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	Build: Fixed some warnings
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					 11 changed files with 69 additions and 51 deletions
				
			
		|  | @ -426,7 +426,7 @@ std::u16string UTF8ToUTF16(const std::string& input) | |||
| 
 | ||||
| static std::string UTF16ToUTF8(const std::wstring& input) | ||||
| { | ||||
|     auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), input.size(), nullptr, 0, nullptr, nullptr); | ||||
|     auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()), nullptr, 0, nullptr, nullptr); | ||||
| 
 | ||||
|     std::string output; | ||||
|     output.resize(size); | ||||
|  | @ -439,12 +439,12 @@ static std::string UTF16ToUTF8(const std::wstring& input) | |||
| 
 | ||||
| static std::wstring CPToUTF16(u32 code_page, const std::string& input) | ||||
| { | ||||
|     auto const size = MultiByteToWideChar(code_page, 0, input.data(), input.size(), nullptr, 0); | ||||
|     auto const size = MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0); | ||||
| 
 | ||||
|     std::wstring output; | ||||
|     output.resize(size); | ||||
| 
 | ||||
|     if (size == 0 || size != MultiByteToWideChar(code_page, 0, input.data(), input.size(), &output[0], output.size())) | ||||
|     if (size == 0 || size != MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), &output[0], static_cast<int>(output.size()))) | ||||
|         output.clear(); | ||||
| 
 | ||||
|     return output; | ||||
|  |  | |||
|  | @ -459,7 +459,7 @@ void MoveEvents() { | |||
| } | ||||
| 
 | ||||
| void ForceCheck() { | ||||
|     int cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|     s64 cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|     global_timer += cycles_executed; | ||||
|     // This will cause us to check for new events immediately.
 | ||||
|     Core::g_app_core->down_count = 0; | ||||
|  | @ -468,7 +468,7 @@ void ForceCheck() { | |||
| } | ||||
| 
 | ||||
| void Advance() { | ||||
|     int cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|     s64 cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|     global_timer += cycles_executed; | ||||
|     Core::g_app_core->down_count = g_slice_length; | ||||
| 
 | ||||
|  | @ -504,13 +504,13 @@ void LogPendingEvents() { | |||
| } | ||||
| 
 | ||||
| void Idle(int max_idle) { | ||||
|     int cycles_down = Core::g_app_core->down_count; | ||||
|     s64 cycles_down = Core::g_app_core->down_count; | ||||
|     if (max_idle != 0 && cycles_down > max_idle) | ||||
|         cycles_down = max_idle; | ||||
| 
 | ||||
|     if (first && cycles_down > 0) { | ||||
|         int cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|         int cycles_next_event = (int)(first->time - global_timer); | ||||
|         s64 cycles_executed = g_slice_length - Core::g_app_core->down_count; | ||||
|         s64 cycles_next_event = first->time - global_timer; | ||||
| 
 | ||||
|         if (cycles_next_event < cycles_executed + cycles_down) { | ||||
|             cycles_down = cycles_next_event - cycles_executed; | ||||
|  |  | |||
|  | @ -96,7 +96,7 @@ ResultCode HandleTable::Close(Handle handle) { | |||
|     if (!IsValid(handle)) | ||||
|         return ERR_INVALID_HANDLE; | ||||
| 
 | ||||
|     size_t slot = GetSlot(handle); | ||||
|     u16 slot = GetSlot(handle); | ||||
| 
 | ||||
|     objects[slot] = nullptr; | ||||
| 
 | ||||
|  | @ -127,7 +127,7 @@ SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const { | |||
| } | ||||
| 
 | ||||
| void HandleTable::Clear() { | ||||
|     for (size_t i = 0; i < MAX_COUNT; ++i) { | ||||
|     for (u16 i = 0; i < MAX_COUNT; ++i) { | ||||
|         generations[i] = i + 1; | ||||
|         objects[i] = nullptr; | ||||
|     } | ||||
|  |  | |||
|  | @ -253,7 +253,7 @@ private: | |||
|      */ | ||||
|     static const size_t MAX_COUNT = 4096; | ||||
| 
 | ||||
|     static size_t GetSlot(Handle handle)    { return handle >> 15; } | ||||
|     static u16 GetSlot(Handle handle)    { return handle >> 15; } | ||||
|     static u16 GetGeneration(Handle handle) { return handle & 0x7FFF; } | ||||
| 
 | ||||
|     /// Stores the Object referenced by the handle or null if the slot is empty.
