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	Change from render to texture to render to renderbuffer
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					 6 changed files with 83 additions and 31 deletions
				
			
		|  | @ -45,14 +45,10 @@ public: | |||
| 
 | ||||
|     /**
 | ||||
|      * Presentation thread calls this to get the latest frame available to present. If there is no | ||||
|      * frame available after timeout, returns nullptr | ||||
|      * frame available after timeout, returns the previous frame. If there is no previous frame it | ||||
|      * returns nullptr | ||||
|      */ | ||||
|     virtual Frontend::Frame* TryGetPresentFrame(int timeout_ms) = 0; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Presentation thread calls this after swap to release the frame and add it back to the queue | ||||
|      */ | ||||
|     virtual void ReleasePresentFrame(Frame* frame) = 0; | ||||
| }; | ||||
| 
 | ||||
| /**
 | ||||
|  |  | |||
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