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	GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers.
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					 1 changed files with 34 additions and 27 deletions
				
			
		|  | @ -101,39 +101,43 @@ inline void Write(u32 addr, const T data) { | |||
|         const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].trigger)); | ||||
|         auto& config = g_regs.memory_fill_config[is_second_filler]; | ||||
| 
 | ||||
|         if (config.address_start && config.trigger) { | ||||
|             u8* start = Memory::GetPhysicalPointer(config.GetStartAddress()); | ||||
|             u8* end = Memory::GetPhysicalPointer(config.GetEndAddress()); | ||||
|         if (config.trigger) { | ||||
|             if (config.address_start) { // Some games pass invalid values here
 | ||||
|                 u8* start = Memory::GetPhysicalPointer(config.GetStartAddress()); | ||||
|                 u8* end = Memory::GetPhysicalPointer(config.GetEndAddress()); | ||||
| 
 | ||||
|             if (config.fill_24bit) { | ||||
|                 // fill with 24-bit values
 | ||||
|                 for (u8* ptr = start; ptr < end; ptr += 3) { | ||||
|                     ptr[0] = config.value_24bit_r; | ||||
|                     ptr[1] = config.value_24bit_g; | ||||
|                     ptr[2] = config.value_24bit_b; | ||||
|                 if (config.fill_24bit) { | ||||
|                     // fill with 24-bit values
 | ||||
|                     for (u8* ptr = start; ptr < end; ptr += 3) { | ||||
|                         ptr[0] = config.value_24bit_r; | ||||
|                         ptr[1] = config.value_24bit_g; | ||||
|                         ptr[2] = config.value_24bit_b; | ||||
|                     } | ||||
|                 } else if (config.fill_32bit) { | ||||
|                     // fill with 32-bit values
 | ||||
|                     for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr) | ||||
|                         *ptr = config.value_32bit; | ||||
|                 } else { | ||||
|                     // fill with 16-bit values
 | ||||
|                     for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr) | ||||
|                         *ptr = config.value_16bit; | ||||
|                 } | ||||
|             } else if (config.fill_32bit) { | ||||
|                 // fill with 32-bit values
 | ||||
|                 for (u32* ptr = (u32*)start; ptr < (u32*)end; ++ptr) | ||||
|                     *ptr = config.value_32bit; | ||||
|             } else { | ||||
|                 // fill with 16-bit values
 | ||||
|                 for (u16* ptr = (u16*)start; ptr < (u16*)end; ++ptr) | ||||
|                     *ptr = config.value_16bit; | ||||
| 
 | ||||
|                 LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress()); | ||||
| 
 | ||||
|                 if (!is_second_filler) { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0); | ||||
|                 } else { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); | ||||
|                 } | ||||
| 
 | ||||
|                 VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress()); | ||||
|             } | ||||
| 
 | ||||
|             LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress()); | ||||
| 
 | ||||
|             // Reset "trigger" flag and set the "finish" flag
 | ||||
|             // NOTE: This was confirmed to happen on hardware even if "address_start" is zero.
 | ||||
|             config.trigger = 0; | ||||
|             config.finished = 1; | ||||
| 
 | ||||
|             if (!is_second_filler) { | ||||
|                 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0); | ||||
|             } else { | ||||
|                 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); | ||||
|             } | ||||
| 
 | ||||
|             VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress()); | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|  | @ -270,6 +274,7 @@ inline void Write(u32 addr, const T data) { | |||
|                       config.GetPhysicalOutputAddress(), output_width, output_height, | ||||
|                       config.output_format.Value(), config.flags); | ||||
| 
 | ||||
|             g_regs.display_transfer_config.trigger = 0; | ||||
|             GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); | ||||
| 
 | ||||
|             VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetPhysicalOutputAddress(), output_size); | ||||
|  | @ -285,6 +290,8 @@ inline void Write(u32 addr, const T data) { | |||
|         { | ||||
|             u32* buffer = (u32*)Memory::GetPhysicalPointer(config.GetPhysicalAddress()); | ||||
|             Pica::CommandProcessor::ProcessCommandList(buffer, config.size); | ||||
| 
 | ||||
|             g_regs.command_processor_config.trigger = 0; | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|  |  | |||
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