mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 13:50:03 +00:00 
			
		
		
		
	Network: Send the game title
This commit is contained in:
		
							parent
							
								
									42e57c1218
								
							
						
					
					
						commit
						859be35d54
					
				
					 6 changed files with 185 additions and 114 deletions
				
			
		|  | @ -13,10 +13,6 @@ | |||
| 
 | ||||
| namespace Network { | ||||
| 
 | ||||
| Packet::Packet() : read_pos(0), is_valid(true) {} | ||||
| 
 | ||||
| Packet::~Packet() {} | ||||
| 
 | ||||
| void Packet::Append(const void* in_data, std::size_t size_in_bytes) { | ||||
|     if (in_data && (size_in_bytes > 0)) { | ||||
|         std::size_t start = data.size(); | ||||
|  | @ -39,7 +35,7 @@ void Packet::Clear() { | |||
| } | ||||
| 
 | ||||
| const void* Packet::GetData() const { | ||||
|     return !data.empty() ? &data[0] : NULL; | ||||
|     return !data.empty() ? &data[0] : nullptr; | ||||
| } | ||||
| 
 | ||||
| void Packet::IgnoreBytes(u32 length) { | ||||
|  | @ -54,8 +50,8 @@ bool Packet::EndOfPacket() const { | |||
|     return read_pos >= data.size(); | ||||
| } | ||||
| 
 | ||||
| Packet::operator BoolType() const { | ||||
|     return is_valid ? &Packet::CheckSize : NULL; | ||||
| Packet::operator bool() const { | ||||
|     return is_valid ? &Packet::CheckSize : nullptr; | ||||
| } | ||||
| 
 | ||||
| Packet& Packet::operator>>(bool& out_data) { | ||||
|  |  | |||
|  | @ -10,14 +10,11 @@ | |||
| 
 | ||||
| namespace Network { | ||||
| 
 | ||||
| /// A class for serialize data for network transfer. It also handles endianess
 | ||||
| /// A class that serializes data for network transfer. It also handles endianess
 | ||||
| class Packet { | ||||
|     /// A bool-like type that cannot be converted to integer or pointer types
 | ||||
|     typedef bool (Packet::*BoolType)(std::size_t); | ||||
| 
 | ||||
| public: | ||||
|     Packet(); | ||||
|     ~Packet(); | ||||
|     Packet() = default; | ||||
|     ~Packet() = default; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Append data to the end of the packet | ||||
|  | @ -64,41 +61,8 @@ public: | |||
|      * @return True if all data was read, false otherwise | ||||
|      */ | ||||
|     bool EndOfPacket() const; | ||||
|     /**
 | ||||
|      * Test the validity of the packet, for reading | ||||
|      * This operator allows to test the packet as a boolean | ||||
|      * variable, to check if a reading operation was successful. | ||||
|      * | ||||
|      * A packet will be in an invalid state if it has no more | ||||
|      * data to read. | ||||
|      * | ||||
|      * This behaviour is the same as standard C++ streams. | ||||
|      * | ||||
|      * Usage example: | ||||
|      * @code | ||||
|      * float x; | ||||
|      * packet >> x; | ||||
|      * if (packet) | ||||
|      * { | ||||
|      *    // ok, x was extracted successfully
 | ||||
|      * } | ||||
|      * | ||||
|      * // -- or --
 | ||||
|      * | ||||
|      * float x; | ||||
|      * if (packet >> x) | ||||
|      * { | ||||
|      *    // ok, x was extracted successfully
 | ||||
|      * } | ||||
|      * @endcode | ||||
|      * | ||||
|      * Don't focus on the return type, it's equivalent to bool but | ||||
|      * it disallows unwanted implicit conversions to integer or | ||||
|      * pointer types. | ||||
|      * | ||||
|      * @return True if last data extraction from packet was successful | ||||
|      */ | ||||
|     operator BoolType() const; | ||||
| 
 | ||||
|     explicit operator bool() const; | ||||
| 
 | ||||
|     /// Overloads of operator >> to read data from the packet
 | ||||
|     Packet& operator>>(bool& out_data); | ||||
|  | @ -135,10 +99,6 @@ public: | |||
|     Packet& operator<<(const std::array<T, S>& data); | ||||
| 
 | ||||
| private: | ||||
|     /// Disallow comparisons between packets
 | ||||
|     bool operator==(const Packet& right) const; | ||||
|     bool operator!=(const Packet& right) const; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Check if the packet can extract a given number of bytes | ||||
|      * This function updates accordingly the state of the packet. | ||||
|  | @ -148,14 +108,14 @@ private: | |||
|     bool CheckSize(std::size_t size); | ||||