 | ||||
|  |  | |||
|  | @ -63,7 +63,7 @@ void Timer::Clear() { | |||
| 
 | ||||
| /// The timer callback event, called when a timer is fired
 | ||||
| static void TimerCallback(u64 timer_handle, int cycles_late) { | ||||
|     SharedPtr<Timer> timer = timer_callback_handle_table.Get<Timer>(timer_handle); | ||||
|     SharedPtr<Timer> timer = timer_callback_handle_table.Get<Timer>(static_cast<Handle>(timer_handle)); | ||||
| 
 | ||||
|     if (timer == nullptr) { | ||||
|         LOG_CRITICAL(Kernel, "Callback fired for invalid timer %08X", timer_handle); | ||||
|  |  | |||
|  | @ -85,7 +85,7 @@ static void GetCountryCodeID(Service::Interface* self) { | |||
|     // The following algorithm will fail if the first country code isn't 0.
 | ||||
|     DEBUG_ASSERT(country_codes[0] == 0); | ||||
| 
 | ||||
|     for (size_t id = 0; id < country_codes.size(); ++id) { | ||||
|     for (u16 id = 0; id < country_codes.size(); ++id) { | ||||
|         if (country_codes[id] == country_code) { | ||||
|             country_code_id = id; | ||||
|             break; | ||||
|  |  | |||
|  | @ -87,8 +87,8 @@ ResultVal<bool> File::SyncRequest() { | |||
|             u32 length = cmd_buff[3]; | ||||
|             u32 address = cmd_buff[5]; | ||||
|             LOG_TRACE(Service_FS, "Read %s %s: offset=0x%llx length=%d address=0x%x", | ||||
|                 GetTypeName().c_str(), GetName().c_str(), offset, length, address); | ||||
|             cmd_buff[2] = backend->Read(offset, length, Memory::GetPointer(address)); | ||||
|                       GetTypeName().c_str(), GetName().c_str(), offset, length, address); | ||||
|             cmd_buff[2] = static_cast<u32>(backend->Read(offset, length, Memory::GetPointer(address))); | ||||
|             break; | ||||
|         } | ||||
| 
 | ||||
|  | @ -100,8 +100,8 @@ ResultVal<bool> File::SyncRequest() { | |||
|             u32 flush = cmd_buff[4]; | ||||
|             u32 address = cmd_buff[6]; | ||||
|             LOG_TRACE(Service_FS, "Write %s %s: offset=0x%llx length=%d address=0x%x, flush=0x%x", | ||||
|                 GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush); | ||||
|             cmd_buff[2] = backend->Write(offset, length, flush, Memory::GetPointer(address)); | ||||
|                       GetTypeName().c_str(), GetName().c_str(), offset, length, address, flush); | ||||
|             cmd_buff[2] = static_cast<u32>(backend->Write(offset, length, flush, Memory::GetPointer(address))); | ||||
|             break; | ||||
|         } | ||||
| 
 | ||||
|  |  | |||
|  | @ -199,15 +199,22 @@ static void ReadHWRegs(Service::Interface* self) { | |||
| static void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||
|     u32 base_address = 0x400000; | ||||
|     if (info.active_fb == 0) { | ||||
|         WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left1), 4, &info.address_left); | ||||
|         WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right1), 4, &info.address_right); | ||||
|         WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left1)), 4,  | ||||
|                 &info.address_left); | ||||
|         WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right1)), 4,  | ||||
|                 &info.address_right); | ||||
|     } else { | ||||
|         WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_left2), 4, &info.address_left); | ||||
|         WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].address_right2), 4, &info.address_right); | ||||
|         WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_left2)), 4,  | ||||
|                 &info.address_left); | ||||
|         WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].address_right2)), 4,  | ||||
|                 &info.address_right); | ||||
|     } | ||||
|     WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].stride), 4, &info.stride); | ||||
|     WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].color_format), 4, &info.format); | ||||
|     WriteHWRegs(base_address + 4 * GPU_REG_INDEX(framebuffer_config[screen_id].active_fb), 4, &info.shown_fb); | ||||
|     WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].stride)), 4,  | ||||
|             &info.stride); | ||||
|     WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].color_format)), 4,  | ||||
|             &info.format); | ||||
|     WriteHWRegs(base_address + 4 * static_cast<u32>(GPU_REG_INDEX(framebuffer_config[screen_id].active_fb)), 4,  | ||||
|             &info.shown_fb); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  | @ -346,11 +353,12 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|     { | ||||
|         auto& params = command.set_command_list_last; | ||||
| 
 | ||||
|         WriteGPURegister(GPU_REG_INDEX(command_processor_config.address), Memory::VirtualToPhysicalAddress(params.address) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(command_processor_config.size), params.size); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), params.size); | ||||
| 
 | ||||
|         // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
 | ||||
