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	address more comments, fix dumping textures that already got dumped
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					 5 changed files with 22 additions and 42 deletions
				
			
		|  | @ -508,14 +508,16 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra | |||
|     connect(open_texture_dump_location, &QAction::triggered, [this, program_id] { | ||||
|         if (FileUtil::CreateFullPath(fmt::format("{}textures/{:016X}/", | ||||
|                                                  FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), | ||||
|                                                  program_id))) | ||||
|                                                  program_id))) { | ||||
|             emit OpenFolderRequested(program_id, GameListOpenTarget::TEXTURE_DUMP); | ||||
|         } | ||||
|     }); | ||||
|     connect(open_texture_load_location, &QAction::triggered, [this, program_id] { | ||||
|         if (FileUtil::CreateFullPath(fmt::format("{}textures/{:016X}/", | ||||
|                                                  FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), | ||||
|                                                  program_id))) | ||||
|                                                  program_id))) { | ||||
|             emit OpenFolderRequested(program_id, GameListOpenTarget::TEXTURE_LOAD); | ||||
|         } | ||||
|     }); | ||||
|     connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { | ||||
|         emit NavigateToGamedbEntryRequested(program_id, compatibility_list); | ||||
|  |  | |||
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