| 
 | ||||
|     // Member data
 | ||||
|     std::vector<char> data; ///< Data stored in the packet
 | ||||
|     std::size_t read_pos;   ///< Current reading position in the packet
 | ||||
|     bool is_valid;          ///< Reading state of the packet
 | ||||
|     std::vector<char> data;   ///< Data stored in the packet
 | ||||
|     std::size_t read_pos = 0; ///< Current reading position in the packet
 | ||||
|     bool is_valid = true;     ///< Reading state of the packet
 | ||||
| }; | ||||
| 
 | ||||
| template <typename T> | ||||
| Packet& Packet::operator>>(std::vector<T>& out_data) { | ||||
|     for (u32 i = 0; i < out_data.size(); ++i) { | ||||
|     for (std::size_t i = 0; i < out_data.size(); ++i) { | ||||
|         T character = 0; | ||||
|         *this >> character; | ||||
|         out_data[i] = character; | ||||
|  | @ -165,7 +125,7 @@ Packet& Packet::operator>>(std::vector<T>& out_data) { | |||
| 
 | ||||
| template <typename T, std::size_t S> | ||||
| Packet& Packet::operator>>(std::array<T, S>& out_data) { | ||||
|     for (u32 i = 0; i < out_data.size(); ++i) { | ||||
|     for (std::size_t i = 0; i < out_data.size(); ++i) { | ||||
|         T character = 0; | ||||
|         *this >> character; | ||||
|         out_data[i] = character; | ||||
|  | @ -175,7 +135,7 @@ Packet& Packet::operator>>(std::array<T, S>& out_data) { | |||
| 
 | ||||
| template <typename T> | ||||
| Packet& Packet::operator<<(const std::vector<T>& in_data) { | ||||
|     for (u32 i = 0; i < in_data.size(); ++i) { | ||||
|     for (std::size_t i = 0; i < in_data.size(); ++i) { | ||||
|         *this << in_data[i]; | ||||
|     } | ||||
|     return *this; | ||||
|  | @ -183,7 +143,7 @@ Packet& Packet::operator<<(const std::vector<T>& in_data) { | |||
| 
 | ||||
| template <typename T, std::size_t S> | ||||
| Packet& Packet::operator<<(const std::array<T, S>& in_data) { | ||||
|     for (u32 i = 0; i < in_data.size(); ++i) { | ||||
|     for (std::size_t i = 0; i < in_data.size(); ++i) { | ||||
|         *this << in_data[i]; | ||||
|     } | ||||
|     return *this; | ||||
|  |  | |||
|  | @ -85,8 +85,8 @@ public: | |||
|      * The packet has the structure: | ||||
|      * <MessageID>ID_ROOM_INFORMATION | ||||
|      * <String> room_name | ||||
|      * <uint32_t> member_slots: The max number of clients allowed in this room | ||||
|      * <uint32_t> num_members: the number of currently joined clients | ||||
|      * <u32> member_slots: The max number of clients allowed in this room | ||||
|      * <u32> num_members: the number of currently joined clients | ||||
|      * This is followed by the following three values for each member: | ||||
|      * <String> nickname of that member | ||||
|      * <MacAddress> mac_address of that member | ||||
|  | @ -112,6 +112,12 @@ public: | |||
|      */ | ||||
|     void HandleChatPacket(const ENetEvent* event); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Extracts the game name from a received ENet packet and broadcasts it. | ||||
|      * @param event The ENet event that was received. | ||||
|      */ | ||||
|     void HandleGameNamePacket(const ENetEvent* event); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Removes the client from the members list if it was in it and announces the change | ||||
|      * to all other clients. | ||||
|  | @ -130,7 +136,9 @@ void Room::RoomImpl::ServerLoop() { | |||
|                 case IdJoinRequest: | ||||
|                     HandleJoinRequest(&event); | ||||
|                     break; | ||||
|                 // TODO(B3N30): Handle the other message types
 | ||||
|                 case IdSetGameName: | ||||
|                     HandleGameNamePacket(&event); | ||||
|                     break; | ||||
|                 case IdWifiPacket: | ||||
|                     HandleWifiPacket(&event); | ||||
|                     break; | ||||
|  | @ -184,7 +192,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | |||
|     member.nickname = nickname; | ||||
|     member.peer = event->peer; | ||||
| 
 | ||||
|     members.push_back(member); | ||||
|     members.push_back(std::move(member)); | ||||
| 
 | ||||
|     // Notify everyone that the room information has changed.
