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						96cafbe4cc
					
				
					 3 changed files with 27 additions and 7 deletions
				
			
		|  | @ -32,6 +32,12 @@ namespace Shader { | |||
| static std::unordered_map<u64, CompiledShader*> shader_map; | ||||
| static JitCompiler jit; | ||||
| static CompiledShader* jit_shader; | ||||
| 
 | ||||
| static void ClearCache() { | ||||
|     shader_map.clear(); | ||||
|     jit.Clear(); | ||||
|     LOG_INFO(HW_GPU, "Shader JIT cache cleared"); | ||||
| } | ||||
| #endif // ARCHITECTURE_x86_64
 | ||||
| 
 | ||||
| void Setup(UnitState<false>& state) { | ||||
|  | @ -45,6 +51,12 @@ void Setup(UnitState<false>& state) { | |||
|         if (iter != shader_map.end()) { | ||||
|             jit_shader = iter->second; | ||||
|         } else { | ||||
|             // Check if remaining JIT code space is enough for at least one more (massive) shader
 | ||||
|             if (jit.GetSpaceLeft() < jit_shader_size) { | ||||
|                 // If not, clear the cache of all previously compiled shaders
 | ||||
|                 ClearCache(); | ||||
|             } | ||||
| 
 | ||||
|             jit_shader = jit.Compile(); | ||||
|             shader_map.emplace(cache_key, jit_shader); | ||||
|         } | ||||
|  | @ -54,7 +66,7 @@ void Setup(UnitState<false>& state) { | |||
| 
 | ||||
| void Shutdown() { | ||||
| #ifdef ARCHITECTURE_x86_64 | ||||
|     shader_map.clear(); | ||||
|     ClearCache(); | ||||
| #endif // ARCHITECTURE_x86_64
 | ||||
| } | ||||
| 
 | ||||
|  | @ -135,7 +147,7 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr | |||
|             std::fmin(std::fabs(ret.color[i].ToFloat32()), 1.0f)); | ||||
|     } | ||||
| 
 | ||||
|     LOG_TRACE(Render_Software, "Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), " | ||||
|     LOG_TRACE(HW_GPU, "Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), " | ||||
|         "col(%.2f, %.2f, %.2f, %.2f), tc0(%.2f, %.2f), view(%.2f, %.2f, %.2f)", | ||||
|         ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(), ret.pos.w.ToFloat32(), | ||||
|         ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(), ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(), | ||||
|  |  | |||
|  | @ -645,7 +645,8 @@ void JitCompiler::Compile_MAD(Instruction instr) { | |||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_IF(Instruction instr) { | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported"); | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements (%d -> %d) not supported", | ||||
|             *offset_ptr, instr.flow_control.dest_offset.Value()); | ||||
| 
 | ||||
|     // Evaluate the "IF" condition
 | ||||
|     if (instr.opcode.Value() == OpCode::Id::IFU) { | ||||
|  | @ -676,7 +677,8 @@ void JitCompiler::Compile_IF(Instruction instr) { | |||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_LOOP(Instruction instr) { | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported"); | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops (%d -> %d) not supported", | ||||
|             *offset_ptr, instr.flow_control.dest_offset.Value()); | ||||
|     ASSERT_MSG(!looping, "Nested loops not supported"); | ||||
| 
 | ||||
|     looping = true; | ||||
|  | @ -704,7 +706,8 @@ void JitCompiler::Compile_LOOP(Instruction instr) { | |||
| } | ||||
| 
 | ||||
| void JitCompiler::Compile_JMP(Instruction instr) { | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported"); | ||||
|     ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps (%d -> %d) not supported", | ||||
|             *offset_ptr, instr.flow_control.dest_offset.Value()); | ||||
| 
 | ||||
|     if (instr.opcode.Value() == OpCode::Id::JMPC) | ||||
|         Compile_EvaluateCondition(instr); | ||||
|  | @ -748,7 +751,7 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) { | |||
|     } else { | ||||
|         // Unhandled instruction
 | ||||
|         LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)", | ||||
|                      instr.opcode.Value().EffectiveOpCode(), instr.hex); | ||||
|                 instr.opcode.Value().EffectiveOpCode(), instr.hex); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -787,7 +790,7 @@ CompiledShader* JitCompiler::Compile() { | |||
| } | ||||
| 
 | ||||
| JitCompiler::JitCompiler() { | ||||
|     AllocCodeSpace(1024 * 1024 * 4); | ||||
|     AllocCodeSpace(jit_cache_size); | ||||
| } | ||||
| 
 | ||||
| void JitCompiler::Clear() { | ||||
|  |  | |||
|  | @ -19,6 +19,11 @@ namespace Pica { | |||
| 
 | ||||
| namespace Shader { | ||||
| 
 | ||||
| /// Memory needed to be available to compile the next shader (otherwise, clear the cache)
 | ||||
| constexpr size_t jit_shader_size = 1024 * 512; | ||||
| /// Memory allocated for the JIT code space cache
 | ||||
| constexpr size_t jit_cache_size = 1024 * 1024 * 8; | ||||
| 
 | ||||
| using CompiledShader = void(void* registers); | ||||
| 
 | ||||
| /**
 | ||||
|  |  | |||
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