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	android: gl_rasterizer_cache: Skip costly shutdown procedure.
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		|  | @ -1103,7 +1103,10 @@ RasterizerCacheOpenGL::RasterizerCacheOpenGL() { | |||
| } | ||||
| 
 | ||||
| RasterizerCacheOpenGL::~RasterizerCacheOpenGL() { | ||||
| #ifndef ANDROID | ||||
|     // This is for switching renderers, which is unsupported on Android, and costly on shutdown
 | ||||
|     ClearAll(false); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64)); | ||||
|  |  | |||
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