mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-31 05:40:04 +00:00 
			
		
		
		
	Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
This commit is contained in:
		
						commit
						83c214f6d8
					
				
					 4 changed files with 12 additions and 10 deletions
				
			
		|  | @ -1535,6 +1535,7 @@ void XEmitter::MAXSS(X64Reg regOp, const OpArg& arg)   {WriteSSEOp(0xF3, sseMAX, | ||||||
| void XEmitter::MAXSD(X64Reg regOp, const OpArg& arg)   {WriteSSEOp(0xF2, sseMAX, regOp, arg);} | void XEmitter::MAXSD(X64Reg regOp, const OpArg& arg)   {WriteSSEOp(0xF2, sseMAX, regOp, arg);} | ||||||
| void XEmitter::SQRTSS(X64Reg regOp, const OpArg& arg)  {WriteSSEOp(0xF3, sseSQRT, regOp, arg);} | void XEmitter::SQRTSS(X64Reg regOp, const OpArg& arg)  {WriteSSEOp(0xF3, sseSQRT, regOp, arg);} | ||||||
| void XEmitter::SQRTSD(X64Reg regOp, const OpArg& arg)  {WriteSSEOp(0xF2, sseSQRT, regOp, arg);} | void XEmitter::SQRTSD(X64Reg regOp, const OpArg& arg)  {WriteSSEOp(0xF2, sseSQRT, regOp, arg);} | ||||||
|  | void XEmitter::RCPSS(X64Reg regOp, const OpArg& arg)   {WriteSSEOp(0xF3, sseRCP, regOp, arg);} | ||||||
| void XEmitter::RSQRTSS(X64Reg regOp, const OpArg& arg) {WriteSSEOp(0xF3, sseRSQRT, regOp, arg);} | void XEmitter::RSQRTSS(X64Reg regOp, const OpArg& arg) {WriteSSEOp(0xF3, sseRSQRT, regOp, arg);} | ||||||
| 
 | 
 | ||||||
| void XEmitter::ADDPS(X64Reg regOp, const OpArg& arg)   {WriteSSEOp(0x00, sseADD, regOp, arg);} | void XEmitter::ADDPS(X64Reg regOp, const OpArg& arg)   {WriteSSEOp(0x00, sseADD, regOp, arg);} | ||||||
|  |  | ||||||
|  | @ -586,6 +586,7 @@ public: | ||||||
|     void MAXSD(X64Reg regOp, const OpArg& arg); |     void MAXSD(X64Reg regOp, const OpArg& arg); | ||||||
|     void SQRTSS(X64Reg regOp, const OpArg& arg); |     void SQRTSS(X64Reg regOp, const OpArg& arg); | ||||||
|     void SQRTSD(X64Reg regOp, const OpArg& arg); |     void SQRTSD(X64Reg regOp, const OpArg& arg); | ||||||
|  |     void RCPSS(X64Reg regOp, const OpArg& arg); | ||||||
|     void RSQRTSS(X64Reg regOp, const OpArg& arg); |     void RSQRTSS(X64Reg regOp, const OpArg& arg); | ||||||
| 
 | 
 | ||||||
|     // SSE/SSE2: Floating point bitwise (yes)
 |     // SSE/SSE2: Floating point bitwise (yes)
 | ||||||
|  |  | ||||||
|  | @ -228,13 +228,12 @@ void RunInterpreter(UnitState<Debug>& state) { | ||||||
|             { |             { | ||||||
|                 Record<DebugDataRecord::SRC1>(state.debug, iteration, src1); |                 Record<DebugDataRecord::SRC1>(state.debug, iteration, src1); | ||||||
|                 Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest); |                 Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest); | ||||||
|  |                 float24 rcp_res = float24::FromFloat32(1.0f / src1[0].ToFloat32()); | ||||||
|                 for (int i = 0; i < 4; ++i) { |                 for (int i = 0; i < 4; ++i) { | ||||||
|                     if (!swizzle.DestComponentEnabled(i)) |                     if (!swizzle.DestComponentEnabled(i)) | ||||||
|                         continue; |                         continue; | ||||||
| 
 | 
 | ||||||
|                     // TODO: Be stable against division by zero!
 |                     dest[i] = rcp_res; | ||||||
|                     // TODO: I think this might be wrong... we should only use one component here
 |  | ||||||
|                     dest[i] = float24::FromFloat32(1.0f / src1[i].ToFloat32()); |  | ||||||
|                 } |                 } | ||||||
|                 Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest); |                 Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest); | ||||||
