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	CFG:U: Implemented some more blocks
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					 1 changed files with 30 additions and 4 deletions
				
			
		|  | @ -4,6 +4,7 @@ | |||
| 
 | ||||
| #include "common/file_util.h" | ||||
| #include "common/log.h" | ||||
| #include "common/string_util.h" | ||||
| #include "core/file_sys/archive_systemsavedata.h" | ||||
| #include "core/hle/hle.h" | ||||
| #include "core/hle/service/cfg_u.h" | ||||
|  | @ -35,11 +36,21 @@ enum SystemLanguage { | |||
|     LANGUAGE_RU | ||||
| }; | ||||
| 
 | ||||
| struct UsernameBlock { | ||||
|     char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
 | ||||
|     u32 zero; | ||||
|     u32 ng_word; | ||||
| }; | ||||
| static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); | ||||
| 
 | ||||
| static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data; | ||||
| static const u64 CFG_SAVE_ID = 0x00010017; | ||||
| static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; | ||||
| static const u32 CONSOLE_MODEL = NINTENDO_3DS_XL; | ||||
| static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; | ||||
| static const char CONSOLE_USERNAME[0x14] = "CITRA"; | ||||
| /// This will be initialized in the Interface constructor, and will be used when creating the block
 | ||||
| static UsernameBlock CONSOLE_USERNAME_BLOCK; | ||||
| /// TODO(Subv): Find out what this actually is
 | ||||
| static const u8 SOUND_OUTPUT_MODE = 2; | ||||
| static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; | ||||
|  | @ -55,6 +66,9 @@ static const u8 STEREO_CAMERA_SETTINGS[32] = { | |||
| // TODO(Link Mauve): use a constexpr once MSVC starts supporting it.
 | ||||
| #define C(code) ((code)[0] | ((code)[1] << 8)) | ||||
| 
 | ||||
| /// TODO(Subv): Find what the other bytes are
 | ||||
| static const std::array<u8, 4> COUNTRY_INFO = { 0, 0, 0, C("US") }; | ||||
| 
 | ||||
| static const std::array<u16, 187> country_codes = { | ||||
|     0,       C("JP"), 0,       0,       0,       0,       0,       0,       // 0-7
 | ||||
|     C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15
 | ||||
|  | @ -207,7 +221,7 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, u8 const* data | |||
|     config->block_entries[config->total_entries] = { block_id, 0, size, flags }; | ||||
|     if (size > 4) { | ||||
|         s32 total_entries = config->total_entries - 1; | ||||
|         u32 offset = 0; | ||||
|         u32 offset = config->data_entries_offset; | ||||
|         // Perform a search to locate the next offset for the new data
 | ||||
|         while (total_entries >= 0) { | ||||
|             // Ignore the blocks that don't have a separate data offset
 | ||||
|  | @ -221,12 +235,10 @@ ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, u8 const* data | |||
|             break; | ||||
|         } | ||||
| 
 | ||||
|         offset += config->data_entries_offset; | ||||
| 
 | ||||
|         config->block_entries[config->total_entries].offset_or_data = offset; | ||||
| 
 | ||||
|         // Write the data at the new offset
 | ||||
|         memcpy(&cfg_config_file_buffer[config->data_entries_offset + offset], data, size); | ||||
|         memcpy(&cfg_config_file_buffer[offset], data, size); | ||||
|     } else { | ||||
|         // The offset_or_data field in the header contains the data itself if it's 4 bytes or less
 | ||||
|         memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size); | ||||
|  | @ -293,6 +305,12 @@ ResultCode FormatConfig() { | |||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x00070001, 0x1, 0xE, &SOUND_OUTPUT_MODE); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000B0000, 0x4, 0xE, COUNTRY_INFO.data()); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     res = CreateConfigInfoBlk(0x000A0000, 0x1C, 0xE, reinterpret_cast<u8*>(&CONSOLE_USERNAME_BLOCK)); | ||||
|     if (!res.IsSuccess()) | ||||
|         return res; | ||||
|     // Save the buffer to the file
 | ||||
|  | @ -402,6 +420,14 @@ Interface::Interface() { | |||
|         file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     // Initialize the Username block
 | ||||
|     // TODO(Subv): Do this somewhere else, or in another way
 | ||||
|     CONSOLE_USERNAME_BLOCK.ng_word = 0; | ||||
|     CONSOLE_USERNAME_BLOCK.zero = 0; | ||||
|     std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) +  | ||||
|         Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14),  | ||||
|         std::end(CONSOLE_USERNAME_BLOCK.username), 0); | ||||
|     FormatConfig(); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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