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	Removed redundant loop in EmuThread::run()
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					 1 changed files with 6 additions and 9 deletions
				
			
		|  | @ -32,17 +32,14 @@ void EmuThread::run() | ||||||
| { | { | ||||||
|     while (true) |     while (true) | ||||||
|     { |     { | ||||||
|         for (int tight_loop = 0; tight_loop < 10000; ++tight_loop) |         if (cpu_running || exec_cpu_step) | ||||||
|         { |         { | ||||||
|             if (cpu_running || exec_cpu_step) |             if (exec_cpu_step) | ||||||
|             { |                 exec_cpu_step = false; | ||||||
|                 if (exec_cpu_step) |  | ||||||
|                     exec_cpu_step = false; |  | ||||||
| 
 | 
 | ||||||
|                 Core::SingleStep(); |             Core::SingleStep(); | ||||||
|                 if (!cpu_running) |             if (!cpu_running) | ||||||
|                     emit CPUStepped(); |                 emit CPUStepped(); | ||||||
|             } |  | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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