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	Removed redundant loop in EmuThread::run()
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					 1 changed files with 6 additions and 9 deletions
				
			
		|  | @ -31,8 +31,6 @@ void EmuThread::SetFilename(std::string filename) | |||
| void EmuThread::run() | ||||
| { | ||||
|     while (true) | ||||
|     { | ||||
|         for (int tight_loop = 0; tight_loop < 10000; ++tight_loop) | ||||
|     { | ||||
|         if (cpu_running || exec_cpu_step) | ||||
|         { | ||||
|  | @ -44,7 +42,6 @@ void EmuThread::run() | |||
|                 emit CPUStepped(); | ||||
|         } | ||||
|     } | ||||
|     } | ||||
| 
 | ||||
|     Core::Stop(); | ||||
| } | ||||
|  |  | |||
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