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	changed primary thread priority to 0x30 - this is typical, not 0x31
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					 1 changed files with 2 additions and 1 deletions
				
			
		|  | @ -147,7 +147,8 @@ bool __KernelLoadExec(u32 entry_point) { | |||
|      | ||||
|     Core::g_app_core->SetPC(entry_point); | ||||
| 
 | ||||
|     UID thread_id = __KernelSetupRootThread(0xDEADBEEF, 0, 0x31); | ||||
|     // 0x30 is the typical main thread priority I've seen used so far
 | ||||
|     UID thread_id = __KernelSetupRootThread(0xDEADBEEF, 0, 0x30); | ||||
| 
 | ||||
|     return true; | ||||
| } | ||||
|  |  | |||
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