|         WriteGPURegister(GPU_REG_INDEX(command_processor_config.trigger), 1); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.trigger)), 1); | ||||
| 
 | ||||
|         break; | ||||
|     } | ||||
|  | @ -360,27 +368,33 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|     case CommandId::SET_MEMORY_FILL: | ||||
|     { | ||||
|         auto& params = command.memory_fill; | ||||
|         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_start), Memory::VirtualToPhysicalAddress(params.start1) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].address_end), Memory::VirtualToPhysicalAddress(params.end1) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].size), params.end1 - params.start1); | ||||
|         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[0].value), params.value1); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.start1) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.end1) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].size)), params.end1 - params.start1); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value)), params.value1); | ||||
| 
 | ||||
|         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_start), Memory::VirtualToPhysicalAddress(params.start2) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].address_end), Memory::VirtualToPhysicalAddress(params.end2) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].size), params.end2 - params.start2); | ||||
|         WriteGPURegister(GPU_REG_INDEX(memory_fill_config[1].value), params.value2); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.start2) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.end2) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].size)), params.end2 - params.start2); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value)), params.value2); | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|     case CommandId::SET_DISPLAY_TRANSFER: | ||||
|     { | ||||
|         auto& params = command.image_copy; | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1); | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|  | @ -388,14 +402,16 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|     case CommandId::SET_TEXTURE_COPY: | ||||
|     { | ||||
|         auto& params = command.image_copy; | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_address), Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_address), Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.input_size), params.in_buffer_size); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.output_size), params.out_buffer_size); | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.flags), params.flags); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),  | ||||
|                 Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags); | ||||
| 
 | ||||
|         // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
 | ||||
|         WriteGPURegister(GPU_REG_INDEX(display_transfer_config.trigger), 1); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1); | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
|  | @ -86,8 +86,10 @@ static const char* GetFileTypeString(FileType type) { | |||
|         return "raw"; | ||||
|     case FileType::Error: | ||||
|     case FileType::Unknown: | ||||
|         return "unknown"; | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|     return "unknown"; | ||||
| } | ||||
| 
 | ||||
| ResultStatus LoadFile(const std::string& filename) { | ||||
|  |  | |||
|  | @ -64,7 +64,7 @@ public: | |||
|         memcpy(&cmd, command_data, sizeof(GSP_GPU::Command)); | ||||
| 
 | ||||
|         ForEachObserver([this](DebuggerObserver* observer) { | ||||
|                           observer->GXCommandProcessed(this->gx_command_history.size()); | ||||
|                           observer->GXCommandProcessed(static_cast<int>(this->gx_command_history.size())); | ||||
|                         } ); | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
|  | @ -252,7 +252,7 @@ static void ProcessShaderCode(VertexShaderState& state) { | |||
| 
 | ||||
|                     // TODO: Be stable against division by zero!
 | ||||
|                     // TODO: I think this might be wrong... we should only use one component here
 | ||||
|                     dest[i] = float24::FromFloat32(1.0 / src1[i].ToFloat32()); | ||||
|                     dest[i] = float24::FromFloat32(1.0f / src1[i].ToFloat32()); | ||||
|                 } | ||||
| 
 | ||||
|                 break; | ||||
|  | @ -267,7 +267,7 @@ static void ProcessShaderCode(VertexShaderState& state) { | |||
| 
 | ||||
|                     // TODO: Be stable against division by zero!
 | ||||
|                     // TODO: I think this might be wrong... we should only use one component here
 | ||||
|                     dest[i] = float24::FromFloat32(1.0 / sqrt(src1[i].ToFloat32())); | ||||
|                     dest[i] = float24::FromFloat32(1.0f / sqrt(src1[i].ToFloat32())); | ||||
|                 } | ||||
| 
 | ||||
|                 break; | ||||
|  |  | |||
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