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	VideoCore: pass in memory system
currently set as global. Will change when videocore itself is wrapped as a class
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					 3 changed files with 12 additions and 3 deletions
				
			
		|  | @ -206,7 +206,7 @@ System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) { | |||
|     Service::Init(*this); | ||||
|     GDBStub::Init(); | ||||
| 
 | ||||
|     ResultStatus result = VideoCore::Init(emu_window); | ||||
|     ResultStatus result = VideoCore::Init(emu_window, *memory); | ||||
|     if (result != ResultStatus::Success) { | ||||
|         return result; | ||||
|     } | ||||
|  |  | |||
|  | @ -29,8 +29,11 @@ void* g_screenshot_bits; | |||
| std::function<void()> g_screenshot_complete_callback; | ||||
| Layout::FramebufferLayout g_screenshot_framebuffer_layout; | ||||
| 
 | ||||
| Memory::MemorySystem* g_memory; | ||||
| 
 | ||||
| /// Initialize the video core
 | ||||
| Core::System::ResultStatus Init(EmuWindow& emu_window) { | ||||
| Core::System::ResultStatus Init(EmuWindow& emu_window, Memory::MemorySystem& memory) { | ||||
|     g_memory = &memory; | ||||
|     Pica::Init(); | ||||
| 
 | ||||
|     g_renderer = std::make_unique<OpenGL::RendererOpenGL>(emu_window); | ||||
|  |  | |||
|  | @ -12,6 +12,10 @@ | |||
| class EmuWindow; | ||||
| class RendererBase; | ||||
| 
 | ||||
| namespace Memory{ | ||||
| class MemorySystem; | ||||
| } | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
| // Video Core namespace
 | ||||
| 
 | ||||
|  | @ -33,8 +37,10 @@ extern void* g_screenshot_bits; | |||
| extern std::function<void()> g_screenshot_complete_callback; | ||||
| extern Layout::FramebufferLayout g_screenshot_framebuffer_layout; | ||||
| 
 | ||||
| extern Memory::MemorySystem* g_memory; | ||||
| 
 | ||||
| /// Initialize the video core
 | ||||
| Core::System::ResultStatus Init(EmuWindow& emu_window); | ||||
| Core::System::ResultStatus Init(EmuWindow& emu_window, Memory::MemorySystem& memory); | ||||
| 
 | ||||
| /// Shutdown the video core
 | ||||
| void Shutdown(); | ||||
|  |  | |||
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