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	allow installed apps to display in the game list
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					 2 changed files with 45 additions and 8 deletions
				
			
		|  | @ -24,6 +24,7 @@ | |||
| #include "common/common_paths.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "common/string_util.h" | ||||
| #include "core/hle/service/fs/archive.h" | ||||
| #include "core/loader/loader.h" | ||||
| 
 | ||||
| GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) { | ||||
|  | @ -401,8 +402,27 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign | |||
|             u64 program_id = 0; | ||||
|             loader->ReadProgramId(program_id); | ||||
| 
 | ||||
|             std::vector<u8> update_smdh; | ||||
|             std::string update_path; | ||||
|             u64 update_id = 0; | ||||
|             std::unique_ptr<Loader::AppLoader> update_loader = nullptr; | ||||
| 
 | ||||
|             if (0x4000000000000 <= program_id && program_id <= 0x40000FFFFFFFF) { | ||||
|                 update_id = program_id + 0xe00000000; | ||||
|                 update_path = | ||||
|                     Service::AM::GetTitleContentPath(Service::FS::MediaType::SDMC, update_id); | ||||
|                 if (FileUtil::Exists(update_path)) { | ||||
|                     update_loader = Loader::GetLoader(update_path); | ||||
|                     if (update_loader) { | ||||
|                         update_loader->ReadIcon(update_smdh); | ||||
|                         update_loader->ReadProgramId(update_id); | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             emit EntryReady({ | ||||
|                 new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id), | ||||
|                 new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id, | ||||
|                                      update_smdh), | ||||
|                 new GameListItem( | ||||
|                     QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), | ||||
|                 new GameListItemSize(FileUtil::GetSize(physical_name)), | ||||
|  | @ -421,7 +441,22 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign | |||
| void GameListWorker::run() { | ||||
|     stop_processing = false; | ||||
|     watch_list.append(dir_path); | ||||
|     watch_list.append(QString::fromStdString( | ||||
|         std::string(FileUtil::GetUserPath(D_SDMC_IDX).c_str()) + | ||||
|         "Nintendo " | ||||
|         "3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000")); | ||||
|     watch_list.append( | ||||
|         QString::fromStdString(std::string(FileUtil::GetUserPath(D_NAND_IDX).c_str()) + | ||||
|                                "00000000000000000000000000000000/title/00040010")); | ||||
|     AddFstEntriesToGameList(dir_path.toStdString(), deep_scan ? 256 : 0); | ||||
|     AddFstEntriesToGameList( | ||||
|         std::string(FileUtil::GetUserPath(D_SDMC_IDX).c_str()) + | ||||
|             "Nintendo " | ||||
|             "3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000", | ||||
|         true ? 256 : 0); | ||||
|     AddFstEntriesToGameList(std::string(FileUtil::GetUserPath(D_NAND_IDX).c_str()) + | ||||
|                                 "00000000000000000000000000000000/title/00040010", | ||||
|                             true ? 256 : 0); | ||||
|     emit Finished(watch_list); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -72,24 +72,26 @@ public: | |||
|     static const int ProgramIdRole = Qt::UserRole + 3; | ||||
| 
 | ||||
|     GameListItemPath() : GameListItem() {} | ||||
|     GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) | ||||
|     GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id, | ||||
|                      const std::vector<u8>& update_smdh) | ||||
|         : GameListItem() { | ||||
|         setData(game_path, FullPathRole); | ||||
|         setData(qulonglong(program_id), ProgramIdRole); | ||||
| 
 | ||||
|         if (!Loader::IsValidSMDH(smdh_data)) { | ||||
|         Loader::SMDH smdh; | ||||
|         if (Loader::IsValidSMDH(update_smdh)) { | ||||
|             memcpy(&smdh, update_smdh.data(), sizeof(Loader::SMDH)); | ||||
|         } else if (Loader::IsValidSMDH(smdh_data)) { | ||||
|             memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH)); | ||||
|         } else { | ||||
|             // SMDH is not valid, set a default icon
 | ||||
|             setData(GetDefaultIcon(true), Qt::DecorationRole); | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         Loader::SMDH smdh; | ||||
|         memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH)); | ||||
| 
 | ||||
|         // Get icon from SMDH
 | ||||
|         setData(GetQPixmapFromSMDH(smdh, true), Qt::DecorationRole); | ||||
| 
 | ||||
|         // Get title form SMDH
 | ||||
|         // Get title from SMDH
 | ||||
|         setData(GetQStringShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), | ||||
|                 TitleRole); | ||||
|     } | ||||
|  |  | |||
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