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	bootmanager: fix memory leaks when loading save states
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					 2 changed files with 8 additions and 7 deletions
				
			
		|  | @ -104,7 +104,7 @@ void EmuThread::run() { | |||
| } | ||||
| 
 | ||||
| OpenGLWindow::OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context) | ||||
|     : QWindow(parent), context(new QOpenGLContext(shared_context->parent())), | ||||
|     : QWindow(parent), context(std::make_unique<QOpenGLContext>(shared_context->parent())), | ||||
|       event_handler(event_handler) { | ||||
| 
 | ||||
|     // disable vsync for any shared contexts
 | ||||
|  | @ -447,8 +447,8 @@ std::unique_ptr<Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() | |||
| } | ||||
| 
 | ||||
| GLContext::GLContext(QOpenGLContext* shared_context) | ||||
|     : context(new QOpenGLContext(shared_context->parent())), | ||||
|       surface(new QOffscreenSurface(nullptr)) { | ||||
|     : context(std::make_unique<QOpenGLContext>(shared_context->parent())), | ||||
|       surface(std::make_unique<QOffscreenSurface>(nullptr)) { | ||||
| 
 | ||||
|     // disable vsync for any shared contexts
 | ||||
|     auto format = shared_context->format(); | ||||
|  | @ -463,7 +463,7 @@ GLContext::GLContext(QOpenGLContext* shared_context) | |||
| } | ||||
| 
 | ||||
| void GLContext::MakeCurrent() { | ||||
|     context->makeCurrent(surface); | ||||
|     context->makeCurrent(surface.get()); | ||||
| } | ||||
| 
 | ||||
| void GLContext::DoneCurrent() { | ||||
|  |  | |||
|  | @ -6,6 +6,7 @@ | |||
| 
 | ||||
| #include <atomic> | ||||
| #include <condition_variable> | ||||
| #include <memory> | ||||
| #include <mutex> | ||||
| #include <QThread> | ||||
| #include <QWidget> | ||||
|  | @ -36,8 +37,8 @@ public: | |||
|     void DoneCurrent() override; | ||||
| 
 | ||||
| private: | ||||
|     QOpenGLContext* context; | ||||
|     QOffscreenSurface* surface; | ||||
|     std::unique_ptr<QOpenGLContext> context; | ||||
|     std::unique_ptr<QOffscreenSurface> surface; | ||||
| }; | ||||
| 
 | ||||
| class EmuThread final : public QThread { | ||||
|  | @ -138,7 +139,7 @@ protected: | |||
|     void exposeEvent(QExposeEvent* event) override; | ||||
| 
 | ||||
| private: | ||||
|     QOpenGLContext* context; | ||||
|     std::unique_ptr<QOpenGLContext> context; | ||||
|     QWidget* event_handler; | ||||
| }; | ||||
| 
 | ||||
|  |  | |||
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