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	VideoCore: pass in memory system
currently set as global. Will change when videocore itself is wrapped as a class
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					 3 changed files with 12 additions and 3 deletions
				
			
		|  | @ -206,7 +206,7 @@ System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) { | ||||||
|     Service::Init(*this); |     Service::Init(*this); | ||||||
|     GDBStub::Init(); |     GDBStub::Init(); | ||||||
| 
 | 
 | ||||||
|     ResultStatus result = VideoCore::Init(emu_window); |     ResultStatus result = VideoCore::Init(emu_window, *memory); | ||||||
|     if (result != ResultStatus::Success) { |     if (result != ResultStatus::Success) { | ||||||
|         return result; |         return result; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  | @ -29,8 +29,11 @@ void* g_screenshot_bits; | ||||||
| std::function<void()> g_screenshot_complete_callback; | std::function<void()> g_screenshot_complete_callback; | ||||||
| Layout::FramebufferLayout g_screenshot_framebuffer_layout; | Layout::FramebufferLayout g_screenshot_framebuffer_layout; | ||||||
| 
 | 
 | ||||||
|  | Memory::MemorySystem* g_memory; | ||||||
|  | 
 | ||||||
| /// Initialize the video core
 | /// Initialize the video core
 | ||||||
| Core::System::ResultStatus Init(EmuWindow& emu_window) { | Core::System::ResultStatus Init(EmuWindow& emu_window, Memory::MemorySystem& memory) { | ||||||
|  |     g_memory = &memory; | ||||||
|     Pica::Init(); |     Pica::Init(); | ||||||
| 
 | 
 | ||||||
|     g_renderer = std::make_unique<OpenGL::RendererOpenGL>(emu_window); |     g_renderer = std::make_unique<OpenGL::RendererOpenGL>(emu_window); | ||||||
|  |  | ||||||
|  | @ -12,6 +12,10 @@ | ||||||
| class EmuWindow; | class EmuWindow; | ||||||
| class RendererBase; | class RendererBase; | ||||||
| 
 | 
 | ||||||
|  | namespace Memory{ | ||||||
|  | class MemorySystem; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||||
| // Video Core namespace
 | // Video Core namespace
 | ||||||
| 
 | 
 | ||||||
|  | @ -33,8 +37,10 @@ extern void* g_screenshot_bits; | ||||||
| extern std::function<void()> g_screenshot_complete_callback; | extern std::function<void()> g_screenshot_complete_callback; | ||||||
| extern Layout::FramebufferLayout g_screenshot_framebuffer_layout; | extern Layout::FramebufferLayout g_screenshot_framebuffer_layout; | ||||||
| 
 | 
 | ||||||
|  | extern Memory::MemorySystem* g_memory; | ||||||
|  | 
 | ||||||
| /// Initialize the video core
 | /// Initialize the video core
 | ||||||
| Core::System::ResultStatus Init(EmuWindow& emu_window); | Core::System::ResultStatus Init(EmuWindow& emu_window, Memory::MemorySystem& memory); | ||||||
| 
 | 
 | ||||||
| /// Shutdown the video core
 | /// Shutdown the video core
 | ||||||
| void Shutdown(); | void Shutdown(); | ||||||
|  |  | ||||||
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