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	SVC: Cleaned up function wrappers to pass in correct argument types.
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					 2 changed files with 232 additions and 901 deletions
				
			
		|  | @ -1,19 +1,6 @@ | ||||||
| // Copyright (c) 2012- PPSSPP Project.
 | // Copyright 2014 Citra Emulator Project
 | ||||||
| 
 | // Licensed under GPLv2
 | ||||||
| // This program is free software: you can redistribute it and/or modify
 | // Refer to the license.txt file included.
 | ||||||
| // it under the terms of the GNU General Public License as published by
 |  | ||||||
| // the Free Software Foundation, version 2.0 or later versions.
 |  | ||||||
| 
 |  | ||||||
| // This program is distributed in the hope that it will be useful,
 |  | ||||||
| // but WITHOUT ANY WARRANTY; without even the implied warranty of
 |  | ||||||
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 |  | ||||||
| // GNU General Public License 2.0 for more details.
 |  | ||||||
| 
 |  | ||||||
| // A copy of the GPL 2.0 should have been included with the program.
 |  | ||||||
| // If not, see http://www.gnu.org/licenses/
 |  | ||||||
| 
 |  | ||||||
| // Official git repository and contact information can be found at
 |  | ||||||
| // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
 |  | ||||||
| 
 | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
|  | @ -21,759 +8,113 @@ | ||||||
| #include "core/mem_map.h" | #include "core/mem_map.h" | ||||||
| #include "core/hle/hle.h" | #include "core/hle/hle.h" | ||||||
| 
 | 
 | ||||||
| // For easy parameter parsing and return value processing.
 | namespace Wrap { | ||||||
| 
 | 
 | ||||||
| //32bit wrappers
 | ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||||
| template<void func()> void WrapV_V() { | // Function wrappers that return type s32
 | ||||||
|     func(); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func()> void WrapU_V() { |  | ||||||
|     RETURN(func()); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(void *, const char *)> void WrapI_VC() { |  | ||||||
|     u32 param_1 = 0; |  | ||||||
|     u32 retval = func(¶m_1, Memory::GetCharPointer(PARAM(1))); |  | ||||||
|     Core::g_app_core->SetReg(1, param_1); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, void *, int)> void WrapU_IVI() { |  | ||||||
|     u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, int, int, u32)> void WrapI_CIIU() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() { |  | ||||||
|     u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),  |  | ||||||
|         Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // Hm, do so many params get passed in registers?
 |  | ||||||
| template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)), |  | ||||||
|         PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // Hm, do so many params get passed in registers?
 |  | ||||||
| template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|         PARAM(3), PARAM(4), PARAM(5), PARAM(6)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // Hm, do so many params get passed in registers?
 |  | ||||||
| template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // Hm, do so many params get passed in registers?
 |  | ||||||
| template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, void *)> void WrapU_IV() { |  | ||||||
|     u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1))); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<float func()> void WrapF_V() { |  | ||||||
|     RETURNF(func()); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // TODO: Not sure about the floating point parameter passing
 |  | ||||||
| template<float func(int, float, u32)> void WrapF_IFU() { |  | ||||||
|     RETURNF(func(PARAM(0), PARAMF(0), PARAM(1))); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32)> void WrapU_U() { |  | ||||||
|     u32 retval = func(PARAM(0)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int)> void WrapU_UI() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32)> void WrapI_U() { |  | ||||||
|     int retval = func(PARAM(0)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, int)> void WrapI_UI() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, int, int, u32)> void WrapI_UIIU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, u32, int)> void WrapU_IUI() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32)> void WrapI_UU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, float, float)> void WrapI_UFF() { |  | ||||||
|     // Not sure about the float arguments.
 |  | ||||||
|     int retval = func(PARAM(0), PARAMF(0), PARAMF(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, u32)> void WrapI_UUU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, u32, int)> void WrapI_UUUI() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, u32, u32)> void WrapI_UUUU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(void*)> void WrapI_V() { |  | ||||||
|     u32 retval = func(Memory::GetPointer(PARAM(0))); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int)> void WrapU_I() { |  | ||||||
|     u32 retval = func(PARAM(0)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, int, u32)> void WrapU_IIU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int)> void WrapI_I() { |  | ||||||
|     int retval = func(PARAM(0)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32)> void WrapV_U() { |  | ||||||
|     func(PARAM(0)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(int)> void WrapV_I() { |  | ||||||
|     func(PARAM(0)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, u32)> void WrapV_UU() { |  | ||||||
|     func(PARAM(0), PARAM(1)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(int, int)> void WrapV_II() { |  | ||||||
|     func(PARAM(0), PARAM(1)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, const char *)> void WrapV_UC() { |  | ||||||
