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	Merge pull request #4496 from wwylele/smd-fix
gl_rasterizer_cache/MortonCopy: avoid read/write to invalid address
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					 1 changed files with 9 additions and 0 deletions
				
			
		|  | @ -147,9 +147,18 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr | |||
|     } | ||||
| 
 | ||||
|     const u8* const buffer_end = tile_buffer + aligned_end - aligned_start; | ||||
|     PAddr current_paddr = aligned_start; | ||||
|     while (tile_buffer < buffer_end) { | ||||
|         // Pokemon Super Mystery Dungeon will try to use textures that go beyond
 | ||||
|         // the end address of VRAM. Stop reading if reaches invalid address
 | ||||
|         if (!VideoCore::g_memory->IsValidPhysicalAddress(current_paddr) || | ||||
|             !VideoCore::g_memory->IsValidPhysicalAddress(current_paddr + tile_size)) { | ||||
|             LOG_ERROR(Render_OpenGL, "Out of bound texture"); | ||||
|             break; | ||||
|         } | ||||
|         MortonCopyTile<morton_to_gl, format>(stride, tile_buffer, gl_buffer); | ||||
|         tile_buffer += tile_size; | ||||
|         current_paddr += tile_size; | ||||
|         glbuf_next_tile(); | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
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