 | ||||
|     BroadcastRoomInformation(); | ||||
|  | @ -194,22 +202,14 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | |||
| bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { | ||||
|     // A nickname is valid if it is not already taken by anybody else in the room.
 | ||||
|     // TODO(B3N30): Check for empty names, spaces, etc.
 | ||||
|     for (const Member& member : members) { | ||||
|         if (member.nickname == nickname) { | ||||
|             return false; | ||||
|         } | ||||
|     } | ||||
|     return true; | ||||
|     return std::all_of(members.begin(), members.end(), | ||||
|                        [&nickname](const auto& member) { return member.nickname != nickname; }); | ||||
| } | ||||
| 
 | ||||
| bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const { | ||||
|     // A MAC address is valid if it is not already taken by anybody else in the room.
 | ||||
|     for (const Member& member : members) { | ||||
|         if (member.mac_address == address) { | ||||
|             return false; | ||||
|         } | ||||
|     } | ||||
|     return true; | ||||
|     return std::all_of(members.begin(), members.end(), | ||||
|                        [&address](const auto& member) { return member.mac_address != address; }); | ||||
| } | ||||
| 
 | ||||
| void Room::RoomImpl::SendNameCollision(ENetPeer* client) { | ||||
|  | @ -248,7 +248,7 @@ void Room::RoomImpl::BroadcastRoomInformation() { | |||
|     packet << room_information.name; | ||||
|     packet << room_information.member_slots; | ||||
| 
 | ||||
|     packet << static_cast<uint32_t>(members.size()); | ||||
|     packet << static_cast<u32>(members.size()); | ||||
|     for (const auto& member : members) { | ||||
|         packet << member.nickname; | ||||
|         packet << member.mac_address; | ||||
|  | @ -262,10 +262,11 @@ void Room::RoomImpl::BroadcastRoomInformation() { | |||
| } | ||||
| 
 | ||||
| MacAddress Room::RoomImpl::GenerateMacAddress() { | ||||
|     MacAddress result_mac = NintendoOUI; | ||||
|     MacAddress result_mac = | ||||
|         NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
 | ||||
|     std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
 | ||||
|     do { | ||||
|         for (int i = 3; i < result_mac.size(); ++i) { | ||||
|         for (size_t i = 3; i < result_mac.size(); ++i) { | ||||
|             result_mac[i] = dis(random_gen); | ||||
|         } | ||||
|     } while (!IsValidMacAddress(result_mac)); | ||||
|  | @ -273,9 +274,33 @@ MacAddress Room::RoomImpl::GenerateMacAddress() { | |||
| } | ||||
| 
 | ||||
| void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { | ||||
|     for (auto it = members.begin(); it != members.end(); ++it) { | ||||
|         if (it->peer != event->peer) | ||||
|             enet_peer_send(it->peer, 0, event->packet); | ||||
|     Packet in_packet; | ||||
|     in_packet.Append(event->packet->data, event->packet->dataLength); | ||||
|     in_packet.IgnoreBytes(sizeof(MessageID)); | ||||
|     in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Type
 | ||||
|     in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Channel
 | ||||
|     in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
 | ||||
|     MacAddress destination_address; | ||||
|     in_packet >> destination_address; | ||||
| 
 | ||||
|     Packet out_packet; | ||||
|     out_packet.Append(event->packet->data, event->packet->dataLength); | ||||
|     ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(), | ||||
|                                                  ENET_PACKET_FLAG_RELIABLE); | ||||
| 
 | ||||
|     if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
 | ||||
|         for (const auto& member : members) { | ||||
|             if (member.peer != event->peer) | ||||
