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	Fix Qt chinese words encode problem on Windows
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					 2 changed files with 3 additions and 3 deletions
				
			
		|  | @ -16,7 +16,7 @@ Config::Config() { | |||
|     // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
 | ||||
|     qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini"; | ||||
|     FileUtil::CreateFullPath(qt_config_loc); | ||||
|     qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat); | ||||
|     qt_config = new QSettings(QString::fromLocal8Bit(qt_config_loc.c_str()), QSettings::IniFormat); | ||||
| 
 | ||||
|     Reload(); | ||||
| } | ||||
|  |  | |||
|  | @ -66,7 +66,7 @@ void GameList::ValidateEntry(const QModelIndex& item) | |||
| 
 | ||||
|     if (file_path.isEmpty()) | ||||
|         return; | ||||
|     std::string std_file_path = file_path.toStdString(); | ||||
|     std::string std_file_path = file_path.toLocal8Bit(); | ||||
|     if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path)) | ||||
|         return; | ||||
|     emit GameChosen(file_path); | ||||
|  | @ -148,7 +148,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d | |||
| 
 | ||||
|             emit EntryReady({ | ||||
|                 new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))), | ||||
|                 new GameListItemPath(QString::fromStdString(physical_name)), | ||||
|                 new GameListItemPath(QString::fromLocal8Bit(physical_name.c_str())), | ||||
|                 new GameListItemSize(FileUtil::GetSize(physical_name)), | ||||
|             }); | ||||
|         } | ||||
|  |  | |||
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