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	Merge pull request #1733 from lioncash/vert_loader
VertexLoader: Minor changes
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						a316fbb15a
					
				
					 3 changed files with 23 additions and 11 deletions
				
			
		|  | @ -199,9 +199,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||||
| 
 | 
 | ||||||
|             // Processes information about internal vertex attributes to figure out how a vertex is loaded.
 |             // Processes information about internal vertex attributes to figure out how a vertex is loaded.
 | ||||||
|             // Later, these can be compiled and cached.
 |             // Later, these can be compiled and cached.
 | ||||||
|             VertexLoader loader; |  | ||||||
|             const u32 base_address = regs.vertex_attributes.GetPhysicalBaseAddress(); |             const u32 base_address = regs.vertex_attributes.GetPhysicalBaseAddress(); | ||||||
|             loader.Setup(regs); |             VertexLoader loader(regs); | ||||||
| 
 | 
 | ||||||
|             // Load vertices
 |             // Load vertices
 | ||||||
|             bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed)); |             bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed)); | ||||||
|  |  | ||||||
|  | @ -2,8 +2,8 @@ | ||||||
| 
 | 
 | ||||||
| #include <boost/range/algorithm/fill.hpp> | #include <boost/range/algorithm/fill.hpp> | ||||||
| 
 | 
 | ||||||
| #include "common/assert.h" |  | ||||||
| #include "common/alignment.h" | #include "common/alignment.h" | ||||||
|  | #include "common/assert.h" | ||||||
| #include "common/bit_field.h" | #include "common/bit_field.h" | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
| #include "common/logging/log.h" | #include "common/logging/log.h" | ||||||
|  | @ -21,6 +21,8 @@ | ||||||
| namespace Pica { | namespace Pica { | ||||||
| 
 | 
 | ||||||
| void VertexLoader::Setup(const Pica::Regs& regs) { | void VertexLoader::Setup(const Pica::Regs& regs) { | ||||||
|  |     ASSERT_MSG(!is_setup, "VertexLoader is not intended to be setup more than once."); | ||||||
|  | 
 | ||||||
|     const auto& attribute_config = regs.vertex_attributes; |     const auto& attribute_config = regs.vertex_attributes; | ||||||
|     num_total_attributes = attribute_config.GetNumTotalAttributes(); |     num_total_attributes = attribute_config.GetNumTotalAttributes(); | ||||||
| 
 | 
 | ||||||
|  | @ -60,9 +62,13 @@ void VertexLoader::Setup(const Pica::Regs& regs) { | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
|  | 
 | ||||||
|  |     is_setup = true; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses) { | void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses) { | ||||||
|  |     ASSERT_MSG(is_setup, "A VertexLoader needs to be setup before loading vertices."); | ||||||
|  | 
 | ||||||
|     for (int i = 0; i < num_total_attributes; ++i) { |     for (int i = 0; i < num_total_attributes; ++i) { | ||||||
|         if (vertex_attribute_elements[i] != 0) { |         if (vertex_attribute_elements[i] != 0) { | ||||||
|             // Load per-vertex data from the loader arrays
 |             // Load per-vertex data from the loader arrays
 | ||||||
|  |  | ||||||
|  | @ -1,7 +1,8 @@ | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
| #include "common/common_types.h" | #include <array> | ||||||
| 
 | 
 | ||||||
|  | #include "common/common_types.h" | ||||||
| #include "video_core/pica.h" | #include "video_core/pica.h" | ||||||
| 
 | 
 | ||||||
| namespace Pica { | namespace Pica { | ||||||
|  | @ -11,23 +12,29 @@ class MemoryAccessTracker; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| namespace Shader { | namespace Shader { | ||||||
| class InputVertex; | struct InputVertex; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| class VertexLoader { | class VertexLoader { | ||||||
| public: | public: | ||||||
|  |     VertexLoader() = default; | ||||||
|  |     explicit VertexLoader(const Pica::Regs& regs) { | ||||||
|  |         Setup(regs); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     void Setup(const Pica::Regs& regs); |     void Setup(const Pica::Regs& regs); | ||||||
|     void LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses); |     void LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses); | ||||||
| 
 | 
 | ||||||
|     int GetNumTotalAttributes() const { return num_total_attributes; } |     int GetNumTotalAttributes() const { return num_total_attributes; } | ||||||
| 
 | 
 | ||||||
| private: | private: | ||||||
|     u32 vertex_attribute_sources[16]; |     std::array<u32, 16> vertex_attribute_sources; | ||||||
|     u32 vertex_attribute_strides[16] = {}; |     std::array<u32, 16> vertex_attribute_strides{}; | ||||||
|     Regs::VertexAttributeFormat vertex_attribute_formats[16] = {}; |     std::array<Regs::VertexAttributeFormat, 16> vertex_attribute_formats; | ||||||
|     u32 vertex_attribute_elements[16] = {}; |     std::array<u32, 16> vertex_attribute_elements{}; | ||||||
|     bool vertex_attribute_is_default[16]; |     std::array<bool, 16> vertex_attribute_is_default; | ||||||
|     int num_total_attributes; |     int num_total_attributes = 0; | ||||||
|  |     bool is_setup = false; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| }  // namespace Pica
 | }  // namespace Pica
 | ||||||
|  |  | ||||||
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