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	Switch context on the same thread if necessary
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					 1 changed files with 6 additions and 2 deletions
				
			
		|  | @ -542,8 +542,12 @@ void Reschedule() { | ||||||
| 
 | 
 | ||||||
|     HLE::DoneRescheduling(); |     HLE::DoneRescheduling(); | ||||||
| 
 | 
 | ||||||
|     // Don't bother switching to the same thread
 |     // Don't bother switching to the same thread.
 | ||||||
|     if (next == cur) |     // But if the thread was waiting on objects, we still need to switch it
 | ||||||
|  |     // to perform PC modification, change state to RUNNING, etc.
 | ||||||
|  |     // This occurs in the case when an object the thread is waiting on immediately wakes up
 | ||||||
|  |     // the current thread before Reschedule() is called.
 | ||||||
|  |     if (next == cur && (next == nullptr || next->waitsynch_waited == false)) | ||||||
|         return; |         return; | ||||||
| 
 | 
 | ||||||
|     if (cur && next) { |     if (cur && next) { | ||||||
|  |  | ||||||
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