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	CFGU: Some changes
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					 1 changed files with 33 additions and 12 deletions
				
			
		|  | @ -44,16 +44,32 @@ struct UsernameBlock { | |||
| }; | ||||
| static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); | ||||
| 
 | ||||
| struct ConsoleModelInfo { | ||||
|     u8 model;       ///< The console model (3DS, 2DS, etc)
 | ||||
|     u8 unknown[3];  ///< Unknown data
 | ||||
| }; | ||||
| static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); | ||||
| 
 | ||||
| struct ConsoleCountryInfo { | ||||
|     u8 unknown[3];   ///< Unknown data
 | ||||
|     u8 country_code; ///< The country code of the console
 | ||||
| }; | ||||
| static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); | ||||
| 
 | ||||
| static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data; | ||||
| static const u64 CFG_SAVE_ID = 0x00010017; | ||||
| static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; | ||||
| static const u32 CONSOLE_MODEL = NINTENDO_3DS_XL; | ||||
| static const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, 0, 0, 0 }; | ||||
| static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; | ||||
| static const char CONSOLE_USERNAME[0x14] = "CITRA"; | ||||
| /// This will be initialized in the Interface constructor, and will be used when creating the block
 | ||||
| static UsernameBlock CONSOLE_USERNAME_BLOCK; | ||||
| /// TODO(Subv): Find out what this actually is
 | ||||
| static const u8 SOUND_OUTPUT_MODE = 2; | ||||
| static const u8 UNITED_STATES_COUNTRY_ID = 49; | ||||
| /// TODO(Subv): Find what the other bytes are
 | ||||
| static const ConsoleCountryInfo COUNTRY_INFO = { 0, 0, 0, UNITED_STATES_COUNTRY_ID }; | ||||
| 
 | ||||
| static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; | ||||
| static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer = { }; | ||||
| 
 | ||||
|  | @ -67,13 +83,14 @@ static const std::array<float, 8> STEREO_CAMERA_SETTINGS = { | |||
|     10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f | ||||
| }; | ||||
| 
 | ||||
| static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); | ||||
| static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes"); | ||||
| static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte"); | ||||
| static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte"); | ||||
| 
 | ||||
| // TODO(Link Mauve): use a constexpr once MSVC starts supporting it.
 | ||||
| #define C(code) ((code)[0] | ((code)[1] << 8)) | ||||
| 
 | ||||
| static const u8 UNITED_STATES_COUNTRY_ID = 49; | ||||
| /// TODO(Subv): Find what the other bytes are
 | ||||
| static const std::array<u8, 4> COUNTRY_INFO = { 0, 0, 0, UNITED_STATES_COUNTRY_ID }; | ||||
| 
 | ||||
| static const std::array<u16, 187> country_codes = { | ||||
|     0,       C("JP"), 0,       0,       0,       0,       0,       0,       // 0-7
 | ||||
|     C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15
 | ||||
|  | @ -305,26 +322,30 @@ ResultCode FormatConfig() { | |||
|     // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
 | ||||
|     config->data_entries_offset = 0x455C; | ||||
|     // Insert the default blocks
 | ||||
|     res = CreateConfigInfoBlk(0x00050005, 0x20, 0xE,  | ||||
|     res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, | ||||
|                               reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data())); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x00090001, 0x8, 0xE, reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID)); | ||||
|     res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE,  | ||||
|                               reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID)); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000F0004, 0x4, 0x8, reinterpret_cast<const u8*>(&CONSOLE_MODEL)); | ||||
|     res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8,  | ||||
|                               reinterpret_cast<const u8*>(&CONSOLE_MODEL)); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000A0002, 0x1, 0xA, &CONSOLE_LANGUAGE); | ||||
|     res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x00070001, 0x1, 0xE, &SOUND_OUTPUT_MODE); | ||||
|     res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000B0000, 0x4, 0xE, COUNTRY_INFO.data()); | ||||
|     res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE,  | ||||
|                               reinterpret_cast<const u8*>(&COUNTRY_INFO)); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000A0000, 0x1C, 0xE, reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK)); | ||||
|     res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE,  | ||||
|                               reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK)); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     // Save the buffer to the file
 | ||||
|  |  | |||
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