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	Common: Remove Common::make_unique, use std::make_unique
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					 24 changed files with 46 additions and 73 deletions
				
			
		|  | @ -3,6 +3,7 @@ | |||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include <clocale> | ||||
| #include <memory> | ||||
| #include <thread> | ||||
| 
 | ||||
| #include <QDesktopWidget> | ||||
|  | @ -30,7 +31,6 @@ | |||
| #include "citra_qt/debugger/ramview.h" | ||||
| #include "citra_qt/debugger/registers.h" | ||||
| 
 | ||||
| #include "common/make_unique.h" | ||||
| #include "common/microprofile.h" | ||||
| #include "common/platform.h" | ||||
| #include "common/scm_rev.h" | ||||
|  | @ -319,7 +319,7 @@ void GMainWindow::BootGame(const std::string& filename) { | |||
|         return; | ||||
| 
 | ||||
|     // Create and start the emulation thread
 | ||||
|     emu_thread = Common::make_unique<EmuThread>(render_window); | ||||
|     emu_thread = std::make_unique<EmuThread>(render_window); | ||||
|     emit EmulationStarting(emu_thread.get()); | ||||
|     render_window->moveContext(); | ||||
|     emu_thread->start(); | ||||
|  |  | |||
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