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	shader_jit_x64: Free memory that's no longer needed after compilation.
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					 1 changed files with 6 additions and 0 deletions
				
			
		|  | @ -845,6 +845,12 @@ void JitCompiler::Compile() { | |||
|         SetJumpTarget(branch.first, code_ptr[branch.second]); | ||||
|     } | ||||
| 
 | ||||
|     // Free memory that's no longer needed
 | ||||
|     return_offsets.clear(); | ||||
|     return_offsets.shrink_to_fit(); | ||||
|     fixup_branches.clear(); | ||||
|     fixup_branches.shrink_to_fit(); | ||||
| 
 | ||||
|     uintptr_t size = reinterpret_cast<uintptr_t>(GetCodePtr()) - reinterpret_cast<uintptr_t>(program); | ||||
|     ASSERT_MSG(size <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!"); | ||||
| 
 | ||||
|  |  | |||
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