|                 enet_peer_send(member.peer, 0, event->packet); | ||||
|         } | ||||
|     } else { // Send the data only to the destination client
 | ||||
|         auto member = std::find_if(members.begin(), members.end(), | ||||
|                                    [destination_address](const Member& member) -> bool { | ||||
|                                        return member.mac_address == destination_address; | ||||
|                                    }); | ||||
|         if (member != members.end()) { | ||||
|             enet_peer_send(member->peer, 0, enet_packet); | ||||
|         } | ||||
|     } | ||||
|     enet_host_flush(server); | ||||
| } | ||||
|  | @ -287,7 +312,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) { | |||
|     in_packet.IgnoreBytes(sizeof(MessageID)); | ||||
|     std::string message; | ||||
|     in_packet >> message; | ||||
|     auto CompareNetworkAddress = [&](const Member member) -> bool { | ||||
|     auto CompareNetworkAddress = [event](const Member member) -> bool { | ||||
|         return member.peer == event->peer; | ||||
|     }; | ||||
|     const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress); | ||||
|  | @ -309,13 +334,30 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) { | |||
|     enet_host_flush(server); | ||||
| } | ||||
| 
 | ||||
| void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) { | ||||
|     Packet in_packet; | ||||
|     in_packet.Append(event->packet->data, event->packet->dataLength); | ||||
| 
 | ||||
|     in_packet.IgnoreBytes(sizeof(MessageID)); | ||||
|     std::string game_name; | ||||
|     in_packet >> game_name; | ||||
|     auto member = | ||||
|         std::find_if(members.begin(), members.end(), | ||||
|                      [event](const Member& member) -> bool { return member.peer == event->peer; }); | ||||
|     if (member != members.end()) { | ||||
|         member->game_name = game_name; | ||||
|         BroadcastRoomInformation(); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) { | ||||
|     // Remove the client from the members list.
 | ||||
|     members.erase(std::remove_if(members.begin(), members.end(), | ||||
|                                  [&](const Member& member) { return member.peer == client; }), | ||||
|                                  [client](const Member& member) { return member.peer == client; }), | ||||
|                   members.end()); | ||||
| 
 | ||||
|     // Announce the change to all clients.
 | ||||
|     enet_peer_disconnect(client, 0); | ||||
|     BroadcastRoomInformation(); | ||||
| } | ||||
| 
 | ||||
|  | @ -327,7 +369,6 @@ Room::~Room() = default; | |||
| void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) { | ||||
|     ENetAddress address; | ||||
|     address.host = ENET_HOST_ANY; | ||||
|     enet_address_set_host(&address, server_address.c_str()); | ||||
|     address.port = server_port; | ||||
| 
 | ||||
|     room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0); | ||||
|  | @ -357,6 +398,9 @@ void Room::Destroy() { | |||
|     } | ||||
|     room_impl->room_information = {}; | ||||
|     room_impl->server = nullptr; | ||||
|     room_impl->members.clear(); | ||||
|     room_impl->room_information.member_slots = 0; | ||||
|     room_impl->room_information.name.clear(); | ||||
| } | ||||
| 
 | ||||
| } // namespace Network
 | ||||
|  |  | |||
|  | @ -19,13 +19,16 @@ struct RoomInformation { | |||
|     u32 member_slots; ///< Maximum number of members in this room
 | ||||
| }; | ||||
| 
 | ||||
| using MacAddress = std::array<uint8_t, 6>; | ||||
| using MacAddress = std::array<u8, 6>; | ||||
| /// A special MAC address that tells the room we're joining to assign us a MAC address
 | ||||
| /// automatically.
 | ||||
| const MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||
| 
 | ||||
| // 802.11 broadcast MAC address
 | ||||
| constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; | ||||
| 
 | ||||
| // The different types of messages that can be sent. The first byte of each packet defines the type
 | ||||
| typedef uint8_t MessageID; | ||||
| using MessageID = u8; | ||||
| enum RoomMessageTypes { | ||||
|     IdJoinRequest = 1, | ||||
|     IdJoinSuccess, | ||||
|  |  | |||
|  | @ -74,6 +74,11 @@ public: | |||
|      * @param event The ENet event that was received. | ||||
|      */ | ||||
|     void HandleChatPacket(const ENetEvent* event); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Disconnects the RoomMember from the Room | ||||
|      */ | ||||
|     void Disconnect(); | ||||
| }; | ||||
| 
 | ||||
| // RoomMemberImpl
 | ||||
|  | @ -92,7 +97,8 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() { | |||
|         std::lock_guard<std::mutex> lock(network_mutex); | ||||
|         ENetEvent event; | ||||
|         if (enet_host_service(client, &event, 1000) > 0) { | ||||
|             if (event.type == ENET_EVENT_TYPE_RECEIVE) { | ||||
|             switch (event.type) { | ||||
|             case ENET_EVENT_TYPE_RECEIVE: | ||||
|                 switch (event.packet->data[0]) { | ||||
|                 // TODO(B3N30): Handle the other message types
 | ||||
|                 case IdChatMessage: | ||||
|  | @ -111,25 +117,21 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() { | |||
|                     break; | ||||
|                 case IdNameCollision: | ||||
|                     SetState(State::NameCollision); | ||||
|                     enet_packet_destroy(event.packet); | ||||
|                     enet_peer_disconnect(server, 0); | ||||
|                     enet_peer_reset(server); | ||||
|                     return; | ||||
|                     break; | ||||
|                 case IdMacCollision: | ||||
|                     SetState(State::MacCollision); | ||||
|                     enet_packet_destroy(event.packet); | ||||
|                     enet_peer_disconnect(server, 0); | ||||
|                     enet_peer_reset(server); | ||||
|                     return; | ||||
|                     break; | ||||
|                 default: | ||||
|                     break; | ||||
|                 } | ||||
|                 enet_packet_destroy(event.packet); | ||||
|                 break; | ||||
|             case ENET_EVENT_TYPE_DISCONNECT: | ||||
|                 SetState(State::LostConnection); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|     Disconnect(); | ||||
| }; | ||||
| 
 | ||||
| void RoomMember::RoomMemberImpl::StartLoop() { | ||||
|  | @ -137,6 +139,7 @@ void RoomMember::RoomMemberImpl::StartLoop() { | |||
| } | ||||
| 
 | ||||
| void RoomMember::RoomMemberImpl::Send(Packet& packet) { | ||||
|     std::lock_guard<std::mutex> lock(network_mutex); | ||||
|     ENetPacket* enetPacket = | ||||
|         enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); | ||||
|     enet_peer_send(server, 0, enetPacket); | ||||
|  | @ -165,7 +168,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev | |||
|     room_information.name = info.name; | ||||
|     room_information.member_slots = info.member_slots; | ||||
| 
 | ||||
|     uint32_t num_members; | ||||
|     u32 num_members; | ||||
|     packet >> num_members; | ||||
|     member_information.resize(num_members); | ||||
| 
 | ||||
|  | @ -198,7 +201,7 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { | |||
|     packet.IgnoreBytes(sizeof(MessageID)); | ||||
| 
 | ||||
|     // Parse the WifiPacket from the BitStream
 | ||||
|     uint8_t frame_type; | ||||
|     u8 frame_type; | ||||
|     packet >> frame_type; | ||||
|     WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type); | ||||
