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	Add all services to the Service namespace
Previously there was a split where some of the services were in the Service namespace and others were not.
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					 50 changed files with 408 additions and 499 deletions
				
			
		|  | @ -23,9 +23,9 @@ static constexpr u64 audio_frame_ticks = 1310252ull; ///< Units: ARM11 cycles | |||
| static void AudioTickCallback(u64 /*userdata*/, int cycles_late) { | ||||
|     if (DSP::HLE::Tick()) { | ||||
|         // TODO(merry): Signal all the other interrupts as appropriate.
 | ||||
|         DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Audio); | ||||
|         Service::DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Audio); | ||||
|         // HACK(merry): Added to prevent regressions. Will remove soon.
 | ||||
|         DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Binary); | ||||
|         Service::DSP_DSP::SignalPipeInterrupt(DSP::HLE::DspPipe::Binary); | ||||
|     } | ||||
| 
 | ||||
|     // Reschedule recurrent event
 | ||||
|  |  | |||
|  | @ -104,7 +104,7 @@ static void AudioPipeWriteStructAddresses() { | |||
|         WriteU16(DspPipe::Audio, addr); | ||||
|     } | ||||
|     // Signal that we have data on this pipe.
 | ||||
|     DSP_DSP::SignalPipeInterrupt(DspPipe::Audio); | ||||
|     Service::DSP_DSP::SignalPipeInterrupt(DspPipe::Audio); | ||||
| } | ||||
| 
 | ||||
| void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) { | ||||
|  |  | |||
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