|     func(PARAM(0), Memory::GetCharPointer(PARAM(1))); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, const char *)> void WrapI_UC() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, const char *, int)> void WrapI_UCI() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32)> void WrapU_UU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, int)> void WrapU_UUI() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, int, int)> void WrapU_UUII() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, int, u32, int, int)> void WrapV_UIUII() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, int, u32, int, int)> void WrapI_UIUII() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int, u32, int)> void WrapU_UIUI() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, int, u32, int)> void WrapI_UIUI() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int, u32)> void WrapU_UIU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int, int)> void WrapU_UII() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int, int, u32)> void WrapU_UIIU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, int, int)> void WrapI_UUII() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, int, int, int)> void WrapI_UUIII() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, int, int, int)> void WrapV_UIII() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, int, int)> void WrapV_UII() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, u32)> void WrapU_IU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, u32)> void WrapI_IU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, int)> void WrapI_UUI() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, u32, int, u32)> void WrapI_UUIU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, int)> void WrapI_II() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, int, int)> void WrapI_III() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, u32, int)> void WrapI_IUI() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, int, int, int)> void WrapI_IIII() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, int, int, int)> void WrapI_UIII() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, int, int, u32, int)> void WrapI_IIIUI() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, u32, u32, int, int)> void WrapI_IUUII() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, int, u32)> void WrapI_IIU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 | 
 | ||||||
| template<void func(int, u32)> void WrapV_IU() { | namespace S32 { | ||||||
|     func(PARAM(0), PARAM(1)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, int)> void WrapV_UI() { |  | ||||||
|     func(PARAM(0), PARAM(1)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *)> void WrapU_C() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0))); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0)), |  | ||||||
|         Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), |  | ||||||
|         PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *)> void WrapI_C() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0))); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, u32)> void WrapI_CU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, u32, int)> void WrapI_CUI() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, const char *, int, u32)> void WrapI_ICIU() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, int, u32)> void WrapI_CIU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, u32, u32)> void WrapI_CUU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|         PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, const char*, int, int)> void WrapI_CCII() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|         PARAM(3), PARAM(4), PARAM(5)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|         PARAM(3), PARAM(4), PARAM(5)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|         PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|             PARAM(3), PARAM(4), PARAM(5)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *, u32)> void WrapU_CU() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); |  | ||||||
|     RETURN((u32) retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, const char *)> void WrapU_UC() { |  | ||||||
|     u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *, u32, u32)> void WrapU_CUU() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN((u32) retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, int, int)> void WrapU_III() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, int)> void WrapU_II() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, int, int, int)> void WrapU_IIII() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, u32, u32)> void WrapU_IUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, u32)> void WrapU_UUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(int, u32, u32)> void WrapV_IUU() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(int, int, u32)> void WrapV_IIU() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, int, u32)> void WrapV_UIU() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, int, u32)> void WrapI_UIU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, u32, u32)> void WrapV_UUU() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, u32, u32, u32)> void WrapV_UUUU() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(const char *, u32, int, u32)> void WrapV_CUIU() { |  | ||||||
|     func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, u32, int, u32)> void WrapI_CUIU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() { |  | ||||||
|     func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), |  | ||||||
|         PARAM(4)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), |  | ||||||
|         PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() { |  | ||||||
|     func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), |  | ||||||
|         PARAM(4)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|             PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() { |  | ||||||
|     u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, int, int, int)> void WrapU_UIII() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, u32, int, int)> void WrapI_IUII() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() { |  | ||||||
|     func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *, const char *)> void WrapU_CC() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), |  | ||||||
