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	Merge pull request #4223 from FearlessTobi/port-1301
Port #1301 from yuzu: "game_list: Resolve variable shadowing within LoadCompatibilityList()"
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						9a1446886c
					
				
					 1 changed files with 4 additions and 4 deletions
				
			
		|  | @ -545,7 +545,7 @@ void GameList::LoadCompatibilityList() { | ||||||
|     QJsonDocument json = QJsonDocument::fromJson(string_content.toUtf8()); |     QJsonDocument json = QJsonDocument::fromJson(string_content.toUtf8()); | ||||||
|     QJsonArray arr = json.array(); |     QJsonArray arr = json.array(); | ||||||
| 
 | 
 | ||||||
|     for (const QJsonValue& value : arr) { |     for (const QJsonValueRef& value : arr) { | ||||||
|         QJsonObject game = value.toObject(); |         QJsonObject game = value.toObject(); | ||||||
| 
 | 
 | ||||||
|         if (game.contains("compatibility") && game["compatibility"].isDouble()) { |         if (game.contains("compatibility") && game["compatibility"].isDouble()) { | ||||||
|  | @ -553,9 +553,9 @@ void GameList::LoadCompatibilityList() { | ||||||
|             QString directory = game["directory"].toString(); |             QString directory = game["directory"].toString(); | ||||||
|             QJsonArray ids = game["releases"].toArray(); |             QJsonArray ids = game["releases"].toArray(); | ||||||
| 
 | 
 | ||||||
|             for (const QJsonValue& value : ids) { |             for (const QJsonValueRef& id_ref : ids) { | ||||||
|                 QJsonObject object = value.toObject(); |                 QJsonObject id_object = id_ref.toObject(); | ||||||
|                 QString id = object["id"].toString(); |                 QString id = id_object["id"].toString(); | ||||||
|                 compatibility_list.emplace( |                 compatibility_list.emplace( | ||||||
|                     id.toUpper().toStdString(), |                     id.toUpper().toStdString(), | ||||||
|                     std::make_pair(QString::number(compatibility), directory)); |                     std::make_pair(QString::number(compatibility), directory)); | ||||||
|  |  | ||||||
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