField<40,  2, Format> format10; |  | ||||||
|     BitField<42,  2, u64> size10; |  | ||||||
|     BitField<44,  2, Format> format11; |  | ||||||
|     BitField<46,  2, u64> size11; |  | ||||||
| 
 |  | ||||||
|     BitField<48, 12, u64> attribute_mask; |  | ||||||
|     BitField<60,  4, u64> num_attributes; // number of total attributes minus 1
 |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| 
 | 
 | ||||||
| } // namespace
 | } // namespace
 | ||||||
|  |  | ||||||
|  | @ -78,8 +78,8 @@ void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out) { | ||||||
|  */ |  */ | ||||||
| void RendererOpenGL::RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect) { | void RendererOpenGL::RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect) { | ||||||
| 
 | 
 | ||||||
|     const auto& framebuffer_top = GPU::g_regs.Get<GPU::Regs::FramebufferTop>(); |     const auto& framebuffer_top = GPU::g_regs.framebuffer_config[0]; | ||||||
|     const auto& framebuffer_sub = GPU::g_regs.Get<GPU::Regs::FramebufferBottom>(); |     const auto& framebuffer_sub = GPU::g_regs.framebuffer_config[1]; | ||||||
|     const u32 active_fb_top = (framebuffer_top.active_fb == 1) |     const u32 active_fb_top = (framebuffer_top.active_fb == 1) | ||||||
|                                 ? framebuffer_top.address_left2 |                                 ? framebuffer_top.address_left2 | ||||||
|                                 : framebuffer_top.address_left1; |                                 : framebuffer_top.address_left1; | ||||||
|  |  | ||||||
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