|             Memory::GetCharPointer(PARAM(1))); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(const char*)> void WrapV_C() { |  | ||||||
|     func(Memory::GetCharPointer(PARAM(0))); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(s64)> void WrapV_S64() { |  | ||||||
|     func(((s64)PARAM(1) << 32) | PARAM(0)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<void func(const char *, int)> void WrapV_CI() { |  | ||||||
|     func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *, int)> void WrapU_CI() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *, int, int)> void WrapU_CII() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|             PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() { |  | ||||||
|     u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), |  | ||||||
|             PARAM(3), PARAM(4), PARAM(5)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), |  | ||||||
|             PARAM(5)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, u32, u32, u32)> void WrapI_IUUU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, u32, u32)> void WrapI_IUU() { |  | ||||||
|     int retval = func(PARAM(0), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(u32, int, u32, u32)> void WrapI_UIUU() { |  | ||||||
|     u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, const char *)> void WrapI_IC() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template <int func(int, const char *, const char *, int)> void WrapI_ICCI() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template <int func(const char *, int, int)> void WrapI_CII() { |  | ||||||
|     int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template <int func(int, const char *, int)> void WrapI_ICI() { |  | ||||||
|     int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){ |  | ||||||
|     u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){ |  | ||||||
|     u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6)); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| template<int func(void*, u32)> void WrapI_VU(){ |  | ||||||
|     u32 param_1 = 0; |  | ||||||
|     u32 retval = func(¶m_1, PARAM(1)); |  | ||||||
|     Core::g_app_core->SetReg(1, param_1); |  | ||||||
|     RETURN(retval); |  | ||||||
| } |  | ||||||
| 
 | 
 | ||||||
| template<int func(void*, void*, u32)> void WrapI_VVU(){ | template<s32 func(u32, u32, u32, u32)> void U32_U32_U32_U32() { | ||||||
|     u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2)); |     RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3))); | ||||||
|     RETURN(retval); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| template<int func(void*, u32, void*, int)> void WrapI_VUVI(){ | template<s32 func(u32, u32, u32, u32, u32)> void U32_U32_U32_U32_U32() { | ||||||
|     u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)), PARAM(3)); |     RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4))); | ||||||
|     RETURN(retval); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){ | template<s32 func(u32*, u32, u32, u32, u32, u32)> void U32P_U32_U32_U32_U32_U32(){ | ||||||
|     u32 param_1 = 0; |     u32 param_1 = 0; | ||||||
|     u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); |     u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); | ||||||
|     Core::g_app_core->SetReg(1, param_1); |     Core::g_app_core->SetReg(1, param_1); | ||||||
|     RETURN(retval); |     RETURN(retval); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| template<int func(u32, s64)> void WrapI_US64() { | template<s32 func(s32*, u32*, s32, bool, s64)> void S32P_U32P_S32_Bool_S64() { | ||||||
|     int retval = func(PARAM(0), (((u64)PARAM(3) << 32) | PARAM(2))); |     s32 param_1 = 0; | ||||||
|     RETURN(retval); |     s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),  | ||||||
| } |         (PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0))); | ||||||
| 
 |     Core::g_app_core->SetReg(1, (u32)param_1); | ||||||
| template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() { |  | ||||||
|     u32 param_1 = 0; |  | ||||||
|     int retval = func(¶m_1, Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0))); |  | ||||||
|     Core::g_app_core->SetReg(1, param_1); |  | ||||||
|     RETURN(retval); |     RETURN(retval); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| // TODO(bunnei): Is this correct? Probably not
 | // TODO(bunnei): Is this correct? Probably not
 | ||||||
| template<int func(u32, u32, u32, u32, s64)> void WrapI_UUUUS64() { | template<s32 func(u32, u32, u32, u32, s64)> void U32_U32_U32_U32_S64() { | ||||||
|     int retval = func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((u64)PARAM(4) << 32) | PARAM(0))); |     RETURN(func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(4) << 32) | PARAM(0)))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(u32, s64)> void U32_S64() { | ||||||
|  |     RETURN(func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2)))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(void*, void*, u32)> void VoidP_VoidP_U32(){ | ||||||
|  |     RETURN(func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(s32*, u32)> void S32P_U32(){ | ||||||
|  |     s32 param_1 = 0; | ||||||
|  |     u32 retval = func(¶m_1, PARAM(1)); | ||||||
|  |     Core::g_app_core->SetReg(1, param_1); | ||||||
|     RETURN(retval); |     RETURN(retval); | ||||||
| } | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(u32, s32)> void U32_S32() { | ||||||
|  |     RETURN(func(PARAM(0), (s32)PARAM(1))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(u32*, u32)> void U32P_U32(){ | ||||||
|  |     u32 param_1 = 0; | ||||||
|  |     u32 retval = func(¶m_1, PARAM(1)); | ||||||
|  |     Core::g_app_core->SetReg(1, param_1); | ||||||
|  |     RETURN(retval); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(u32)> void U32() { | ||||||
|  |     RETURN(func(PARAM(0))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(void*)> void U32P() { | ||||||
|  |     RETURN(func(Memory::GetPointer(PARAM(0)))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(s64*, u32, void*, s32)> void S64P_U32_VoidP_S32(){ | ||||||
|  |     RETURN(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), Memory::GetPointer(PARAM(2)),  | ||||||
|  |         (s32)PARAM(3))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<s32 func(u32*, const char*)> void U32P_CharP() { | ||||||
|  |     u32 param_1 = 0; | ||||||
|  |     u32 retval = func(¶m_1, Memory::GetCharPointer(PARAM(1))); | ||||||
|  |     Core::g_app_core->SetReg(1, param_1); | ||||||
|  |     RETURN(retval); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace S32
 | ||||||
|  | 
 | ||||||
|  | ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||||
|  | // Function wrappers that return type u32
 | ||||||
|  | 
 | ||||||
|  | namespace U32 { | ||||||
|  | 
 | ||||||
|  | template<u32 func()> void Void() { | ||||||
|  |     RETURN(func()); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace U32
 | ||||||
|  | 
 | ||||||
|  | ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||||
|  | /// Function wrappers that return type void
 | ||||||
|  | 
 | ||||||
|  | namespace Void { | ||||||
|  | 
 | ||||||
|  | template<void func(s64)> void S64() { | ||||||
|  |     func(((s64)PARAM(1) << 32) | PARAM(0)); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | template<void func(const char*)> void CharP() { | ||||||
|  |     func(Memory::GetCharPointer(PARAM(0))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | } // namespace Void
 | ||||||
|  | 
 | ||||||
|  | } // namespace Wrap
 | ||||||
|  |  | ||||||
|  | @ -34,9 +34,7 @@ enum MapMemoryPermission { | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| /// Map application or GSP heap memory
 | /// Map application or GSP heap memory
 | ||||||
| Result ControlMemory(void* _out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) { | Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) { | ||||||
|     u32* out_addr = (u32*)_out_addr; |  | ||||||
| 
 |  | ||||||
|     DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",  |     DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",  | ||||||
|         operation, addr0, addr1, size, permissions); |         operation, addr0, addr1, size, permissions); | ||||||
| 
 | 
 | ||||||
|  | @ -76,8 +74,7 @@ Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherper | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Connect to an OS service given the port name, returns the handle to the port to out
 | /// Connect to an OS service given the port name, returns the handle to the port to out
 | ||||||
| Result ConnectToPort(void* _out, const char* port_name) { | Result ConnectToPort(Handle* out, const char* port_name) { | ||||||
|     Handle* out = (Handle*)_out; |  | ||||||
|     Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); |     Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); | ||||||
| 
 | 
 | ||||||
|     DEBUG_LOG(SVC, "called port_name=%s", port_name); |     DEBUG_LOG(SVC, "called port_name=%s", port_name); | ||||||
|  | @ -136,11 +133,9 @@ Result WaitSynchronization1(Handle handle, s64 nano_seconds) { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Wait for the given handles to synchronize, timeout after the specified nanoseconds
 | /// Wait for the given handles to synchronize, timeout after the specified nanoseconds
 | ||||||
| Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all,  | Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all,  | ||||||
|     s64 nano_seconds) { |     s64 nano_seconds) { | ||||||
|     // TODO(bunnei): Do something with nano_seconds, currently ignoring this
 |     // TODO(bunnei): Do something with nano_seconds, currently ignoring this
 | ||||||
|     s32* out = (s32*)_out; |  | ||||||
|     Handle* handles = (Handle*)_handles; |  | ||||||
|     bool unlock_all = true; |     bool unlock_all = true; | ||||||
|     bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
 |     bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
 | ||||||
| 
 | 
 | ||||||
|  | @ -148,7 +143,7 @@ Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wa | ||||||
|         handle_count, (wait_all ? "true" : "false"), nano_seconds); |         handle_count, (wait_all ? "true" : "false"), nano_seconds); | ||||||
| 
 | 
 | ||||||
|     // Iterate through each handle, synchronize kernel object
 |     // Iterate through each handle, synchronize kernel object
 | ||||||
|     for (u32 i = 0; i < handle_count; i++) { |     for (s32 i = 0; i < handle_count; i++) { | ||||||
|         bool wait = false; |         bool wait = false; | ||||||
|         Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]); |         Kernel::Object* object = Kernel::g_object_pool.GetFast<Kernel::Object>(handles[i]); | ||||||
| 
 | 
 | ||||||
|  | @ -200,18 +195,17 @@ void OutputDebugString(const char* string) { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Get resource limit
 | /// Get resource limit
 | ||||||
| Result GetResourceLimit(void* _resource_limit, Handle process) { | Result GetResourceLimit(Handle* resource_limit, Handle process) { | ||||||
|     // With regards to proceess values:
 |     // With regards to proceess values:
 | ||||||
|     // 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for 
 |     // 0xFFFF8001 is a handle alias for the current KProcess, and 0xFFFF8000 is a handle alias for 
 | ||||||
|     // the current KThread.
 |     // the current KThread.
 | ||||||
|     Handle* resource_limit = (Handle*)_resource_limit; |  | ||||||
|     *resource_limit = 0xDEADBEEF; |     *resource_limit = 0xDEADBEEF; | ||||||
|     ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process); |     ERROR_LOG(SVC, "(UNIMPLEMENTED) called process=0x%08X", process); | ||||||
|     return 0; |     return 0; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Get resource limit current values
 | /// Get resource limit current values
 | ||||||
| Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void* names,  | Result GetResourceLimitCurrentValues(s64* values, Handle resource_limit, void* names,  | ||||||
|     s32 name_count) { |     s32 name_count) { | ||||||
|     ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d", |     ERROR_LOG(SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%s, name_count=%d", | ||||||
|         resource_limit, names, name_count); |         resource_limit, names, name_count); | ||||||
|  | @ -255,8 +249,7 @@ u32 ExitThread() { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Gets the priority for the specified thread
 | /// Gets the priority for the specified thread
 | ||||||
| Result GetThreadPriority(void* _priority, Handle handle) { | Result GetThreadPriority(s32* priority, Handle handle) { | ||||||
|     s32* priority = (s32*)_priority; |  | ||||||
|     *priority = Kernel::GetThreadPriority(handle); |     *priority = Kernel::GetThreadPriority(handle); | ||||||
|     return 0; |     return 0; | ||||||
| } | } | ||||||
|  | @ -267,8 +260,7 @@ Result SetThreadPriority(Handle handle, s32 priority) { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Create a mutex
 | /// Create a mutex
 | ||||||
| Result CreateMutex(void* _mutex, u32 initial_locked) { | Result CreateMutex(Handle* mutex, u32 initial_locked) { | ||||||
|     Handle* mutex = (Handle*)_mutex; |  | ||||||
|     *mutex = Kernel::CreateMutex((initial_locked != 0)); |     *mutex = Kernel::CreateMutex((initial_locked != 0)); | ||||||
|     DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X",  |     DEBUG_LOG(SVC, "called initial_locked=%s : created handle=0x%08X",  | ||||||
|         initial_locked ? "true" : "false", *mutex); |         initial_locked ? "true" : "false", *mutex); | ||||||
|  | @ -284,20 +276,19 @@ Result ReleaseMutex(Handle handle) { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Get current thread ID
 | /// Get current thread ID
 | ||||||
| Result GetThreadId(void* thread_id, u32 thread) { | Result GetThreadId(u32* thread_id, Handle thread) { | ||||||
|     ERROR_LOG(SVC, "(UNIMPLEMENTED) called thread=0x%08X", thread); |     ERROR_LOG(SVC, "(UNIMPLEMENTED) called thread=0x%08X", thread); | ||||||
|     return 0; |     return 0; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Query memory
 | /// Query memory
 | ||||||
| Result QueryMemory(void *_info, void *_out, u32 addr) { | Result QueryMemory(void* info, void* out, u32 addr) { | ||||||
|     ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr); |     ERROR_LOG(SVC, "(UNIMPLEMENTED) called addr=0x%08X", addr); | ||||||
|     return 0; |     return 0; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Create an event
 | /// Create an event
 | ||||||
| Result CreateEvent(void* _event, u32 reset_type) { | Result CreateEvent(Handle* evt, u32 reset_type) { | ||||||
|     Handle* evt = (Handle*)_event; |  | ||||||
|     *evt = Kernel::CreateEvent((ResetType)reset_type); |     *evt = Kernel::CreateEvent((ResetType)reset_type); | ||||||
|     DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X",  |     DEBUG_LOG(SVC, "called reset_type=0x%08X : created handle=0x%08X",  | ||||||
|         reset_type, *evt); |         reset_type, *evt); | ||||||
|  | @ -305,8 +296,7 @@ Result CreateEvent(void* _event, u32 reset_type) { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Duplicates a kernel handle
 | /// Duplicates a kernel handle
 | ||||||
| Result DuplicateHandle(void* _out, Handle handle) { | Result DuplicateHandle(Handle* out, Handle handle) { | ||||||
|     Handle* out = (Handle*)_out; |  | ||||||
|     DEBUG_LOG(SVC, "called handle=0x%08X", handle); |     DEBUG_LOG(SVC, "called handle=0x%08X", handle); | ||||||
| 
 | 
 | ||||||
|     // Translate kernel handles -> real handles
 |     // Translate kernel handles -> real handles
 | ||||||
|  | @ -342,132 +332,132 @@ void SleepThread(s64 nanoseconds) { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| const HLE::FunctionDef SVC_Table[] = { | const HLE::FunctionDef SVC_Table[] = { | ||||||
|     {0x00,  nullptr,                                    "Unknown"}, |     {0x00,  nullptr,                                                 "Unknown"}, | ||||||
|     {0x01,  WrapI_VUUUUU<ControlMemory>,                "ControlMemory"}, |     {0x01,  Wrap::S32::U32P_U32_U32_U32_U32_U32<ControlMemory>,      "ControlMemory"}, | ||||||
|     {0x02,  WrapI_VVU<QueryMemory>,                     "QueryMemory"}, |     {0x02,  Wrap::S32::VoidP_VoidP_U32<QueryMemory>,                 "QueryMemory"}, | ||||||
|     {0x03,  nullptr,                                    "ExitProcess"}, |     {0x03,  nullptr,                                                 "ExitProcess"}, | ||||||
|     {0x04,  nullptr,                                    "GetProcessAffinityMask"}, |     {0x04,  nullptr,                                                 "GetProcessAffinityMask"}, | ||||||
|     {0x05,  nullptr,                                    "SetProcessAffinityMask"}, |     {0x05,  nullptr,                                                 "SetProcessAffinityMask"}, | ||||||
|     {0x06,  nullptr,                                    "GetProcessIdealProcessor"}, |     {0x06,  nullptr,                                                 "GetProcessIdealProcessor"}, | ||||||
|     {0x07,  nullptr,                                    "SetProcessIdealProcessor"}, |     {0x07,  nullptr,                                                 "SetProcessIdealProcessor"}, | ||||||
|     {0x08,  WrapI_UUUUU<CreateThread>,                  "CreateThread"}, |     {0x08,  Wrap::S32::U32_U32_U32_U32_U32<CreateThread>,            "CreateThread"}, | ||||||
|     {0x09,  WrapU_V<ExitThread>,                        "ExitThread"}, |     {0x09,  Wrap::U32::Void<ExitThread>,                             "ExitThread"}, | ||||||
|     {0x0A,  WrapV_S64<SleepThread>,                     "SleepThread"}, |     {0x0A,  Wrap::Void::S64<SleepThread>,                            "SleepThread"}, | ||||||
|     {0x0B,  WrapI_VU<GetThreadPriority>,                "GetThreadPriority"}, |     {0x0B,  Wrap::S32::S32P_U32<GetThreadPriority>,                  "GetThreadPriority"}, | ||||||
|     {0x0C,  WrapI_UI<SetThreadPriority>,                "SetThreadPriority"}, |     {0x0C,  Wrap::S32::U32_S32<SetThreadPriority>,                   "SetThreadPriority"}, | ||||||
|     {0x0D,  nullptr,                                    "GetThreadAffinityMask"}, |     {0x0D,  nullptr,                                                 "GetThreadAffinityMask"}, | ||||||