| 
 | ||||
|  | @ -207,10 +210,10 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { | |||
|     packet >> wifi_packet.transmitter_address; | ||||
|     packet >> wifi_packet.destination_address; | ||||
| 
 | ||||
|     uint32_t data_length; | ||||
|     u32 data_length; | ||||
|     packet >> data_length; | ||||
| 
 | ||||
|     std::vector<uint8_t> data(data_length); | ||||
|     std::vector<u8> data(data_length); | ||||
|     packet >> data; | ||||
| 
 | ||||
|     wifi_packet.data = std::move(data); | ||||
|  | @ -230,6 +233,33 @@ void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) { | |||
|     // TODO(B3N30): Invoke callbacks
 | ||||
| } | ||||
| 
 | ||||
| void RoomMember::RoomMemberImpl::Disconnect() { | ||||
|     member_information.clear(); | ||||
|     room_information.member_slots = 0; | ||||
|     room_information.name.clear(); | ||||
| 
 | ||||
|     if (server) { | ||||
|         enet_peer_disconnect(server, 0); | ||||
|     } else { | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     ENetEvent event; | ||||
|     while (enet_host_service(client, &event, ConnectionTimeoutMs) > 0) { | ||||
|         switch (event.type) { | ||||
|         case ENET_EVENT_TYPE_RECEIVE: | ||||
|             enet_packet_destroy(event.packet); // Ignore all incoming data
 | ||||
|             break; | ||||
|         case ENET_EVENT_TYPE_DISCONNECT: | ||||
|             server = nullptr; | ||||
|             return; | ||||
|         } | ||||
|     } | ||||
|     // didn't disconnect gracefully force disconnect
 | ||||
|     enet_peer_reset(server); | ||||
|     server = nullptr; | ||||
| } | ||||
| 
 | ||||
| // RoomMember
 | ||||
| RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} { | ||||
|     room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0); | ||||
|  | @ -249,16 +279,36 @@ const RoomMember::MemberList& RoomMember::GetMemberInformation() const { | |||
|     return room_member_impl->member_information; | ||||
| } | ||||
| 
 | ||||
| const std::string& RoomMember::GetNickname() const { | ||||
|     return room_member_impl->nickname; | ||||
| } | ||||
| 
 | ||||
| const MacAddress& RoomMember::GetMacAddress() const { | ||||
|     if (GetState() == State::Joined) | ||||
|         return room_member_impl->mac_address; | ||||
|     return MacAddress{}; | ||||
| } | ||||
| 
 | ||||
| RoomInformation RoomMember::GetRoomInformation() const { | ||||
|     return room_member_impl->room_information; | ||||
| } | ||||
| 
 | ||||
| void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port, | ||||
|                       u16 client_port) { | ||||
|     // If the member is connected, kill the connection first
 | ||||
|     if (room_member_impl->receive_thread && room_member_impl->receive_thread->joinable()) { | ||||
|         room_member_impl->SetState(State::Error); | ||||
|         room_member_impl->receive_thread->join(); | ||||
|         room_member_impl->receive_thread.reset(); | ||||
|     } | ||||
|     // If the thread isn't running but the ptr still exists, reset it
 | ||||
|     else if (room_member_impl->receive_thread) { | ||||
|         room_member_impl->receive_thread.reset(); | ||||
|     } | ||||
| 
 | ||||
|     ENetAddress address{}; | ||||
|     enet_address_set_host(&address, server_addr); | ||||
|     address.port = server_port; | ||||
| 
 | ||||
|     room_member_impl->server = | ||||
|         enet_host_connect(room_member_impl->client, &address, NumChannels, 0); | ||||
| 
 | ||||
|  | @ -286,11 +336,11 @@ bool RoomMember::IsConnected() const { | |||
| void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) { | ||||
|     Packet packet; | ||||
|     packet << static_cast<MessageID>(IdWifiPacket); | ||||
|     packet << static_cast<uint8_t>(wifi_packet.type); | ||||
|     packet << static_cast<u8>(wifi_packet.type); | ||||