|                 break; |                 break; | ||||||
|  | @ -245,13 +244,12 @@ void RunInterpreter(UnitState<Debug>& state) { | ||||||
|             { |             { | ||||||
|                 Record<DebugDataRecord::SRC1>(state.debug, iteration, src1); |                 Record<DebugDataRecord::SRC1>(state.debug, iteration, src1); | ||||||
|                 Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest); |                 Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest); | ||||||
|  |                 float24 rsq_res = float24::FromFloat32(1.0f / std::sqrt(src1[0].ToFloat32())); | ||||||
|                 for (int i = 0; i < 4; ++i) { |                 for (int i = 0; i < 4; ++i) { | ||||||
|                     if (!swizzle.DestComponentEnabled(i)) |                     if (!swizzle.DestComponentEnabled(i)) | ||||||
|                         continue; |                         continue; | ||||||
| 
 | 
 | ||||||
|                     // TODO: Be stable against division by zero!
 |                     dest[i] = rsq_res; | ||||||
|                     // TODO: I think this might be wrong... we should only use one component here
 |  | ||||||
|                     dest[i] = float24::FromFloat32(1.0f / sqrt(src1[i].ToFloat32())); |  | ||||||
|                 } |                 } | ||||||
|                 Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest); |                 Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest); | ||||||
|                 break; |                 break; | ||||||
|  |  | ||||||
|  | @ -529,9 +529,10 @@ void JitCompiler::Compile_MOV(Instruction instr) { | ||||||
| void JitCompiler::Compile_RCP(Instruction instr) { | void JitCompiler::Compile_RCP(Instruction instr) { | ||||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); |     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||||
| 
 | 
 | ||||||
|     // TODO(bunnei): RCPPS is a pretty rough approximation, this might cause problems if Pica
 |     // TODO(bunnei): RCPSS is a pretty rough approximation, this might cause problems if Pica
 | ||||||
|     // performs this operation more accurately. This should be checked on hardware.
 |     // performs this operation more accurately. This should be checked on hardware.
 | ||||||
|     RCPPS(SRC1, R(SRC1)); |     RCPSS(SRC1, R(SRC1)); | ||||||
|  |     SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
 | ||||||
| 
 | 
 | ||||||
|     Compile_DestEnable(instr, SRC1); |     Compile_DestEnable(instr, SRC1); | ||||||
| } | } | ||||||
|  | @ -539,9 +540,10 @@ void JitCompiler::Compile_RCP(Instruction instr) { | ||||||
| void JitCompiler::Compile_RSQ(Instruction instr) { | void JitCompiler::Compile_RSQ(Instruction instr) { | ||||||
|     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); |     Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1); | ||||||
| 
 | 
 | ||||||
|     // TODO(bunnei): RSQRTPS is a pretty rough approximation, this might cause problems if Pica
 |     // TODO(bunnei): RSQRTSS is a pretty rough approximation, this might cause problems if Pica
 | ||||||
|     // performs this operation more accurately. This should be checked on hardware.
 |     // performs this operation more accurately. This should be checked on hardware.
 | ||||||
|     RSQRTPS(SRC1, R(SRC1)); |     RSQRTSS(SRC1, R(SRC1)); | ||||||
|  |     SHUFPS(SRC1, R(SRC1), _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
 | ||||||
| 
 | 
 | ||||||
|     Compile_DestEnable(instr, SRC1); |     Compile_DestEnable(instr, SRC1); | ||||||
| } | } | ||||||
|  |  | ||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue