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	Shader Disassembly: Fix printing of jump offsets
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					 1 changed files with 4 additions and 4 deletions
				
			
		|  | @ -104,7 +104,7 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con | |||
|         case 2: | ||||
|         { | ||||
|             std::ostringstream output; | ||||
|             output.flags(std::ios::hex | std::ios::uppercase); | ||||
|             output.flags(std::ios::uppercase); | ||||
| 
 | ||||
|             // To make the code aligning columns of assembly easier to keep track of, this function
 | ||||
|             // keeps track of the start of the start of the previous column, allowing alignment
 | ||||
|  | @ -264,16 +264,16 @@ QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) con | |||
|                     u32 target_addr_else = instr.flow_control.dest_offset; | ||||
| 
 | ||||
|                     if (opcode_info.subtype & OpCode::Info::HasAlternative) { | ||||
|                         output << "else jump to 0x" << std::setw(4) << std::right << std::setfill('0') << (4 * instr.flow_control.dest_offset); | ||||
|                         output << "else jump to 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex << (4 * instr.flow_control.dest_offset); | ||||
|                     } else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) { | ||||
|                         output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') << (4 * instr.flow_control.dest_offset); | ||||
|                         output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex << (4 * instr.flow_control.dest_offset); | ||||
|                     } else { | ||||
|                         // TODO: Handle other cases
 | ||||
|                         output << "(unknown destination)"; | ||||
|                     } | ||||
| 
 | ||||
|                     if (opcode_info.subtype & OpCode::Info::HasFinishPoint) { | ||||
|                         output << " (return on " << std::setw(4) << std::right << std::setfill('0') | ||||
|                         output << " (return on 0x" << std::setw(4) << std::right << std::setfill('0') << std::hex | ||||
|                                << (4 * instr.flow_control.dest_offset + 4 * instr.flow_control.num_instructions) << ')'; | ||||
|                     } | ||||
| 
 | ||||
|  |  | |||
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