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	Merge pull request #2476 from yuriks/shader-refactor3
Oh No! More shader changes!
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						97e06b0a0d
					
				
					 20 changed files with 184 additions and 180 deletions
				
			
		|  | @ -71,8 +71,8 @@ void GraphicsTracingWidget::StartRecording() { | |||
|     std::array<u32, 4 * 16> default_attributes; | ||||
|     for (unsigned i = 0; i < 16; ++i) { | ||||
|         for (unsigned comp = 0; comp < 3; ++comp) { | ||||
|             default_attributes[4 * i + comp] = | ||||
|                 nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32()); | ||||
|             default_attributes[4 * i + comp] = nihstro::to_float24( | ||||
|                 Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32()); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
|  | @ -511,7 +511,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d | |||
|     auto& shader_config = Pica::g_state.regs.vs; | ||||
|     for (auto instr : shader_setup.program_code) | ||||
|         info.code.push_back({instr}); | ||||
|     int num_attributes = Pica::g_state.regs.vertex_attributes.GetNumTotalAttributes(); | ||||
|     int num_attributes = shader_config.max_input_attribute_index + 1; | ||||
| 
 | ||||
|     for (auto pattern : shader_setup.swizzle_data) | ||||
|         info.swizzle_info.push_back({pattern}); | ||||
|  | @ -522,11 +522,11 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d | |||
|     // Generate debug information
 | ||||
|     Pica::Shader::InterpreterEngine shader_engine; | ||||
|     shader_engine.SetupBatch(shader_setup, entry_point); | ||||
|     debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, num_attributes); | ||||
|     debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config); | ||||
| 
 | ||||
|     // Reload widget state
 | ||||
|     for (int attr = 0; attr < num_attributes; ++attr) { | ||||
|         unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr); | ||||
|         unsigned source_attr = shader_config.GetRegisterForAttribute(attr); | ||||
|         input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr)); | ||||
|         input_data_container[attr]->setVisible(true); | ||||
|     } | ||||
|  |  | |||
|  | @ -82,7 +82,7 @@ private: | |||
| 
 | ||||
|     nihstro::ShaderInfo info; | ||||
|     Pica::Shader::DebugData<true> debug_data; | ||||
|     Pica::Shader::InputVertex input_vertex; | ||||
|     Pica::Shader::AttributeBuffer input_vertex; | ||||
| 
 | ||||
|     friend class GraphicsVertexShaderModel; | ||||
| }; | ||||
|  |  | |||
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