|     {0x0E,  nullptr,                                    "SetThreadAffinityMask"}, |     {0x0E,  nullptr,                                                 "SetThreadAffinityMask"}, | ||||||
|     {0x0F,  nullptr,                                    "GetThreadIdealProcessor"}, |     {0x0F,  nullptr,                                                 "GetThreadIdealProcessor"}, | ||||||
|     {0x10,  nullptr,                                    "SetThreadIdealProcessor"}, |     {0x10,  nullptr,                                                 "SetThreadIdealProcessor"}, | ||||||
|     {0x11,  nullptr,                                    "GetCurrentProcessorNumber"}, |     {0x11,  nullptr,                                                 "GetCurrentProcessorNumber"}, | ||||||
|     {0x12,  nullptr,                                    "Run"}, |     {0x12,  nullptr,                                                 "Run"}, | ||||||
|     {0x13,  WrapI_VU<CreateMutex>,                      "CreateMutex"}, |     {0x13,  Wrap::S32::U32P_U32<CreateMutex>,                        "CreateMutex"}, | ||||||
|     {0x14,  WrapI_U<ReleaseMutex>,                      "ReleaseMutex"}, |     {0x14,  Wrap::S32::U32<ReleaseMutex>,                            "ReleaseMutex"}, | ||||||
|     {0x15,  nullptr,                                    "CreateSemaphore"}, |     {0x15,  nullptr,                                                 "CreateSemaphore"}, | ||||||
|     {0x16,  nullptr,                                    "ReleaseSemaphore"}, |     {0x16,  nullptr,                                                 "ReleaseSemaphore"}, | ||||||
|     {0x17,  WrapI_VU<CreateEvent>,                      "CreateEvent"}, |     {0x17,  Wrap::S32::U32P_U32<CreateEvent>,                        "CreateEvent"}, | ||||||
|     {0x18,  WrapI_U<SignalEvent>,                       "SignalEvent"}, |     {0x18,  Wrap::S32::U32<SignalEvent>,                             "SignalEvent"}, | ||||||
|     {0x19,  WrapI_U<ClearEvent>,                        "ClearEvent"}, |     {0x19,  Wrap::S32::U32<ClearEvent>,                              "ClearEvent"}, | ||||||
|     {0x1A,  nullptr,                                    "CreateTimer"}, |     {0x1A,  nullptr,                                                 "CreateTimer"}, | ||||||
|     {0x1B,  nullptr,                                    "SetTimer"}, |     {0x1B,  nullptr,                                                 "SetTimer"}, | ||||||
|     {0x1C,  nullptr,                                    "CancelTimer"}, |     {0x1C,  nullptr,                                                 "CancelTimer"}, | ||||||
|     {0x1D,  nullptr,                                    "ClearTimer"}, |     {0x1D,  nullptr,                                                 "ClearTimer"}, | ||||||
|     {0x1E,  nullptr,                                    "CreateMemoryBlock"}, |     {0x1E,  nullptr,                                                 "CreateMemoryBlock"}, | ||||||
|     {0x1F,  WrapI_UUUU<MapMemoryBlock>,                 "MapMemoryBlock"}, |     {0x1F,  Wrap::S32::U32_U32_U32_U32<MapMemoryBlock>,              "MapMemoryBlock"}, | ||||||
|     {0x20,  nullptr,                                    "UnmapMemoryBlock"}, |     {0x20,  nullptr,                                                 "UnmapMemoryBlock"}, | ||||||
|     {0x21,  WrapI_V<CreateAddressArbiter>,              "CreateAddressArbiter"}, |     {0x21,  Wrap::S32::U32P<CreateAddressArbiter>,                   "CreateAddressArbiter"}, | ||||||
|     {0x22,  WrapI_UUUUS64<ArbitrateAddress>,            "ArbitrateAddress"}, |     {0x22,  Wrap::S32::U32_U32_U32_U32_S64<ArbitrateAddress>,        "ArbitrateAddress"}, | ||||||
|     {0x23,  WrapI_U<CloseHandle>,                       "CloseHandle"}, |     {0x23,  Wrap::S32::U32<CloseHandle>,                             "CloseHandle"}, | ||||||
|     {0x24,  WrapI_US64<WaitSynchronization1>,           "WaitSynchronization1"}, |     {0x24,  Wrap::S32::U32_S64<WaitSynchronization1>,                "WaitSynchronization1"}, | ||||||
|     {0x25,  WrapI_VVUUS64<WaitSynchronizationN>,        "WaitSynchronizationN"}, |     {0x25,  Wrap::S32::S32P_U32P_S32_Bool_S64<WaitSynchronizationN>, "WaitSynchronizationN"}, | ||||||
|     {0x26,  nullptr,                                    "SignalAndWait"}, |     {0x26,  nullptr,                                                 "SignalAndWait"}, | ||||||
|     {0x27,  WrapI_VU<DuplicateHandle>,                  "DuplicateHandle"}, |     {0x27,  Wrap::S32::U32P_U32<DuplicateHandle>,                    "DuplicateHandle"}, | ||||||
|     {0x28,  nullptr,                                    "GetSystemTick"}, |     {0x28,  nullptr,                                                 "GetSystemTick"}, | ||||||
|     {0x29,  nullptr,                                    "GetHandleInfo"}, |     {0x29,  nullptr,                                                 "GetHandleInfo"}, | ||||||
|     {0x2A,  nullptr,                                    "GetSystemInfo"}, |     {0x2A,  nullptr,                                                 "GetSystemInfo"}, | ||||||
|     {0x2B,  nullptr,                                    "GetProcessInfo"}, |     {0x2B,  nullptr,                                                 "GetProcessInfo"}, | ||||||
|     {0x2C,  nullptr,                                    "GetThreadInfo"}, |     {0x2C,  nullptr,                                                 "GetThreadInfo"}, | ||||||
|     {0x2D,  WrapI_VC<ConnectToPort>,                    "ConnectToPort"}, |     {0x2D,  Wrap::S32::U32P_CharP<ConnectToPort>,                    "ConnectToPort"}, | ||||||
|     {0x2E,  nullptr,                                    "SendSyncRequest1"}, |     {0x2E,  nullptr,                                                 "SendSyncRequest1"}, | ||||||
|     {0x2F,  nullptr,                                    "SendSyncRequest2"}, |     {0x2F,  nullptr,                                                 "SendSyncRequest2"}, | ||||||
|     {0x30,  nullptr,                                    "SendSyncRequest3"}, |     {0x30,  nullptr,                                                 "SendSyncRequest3"}, | ||||||
