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	Get rid of narrowing conversion warning
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					 1 changed files with 10 additions and 8 deletions
				
			
		|  | @ -376,8 +376,9 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve | |||
| 
 | ||||
|                 if (use_border_s || use_border_t) { | ||||
|                     auto border_color = texture.config.border_color; | ||||
|                     texture_color[i] = {border_color.r, border_color.g, border_color.b, | ||||
|                                         border_color.a}; | ||||
|                     texture_color[i] = { | ||||
|                         static_cast<u8>(border_color.r), static_cast<u8>(border_color.g), | ||||
|                         static_cast<u8>(border_color.b), static_cast<u8>(border_color.a)}; | ||||
|                 } else { | ||||
|                     // Textures are laid out from bottom to top, hence we invert the t coordinate.
 | ||||
|                     // NOTE: This may not be the right place for the inversion.
 | ||||
|  | @ -415,10 +416,10 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve | |||
|             Math::Vec4<u8> combiner_output; | ||||
|             Math::Vec4<u8> combiner_buffer = {0, 0, 0, 0}; | ||||
|             Math::Vec4<u8> next_combiner_buffer = { | ||||
|                 regs.texturing.tev_combiner_buffer_color.r, | ||||
|                 regs.texturing.tev_combiner_buffer_color.g, | ||||
|                 regs.texturing.tev_combiner_buffer_color.b, | ||||
|                 regs.texturing.tev_combiner_buffer_color.a, | ||||
|                 static_cast<u8>(regs.texturing.tev_combiner_buffer_color.r), | ||||
|                 static_cast<u8>(regs.texturing.tev_combiner_buffer_color.g), | ||||
|                 static_cast<u8>(regs.texturing.tev_combiner_buffer_color.b), | ||||
|                 static_cast<u8>(regs.texturing.tev_combiner_buffer_color.a), | ||||
|             }; | ||||
| 
 | ||||
|             Math::Vec4<u8> primary_fragment_color = {0, 0, 0, 0}; | ||||
|  | @ -473,8 +474,9 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve | |||
|                         return combiner_buffer; | ||||
| 
 | ||||
|                     case Source::Constant: | ||||
|                         return {tev_stage.const_r, tev_stage.const_g, tev_stage.const_b, | ||||
|                                 tev_stage.const_a}; | ||||
|                         return { | ||||
|                             static_cast<u8>(tev_stage.const_r), static_cast<u8>(tev_stage.const_g), | ||||
|                             static_cast<u8>(tev_stage.const_b), static_cast<u8>(tev_stage.const_a)}; | ||||
| 
 | ||||
|                     case Source::Previous: | ||||
|                         return combiner_output; | ||||
|  |  | |||
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