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	Use negative priorities to avoid special-casing the self-include
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					 164 changed files with 170 additions and 168 deletions
				
			
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/address_arbiter.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/thread.h"
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#include "core/memory.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/client_port.h"
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#include "common/assert.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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			@ -2,11 +2,11 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/event.h"
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#include <algorithm>
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#include <map>
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#include <vector>
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#include "common/assert.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/kernel.h"
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#include <algorithm>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/memory.h"
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#include <map>
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#include <memory>
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#include <utility>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/result.h"
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#include "core/hle/shared_page.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/mutex.h"
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#include <map>
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#include <vector>
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#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/assert.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/process.h"
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#include <memory>
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/logging/log.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/vm_manager.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/resource_limit.h"
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#include <cstring>
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#include "common/logging/log.h"
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#include "core/hle/kernel/resource_limit.h"
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namespace Kernel {
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/semaphore.h"
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#include "common/assert.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/server_port.h"
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#include <tuple>
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#include "common/assert.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/server_port.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/shared_memory.h"
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#include <cstring>
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#include "common/logging/log.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/memory.h"
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namespace Kernel {
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/thread.h"
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#include <algorithm>
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#include <list>
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#include <vector>
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/timer.h"
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#include <cinttypes>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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namespace Kernel {
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/kernel/vm_manager.h"
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#include <iterator>
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#include "common/assert.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/memory.h"
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#include "core/memory_setup.h"
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#include "core/mmio.h"
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