|     {0x31,  nullptr,                                    "SendSyncRequest4"}, |     {0x31,  nullptr,                                                 "SendSyncRequest4"}, | ||||||
|     {0x32,  WrapI_U<SendSyncRequest>,                   "SendSyncRequest"}, |     {0x32,  Wrap::S32::U32<SendSyncRequest>,                         "SendSyncRequest"}, | ||||||
|     {0x33,  nullptr,                                    "OpenProcess"}, |     {0x33,  nullptr,                                                 "OpenProcess"}, | ||||||
|     {0x34,  nullptr,                                    "OpenThread"}, |     {0x34,  nullptr,                                                 "OpenThread"}, | ||||||
|     {0x35,  nullptr,                                    "GetProcessId"}, |     {0x35,  nullptr,                                                 "GetProcessId"}, | ||||||
|     {0x36,  nullptr,                                    "GetProcessIdOfThread"}, |     {0x36,  nullptr,                                                 "GetProcessIdOfThread"}, | ||||||
|     {0x37,  WrapI_VU<GetThreadId>,                      "GetThreadId"}, |     {0x37,  Wrap::S32::U32P_U32<GetThreadId>,                        "GetThreadId"}, | ||||||
|     {0x38,  WrapI_VU<GetResourceLimit>,                 "GetResourceLimit"}, |     {0x38,  Wrap::S32::U32P_U32<GetResourceLimit>,                   "GetResourceLimit"}, | ||||||
|     {0x39,  nullptr,                                    "GetResourceLimitLimitValues"}, |     {0x39,  nullptr,                                                 "GetResourceLimitLimitValues"}, | ||||||
|     {0x3A,  WrapI_VUVI<GetResourceLimitCurrentValues>,  "GetResourceLimitCurrentValues"}, |     {0x3A,  Wrap::S32::S64P_U32_VoidP_S32<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"}, | ||||||
|     {0x3B,  nullptr,                                    "GetThreadContext"}, |     {0x3B,  nullptr,                              "GetThreadContext"}, | ||||||
|     {0x3C,  nullptr,                                    "Break"}, |     {0x3C,  nullptr,                              "Break"}, | ||||||
|     {0x3D,  WrapV_C<OutputDebugString>,                 "OutputDebugString"}, |     {0x3D,  Wrap::Void::CharP<OutputDebugString>, "OutputDebugString"}, | ||||||
|     {0x3E,  nullptr,                                    "ControlPerformanceCounter"}, |     {0x3E,  nullptr,                              "ControlPerformanceCounter"}, | ||||||
|     {0x3F,  nullptr,                                    "Unknown"}, |     {0x3F,  nullptr,                              "Unknown"}, | ||||||
|     {0x40,  nullptr,                                    "Unknown"}, |     {0x40,  nullptr,                              "Unknown"}, | ||||||
|     {0x41,  nullptr,                                    "Unknown"}, |     {0x41,  nullptr,                              "Unknown"}, | ||||||
|     {0x42,  nullptr,                                    "Unknown"}, |     {0x42,  nullptr,                              "Unknown"}, | ||||||
|     {0x43,  nullptr,                                    "Unknown"}, |     {0x43,  nullptr,                              "Unknown"}, | ||||||
|     {0x44,  nullptr,                                    "Unknown"}, |     {0x44,  nullptr,                              "Unknown"}, | ||||||
|     {0x45,  nullptr,                                    "Unknown"}, |     {0x45,  nullptr,                              "Unknown"}, | ||||||
|     {0x46,  nullptr,                                    "Unknown"}, |     {0x46,  nullptr,                              "Unknown"}, | ||||||
|     {0x47,  nullptr,                                    "CreatePort"}, |     {0x47,  nullptr,                              "CreatePort"}, | ||||||
|     {0x48,  nullptr,                                    "CreateSessionToPort"}, |     {0x48,  nullptr,                              "CreateSessionToPort"}, | ||||||
|     {0x49,  nullptr,                                    "CreateSession"}, |     {0x49,  nullptr,                              "CreateSession"}, | ||||||
|     {0x4A,  nullptr,                                    "AcceptSession"}, |     {0x4A,  nullptr,                              "AcceptSession"}, | ||||||
|     {0x4B,  nullptr,                                    "ReplyAndReceive1"}, |     {0x4B,  nullptr,                              "ReplyAndReceive1"}, | ||||||
|     {0x4C,  nullptr,                                    "ReplyAndReceive2"}, |     {0x4C,  nullptr,                              "ReplyAndReceive2"}, | ||||||
|     {0x4D,  nullptr,                                    "ReplyAndReceive3"}, |     {0x4D,  nullptr,                              "ReplyAndReceive3"}, | ||||||
|     {0x4E,  nullptr,                                    "ReplyAndReceive4"}, |     {0x4E,  nullptr,                              "ReplyAndReceive4"}, | ||||||
|     {0x4F,  nullptr,                                    "ReplyAndReceive"}, |     {0x4F,  nullptr,                              "ReplyAndReceive"}, | ||||||
|     {0x50,  nullptr,                                    "BindInterrupt"}, |     {0x50,  nullptr,                              "BindInterrupt"}, | ||||||
|     {0x51,  nullptr,                                    "UnbindInterrupt"}, |     {0x51,  nullptr,                              "UnbindInterrupt"}, | ||||||
|     {0x52,  nullptr,                                    "InvalidateProcessDataCache"}, |     {0x52,  nullptr,                              "InvalidateProcessDataCache"}, | ||||||
|     {0x53,  nullptr,                                    "StoreProcessDataCache"}, |     {0x53,  nullptr,                              "StoreProcessDataCache"}, | ||||||
|     {0x54,  nullptr,                                    "FlushProcessDataCache"}, |     {0x54,  nullptr,                              "FlushProcessDataCache"}, | ||||||
|     {0x55,  nullptr,                                    "StartInterProcessDma"}, |     {0x55,  nullptr,                              "StartInterProcessDma"}, | ||||||
|     {0x56,  nullptr,                                    "StopDma"}, |     {0x56,  nullptr,                              "StopDma"}, | ||||||
