mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	
						commit
						9699194b54
					
				
					 3 changed files with 22 additions and 35 deletions
				
			
		|  | @ -120,20 +120,15 @@ public: | ||||||
|     // A STL-like iterator is required to be able to use range-based for loops.
 |     // A STL-like iterator is required to be able to use range-based for loops.
 | ||||||
|     class Iterator { |     class Iterator { | ||||||
|     public: |     public: | ||||||
|         Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {} |         Iterator(const Iterator& other) : m_val(other.m_val) {} | ||||||
|         Iterator(IntTy val) : m_val(val), m_bit(0) {} |         Iterator(IntTy val) : m_val(val) {} | ||||||
|         Iterator& operator=(Iterator other) { |  | ||||||
|             new (this) Iterator(other); |  | ||||||
|             return *this; |  | ||||||
|         } |  | ||||||
|         int operator*() { |         int operator*() { | ||||||
|             return m_bit + ComputeLsb(); |             // This will never be called when m_val == 0, because that would be the end() iterator
 | ||||||
|  |             return LeastSignificantSetBit(m_val); | ||||||
|         } |         } | ||||||
|         Iterator& operator++() { |         Iterator& operator++() { | ||||||
|             int lsb = ComputeLsb(); |             // Unset least significant set bit
 | ||||||
|             m_val >>= lsb + 1; |             m_val &= m_val - IntTy(1); | ||||||
|             m_bit += lsb + 1; |  | ||||||
|             m_has_lsb = false; |  | ||||||
|             return *this; |             return *this; | ||||||
|         } |         } | ||||||
|         Iterator operator++(int _) { |         Iterator operator++(int _) { | ||||||
|  | @ -149,17 +144,7 @@ public: | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|     private: |     private: | ||||||
|         int ComputeLsb() { |  | ||||||
|             if (!m_has_lsb) { |  | ||||||
|                 m_lsb = LeastSignificantSetBit(m_val); |  | ||||||
|                 m_has_lsb = true; |  | ||||||
|             } |  | ||||||
|             return m_lsb; |  | ||||||
|         } |  | ||||||
|         IntTy m_val; |         IntTy m_val; | ||||||
|         int m_bit; |  | ||||||
|         int m_lsb = -1; |  | ||||||
|         bool m_has_lsb = false; |  | ||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     BitSet() : m_val(0) {} |     BitSet() : m_val(0) {} | ||||||
|  |  | ||||||
|  | @ -77,13 +77,18 @@ void UnitState::LoadInput(const ShaderRegs& config, const AttributeBuffer& input | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void UnitState::WriteOutput(const ShaderRegs& config, AttributeBuffer& output) { | static void CopyRegistersToOutput(const Math::Vec4<float24>* regs, u32 mask, | ||||||
|     unsigned int output_i = 0; |                                   AttributeBuffer& buffer) { | ||||||
|     for (unsigned int reg : Common::BitSet<u32>(config.output_mask)) { |     int output_i = 0; | ||||||
|         output.attr[output_i++] = registers.output[reg]; |     for (int reg : Common::BitSet<u32>(mask)) { | ||||||
|  |         buffer.attr[output_i++] = regs[reg]; | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | void UnitState::WriteOutput(const ShaderRegs& config, AttributeBuffer& output) { | ||||||
|  |     CopyRegistersToOutput(registers.output, config.output_mask, output); | ||||||
|  | } | ||||||
|  | 
 | ||||||
| UnitState::UnitState(GSEmitter* emitter) : emitter_ptr(emitter) {} | UnitState::UnitState(GSEmitter* emitter) : emitter_ptr(emitter) {} | ||||||
| 
 | 
 | ||||||
| GSEmitter::GSEmitter() { | GSEmitter::GSEmitter() { | ||||||
|  | @ -94,19 +99,16 @@ GSEmitter::~GSEmitter() { | ||||||
|     delete handlers; |     delete handlers; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GSEmitter::Emit(Math::Vec4<float24> (&vertex)[16]) { | void GSEmitter::Emit(Math::Vec4<float24> (&output_regs)[16]) { | ||||||
|     ASSERT(vertex_id < 3); |     ASSERT(vertex_id < 3); | ||||||
|     std::copy(std::begin(vertex), std::end(vertex), buffer[vertex_id].begin()); |     // TODO: This should be merged with UnitState::WriteOutput somehow
 | ||||||
|  |     CopyRegistersToOutput(output_regs, output_mask, buffer[vertex_id]); | ||||||
|  | 
 | ||||||
|     if (prim_emit) { |     if (prim_emit) { | ||||||
|         if (winding) |         if (winding) | ||||||
|             handlers->winding_setter(); |             handlers->winding_setter(); | ||||||
|         for (size_t i = 0; i < buffer.size(); ++i) { |         for (size_t i = 0; i < buffer.size(); ++i) { | ||||||
|             AttributeBuffer output; |             handlers->vertex_handler(buffer[i]); | ||||||
|             unsigned int output_i = 0; |  | ||||||
|             for (unsigned int reg : Common::BitSet<u32>(output_mask)) { |  | ||||||
|                 output.attr[output_i++] = buffer[i][reg]; |  | ||||||
|             } |  | ||||||
|             handlers->vertex_handler(output); |  | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -72,7 +72,7 @@ static_assert(sizeof(OutputVertex) == 24 * sizeof(float), "OutputVertex has inva | ||||||
|  * This structure contains state information for primitive emitting in geometry shader. |  * This structure contains state information for primitive emitting in geometry shader. | ||||||
|  */ |  */ | ||||||
| struct GSEmitter { | struct GSEmitter { | ||||||
|     std::array<std::array<Math::Vec4<float24>, 16>, 3> buffer; |     std::array<AttributeBuffer, 3> buffer; | ||||||
|     u8 vertex_id; |     u8 vertex_id; | ||||||
|     bool prim_emit; |     bool prim_emit; | ||||||
|     bool winding; |     bool winding; | ||||||
|  | @ -87,7 +87,7 @@ struct GSEmitter { | ||||||
| 
 | 
 | ||||||
|     GSEmitter(); |     GSEmitter(); | ||||||
|     ~GSEmitter(); |     ~GSEmitter(); | ||||||
|     void Emit(Math::Vec4<float24> (&vertex)[16]); |     void Emit(Math::Vec4<float24> (&output_regs)[16]); | ||||||
| }; | }; | ||||||
| static_assert(std::is_standard_layout<GSEmitter>::value, "GSEmitter is not standard layout type"); | static_assert(std::is_standard_layout<GSEmitter>::value, "GSEmitter is not standard layout type"); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue