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	VideoCore: Move LookupTexture out of debug_utils.h
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					 9 changed files with 350 additions and 308 deletions
				
			
		|  | @ -20,13 +20,14 @@ | |||
| #include "video_core/debug_utils/debug_utils.h" | ||||
| #include "video_core/pica.h" | ||||
| #include "video_core/pica_state.h" | ||||
| #include "video_core/texture/texture_decode.h" | ||||
| 
 | ||||
| namespace { | ||||
| QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) { | ||||
| QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) { | ||||
|     QImage decoded_image(info.width, info.height, QImage::Format_ARGB32); | ||||
|     for (int y = 0; y < info.height; ++y) { | ||||
|         for (int x = 0; x < info.width; ++x) { | ||||
|             Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true); | ||||
|             Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true); | ||||
|             decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); | ||||
|         } | ||||
|     } | ||||
|  | @ -36,9 +37,10 @@ QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) { | |||
| 
 | ||||
| class TextureInfoWidget : public QWidget { | ||||
| public: | ||||
|     TextureInfoWidget(const u8* src, const Pica::DebugUtils::TextureInfo& info, | ||||
|     TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info, | ||||
|                       QWidget* parent = nullptr) | ||||
|         : QWidget(parent) { | ||||
| 
 | ||||
|         QLabel* image_widget = new QLabel; | ||||
|         QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info)); | ||||
|         image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation); | ||||
|  | @ -160,7 +162,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { | |||
|         const auto config = texture.config; | ||||
|         const auto format = texture.format; | ||||
| 
 | ||||
|         const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format); | ||||
|         const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format); | ||||
|         const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress()); | ||||
|         new_info_widget = new TextureInfoWidget(src, info); | ||||
|     } | ||||
|  |  | |||
|  | @ -18,6 +18,7 @@ | |||
| #include "core/memory.h" | ||||
| #include "video_core/pica.h" | ||||
| #include "video_core/pica_state.h" | ||||
| #include "video_core/texture/texture_decode.h" | ||||
| #include "video_core/utils.h" | ||||
| 
 | ||||
| SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) | ||||
|  | @ -512,7 +513,7 @@ void GraphicsSurfaceWidget::OnUpdate() { | |||
|         } | ||||
| 
 | ||||
|         const auto texture = Pica::g_state.regs.GetTextures()[texture_index]; | ||||
|         auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); | ||||
|         auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); | ||||
| 
 | ||||
|         surface_address = info.physical_address; | ||||
|         surface_width = info.width; | ||||
|  | @ -574,7 +575,7 @@ void GraphicsSurfaceWidget::OnUpdate() { | |||
|     if (surface_format <= Format::MaxTextureFormat) { | ||||
| 
 | ||||
|         // Generate a virtual texture
 | ||||
|         Pica::DebugUtils::TextureInfo info; | ||||
|         Pica::Texture::TextureInfo info; | ||||
|         info.physical_address = surface_address; | ||||
|         info.width = surface_width; | ||||
|         info.height = surface_height; | ||||
|  | @ -583,7 +584,7 @@ void GraphicsSurfaceWidget::OnUpdate() { | |||
| 
 | ||||
|         for (unsigned int y = 0; y < surface_height; ++y) { | ||||
|             for (unsigned int x = 0; x < surface_width; ++x) { | ||||
|                 Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(buffer, x, y, info, true); | ||||
|                 Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true); | ||||
|                 decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); | ||||
|             } | ||||
|         } | ||||
|  |  | |||
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