|     {0x57,  nullptr,                                    "GetDmaState"}, |     {0x57,  nullptr,                              "GetDmaState"}, | ||||||
|     {0x58,  nullptr,                                    "RestartDma"}, |     {0x58,  nullptr,                              "RestartDma"}, | ||||||
|     {0x59,  nullptr,                                    "Unknown"}, |     {0x59,  nullptr,                              "Unknown"}, | ||||||
|     {0x5A,  nullptr,                                    "Unknown"}, |     {0x5A,  nullptr,                              "Unknown"}, | ||||||
|     {0x5B,  nullptr,                                    "Unknown"}, |     {0x5B,  nullptr,                              "Unknown"}, | ||||||
|     {0x5C,  nullptr,                                    "Unknown"}, |     {0x5C,  nullptr,                              "Unknown"}, | ||||||
|     {0x5D,  nullptr,                                    "Unknown"}, |     {0x5D,  nullptr,                              "Unknown"}, | ||||||
|     {0x5E,  nullptr,                                    "Unknown"}, |     {0x5E,  nullptr,                              "Unknown"}, | ||||||
|     {0x5F,  nullptr,                                    "Unknown"}, |     {0x5F,  nullptr,                              "Unknown"}, | ||||||
|     {0x60,  nullptr,                                    "DebugActiveProcess"}, |     {0x60,  nullptr,                              "DebugActiveProcess"}, | ||||||
|     {0x61,  nullptr,                                    "BreakDebugProcess"}, |     {0x61,  nullptr,                              "BreakDebugProcess"}, | ||||||
|     {0x62,  nullptr,                                    "TerminateDebugProcess"}, |     {0x62,  nullptr,                              "TerminateDebugProcess"}, | ||||||
|     {0x63,  nullptr,                                    "GetProcessDebugEvent"}, |     {0x63,  nullptr,                              "GetProcessDebugEvent"}, | ||||||
|     {0x64,  nullptr,                                    "ContinueDebugEvent"}, |     {0x64,  nullptr,                              "ContinueDebugEvent"}, | ||||||
|     {0x65,  nullptr,                                    "GetProcessList"}, |     {0x65,  nullptr,                              "GetProcessList"}, | ||||||
|     {0x66,  nullptr,                                    "GetThreadList"}, |     {0x66,  nullptr,                              "GetThreadList"}, | ||||||
|     {0x67,  nullptr,                                    "GetDebugThreadContext"}, |     {0x67,  nullptr,                              "GetDebugThreadContext"}, | ||||||
|     {0x68,  nullptr,                                    "SetDebugThreadContext"}, |     {0x68,  nullptr,                              "SetDebugThreadContext"}, | ||||||
|     {0x69,  nullptr,                                    "QueryDebugProcessMemory"}, |     {0x69,  nullptr,                              "QueryDebugProcessMemory"}, | ||||||
|     {0x6A,  nullptr,                                    "ReadProcessMemory"}, |     {0x6A,  nullptr,                              "ReadProcessMemory"}, | ||||||
|     {0x6B,  nullptr,                                    "WriteProcessMemory"}, |     {0x6B,  nullptr,                              "WriteProcessMemory"}, | ||||||
|     {0x6C,  nullptr,                                    "SetHardwareBreakPoint"}, |     {0x6C,  nullptr,                              "SetHardwareBreakPoint"}, | ||||||
|     {0x6D,  nullptr,                                    "GetDebugThreadParam"}, |     {0x6D,  nullptr,                              "GetDebugThreadParam"}, | ||||||
|     {0x6E,  nullptr,                                    "Unknown"}, |     {0x6E,  nullptr,                              "Unknown"}, | ||||||
|     {0x6F,  nullptr,                                    "Unknown"}, |     {0x6F,  nullptr,                              "Unknown"}, | ||||||
|     {0x70,  nullptr,                                    "ControlProcessMemory"}, |     {0x70,  nullptr,                              "ControlProcessMemory"}, | ||||||
|     {0x71,  nullptr,                                    "MapProcessMemory"}, |     {0x71,  nullptr,                              "MapProcessMemory"}, | ||||||
|     {0x72,  nullptr,                                    "UnmapProcessMemory"}, |     {0x72,  nullptr,                              "UnmapProcessMemory"}, | ||||||
|     {0x73,  nullptr,                                    "Unknown"}, |     {0x73,  nullptr,                              "Unknown"}, | ||||||
|     {0x74,  nullptr,                                    "Unknown"}, |     {0x74,  nullptr,                              "Unknown"}, | ||||||
|     {0x75,  nullptr,                                    "Unknown"}, |     {0x75,  nullptr,                              "Unknown"}, | ||||||
|     {0x76,  nullptr,                                    "TerminateProcess"}, |     {0x76,  nullptr,                              "TerminateProcess"}, | ||||||
|     {0x77,  nullptr,                                    "Unknown"}, |     {0x77,  nullptr,                              "Unknown"}, | ||||||
|     {0x78,  nullptr,                                    "CreateResourceLimit"}, |     {0x78,  nullptr,                              "CreateResourceLimit"}, | ||||||
|     {0x79,  nullptr,                                    "Unknown"}, |     {0x79,  nullptr,                              "Unknown"}, | ||||||
|     {0x7A,  nullptr,                                    "Unknown"}, |     {0x7A,  nullptr,                              "Unknown"}, | ||||||
|     {0x7B,  nullptr,                                    "Unknown"}, |     {0x7B,  nullptr,                              "Unknown"}, | ||||||
|     {0x7C,  nullptr,                                    "KernelSetState"}, |     {0x7C,  nullptr,                              "KernelSetState"}, | ||||||
|     {0x7D,  nullptr,                                    "QueryProcessMemory"}, |     {0x7D,  nullptr,                              "QueryProcessMemory"}, | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| void Register() { | void Register() { | ||||||
|  |  | ||||||
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