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	Add all services to the Service namespace
Previously there was a split where some of the services were in the Service namespace and others were not.
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					 50 changed files with 408 additions and 499 deletions
				
			
		|  | @ -22,15 +22,15 @@ QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) con | |||
|         return QVariant(); | ||||
| 
 | ||||
|     int command_index = index.row(); | ||||
|     const GSP_GPU::Command& command = GetDebugger()->ReadGXCommandHistory(command_index); | ||||
|     const Service::GSP::Command& command = GetDebugger()->ReadGXCommandHistory(command_index); | ||||
|     if (role == Qt::DisplayRole) { | ||||
|         std::map<GSP_GPU::CommandId, const char*> command_names = { | ||||
|             {GSP_GPU::CommandId::REQUEST_DMA, "REQUEST_DMA"}, | ||||
|             {GSP_GPU::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"}, | ||||
|             {GSP_GPU::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"}, | ||||
|             {GSP_GPU::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"}, | ||||
|             {GSP_GPU::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"}, | ||||
|             {GSP_GPU::CommandId::CACHE_FLUSH, "CACHE_FLUSH"}, | ||||
|         std::map<Service::GSP::CommandId, const char*> command_names = { | ||||
|             {Service::GSP::CommandId::REQUEST_DMA, "REQUEST_DMA"}, | ||||
|             {Service::GSP::CommandId::SUBMIT_GPU_CMDLIST, "SUBMIT_GPU_CMDLIST"}, | ||||
|             {Service::GSP::CommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL"}, | ||||
|             {Service::GSP::CommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER"}, | ||||
|             {Service::GSP::CommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY"}, | ||||
|             {Service::GSP::CommandId::CACHE_FLUSH, "CACHE_FLUSH"}, | ||||
|         }; | ||||
|         const u32* command_data = reinterpret_cast<const u32*>(&command); | ||||
|         QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9") | ||||
|  |  | |||
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