|     packet << wifi_packet.channel; | ||||
|     packet << wifi_packet.transmitter_address; | ||||
|     packet << wifi_packet.destination_address; | ||||
|     packet << static_cast<uint32_t>(wifi_packet.data.size()); | ||||
|     packet << static_cast<u32>(wifi_packet.data.size()); | ||||
|     packet << wifi_packet.data; | ||||
|     room_member_impl->Send(packet); | ||||
| } | ||||
|  | @ -302,16 +352,17 @@ void RoomMember::SendChatMessage(const std::string& message) { | |||
|     room_member_impl->Send(packet); | ||||
| } | ||||
| 
 | ||||
| void RoomMember::SendGameName(const std::string& game_name) { | ||||
|     Packet packet; | ||||
|     packet << static_cast<MessageID>(IdSetGameName); | ||||
|     packet << game_name; | ||||
|     room_member_impl->Send(packet); | ||||
| } | ||||
| 
 | ||||
| void RoomMember::Leave() { | ||||
|     ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it."); | ||||
|     { | ||||
|         std::lock_guard<std::mutex> lock(room_member_impl->network_mutex); | ||||
|         enet_peer_disconnect(room_member_impl->server, 0); | ||||
|         room_member_impl->SetState(State::Idle); | ||||
|     } | ||||
|     room_member_impl->SetState(State::Idle); | ||||
|     room_member_impl->receive_thread->join(); | ||||
|     room_member_impl->receive_thread.reset(); | ||||
|     enet_peer_reset(room_member_impl->server); | ||||
| } | ||||
| 
 | ||||
| } // namespace Network
 | ||||
|  |  | |||
|  | @ -15,13 +15,13 @@ namespace Network { | |||
| /// Information about the received WiFi packets.
 | ||||
| /// Acts as our own 802.11 header.
 | ||||
| struct WifiPacket { | ||||
|     enum class PacketType { Beacon, Data, Management }; | ||||
|     PacketType type;           ///< The type of 802.11 frame, Beacon / Data.
 | ||||
|     std::vector<uint8_t> data; ///< Raw 802.11 frame data, starting at the management frame header
 | ||||
|                                /// for management frames.
 | ||||
|     enum class PacketType { Beacon, Data, Authentication, AssociationResponse }; | ||||
|     PacketType type;      ///< The type of 802.11 frame.
 | ||||
|     std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
 | ||||
|                           /// for management frames.
 | ||||
|     MacAddress transmitter_address; ///< Mac address of the transmitter.
 | ||||
|     MacAddress destination_address; ///< Mac address of the receiver.
 | ||||
|     uint8_t channel;                ///< WiFi channel where this frame was transmitted.
 | ||||
|     u8 channel;                     ///< WiFi channel where this frame was transmitted.
 | ||||
| }; | ||||
| 
 | ||||
| /// Represents a chat message.
 | ||||
|  | @ -70,6 +70,17 @@ public: | |||
|      * Returns information about the members in the room we're currently connected to. | ||||
|      */ | ||||
|     const MemberList& GetMemberInformation() const; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Returns the nickname of the RoomMember. | ||||
|      */ | ||||
|     const std::string& GetNickname() const; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Returns the MAC address of the RoomMember. | ||||
|      */ | ||||
|     const MacAddress& GetMacAddress() const; | ||||
| 
 | ||||
|     /**
 | ||||
|      * Returns information about the room we're currently connected to. | ||||
|      */ | ||||
|  | @ -99,6 +110,12 @@ public: | |||
|      */ | ||||
|     void SendChatMessage(const std::string& message); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Sends the current game name  to the room. | ||||
|      * @param game_name The game name. | ||||
|      */ | ||||
|     void SendGameName(const std::string& game_name); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Leaves the current room. | ||||
|      */ | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue