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	kernel/Thread: move thread wake up table and callback handle into the manager
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					 3 changed files with 25 additions and 24 deletions
				
			
		|  | @ -22,7 +22,6 @@ KernelSystem::KernelSystem(u32 system_mode) { | |||
| 
 | ||||
|     resource_limits = std::make_unique<ResourceLimitList>(*this); | ||||
|     thread_manager = std::make_unique<ThreadManager>(); | ||||
|     Kernel::ThreadingInit(); | ||||
|     Kernel::TimersInit(); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -13,7 +13,6 @@ | |||
| #include "core/arm/arm_interface.h" | ||||
| #include "core/arm/skyeye_common/armstate.h" | ||||
| #include "core/core.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/hle/kernel/errors.h" | ||||
| #include "core/hle/kernel/handle_table.h" | ||||
| #include "core/hle/kernel/kernel.h" | ||||
|  | @ -26,9 +25,6 @@ | |||
| 
 | ||||
| namespace Kernel { | ||||
| 
 | ||||
| /// Event type for the thread wake up event
 | ||||
| static CoreTiming::EventType* ThreadWakeupEventType = nullptr; | ||||
| 
 | ||||
| bool Thread::ShouldWait(Thread* thread) const { | ||||
|     return status != ThreadStatus::Dead; | ||||
| } | ||||
|  | @ -37,8 +33,6 @@ void Thread::Acquire(Thread* thread) { | |||
|     ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); | ||||
| } | ||||
| 
 | ||||
| static std::unordered_map<u64, Thread*> wakeup_callback_table; | ||||
| 
 | ||||
| // Lists all thread ids that aren't deleted/etc.
 | ||||
| static std::vector<SharedPtr<Thread>> thread_list; | ||||
| 
 | ||||
|  | @ -57,8 +51,8 @@ Thread* ThreadManager::GetCurrentThread() const { | |||
| 
 | ||||
| void Thread::Stop() { | ||||
|     // Cancel any outstanding wakeup events for this thread
 | ||||
|     CoreTiming::UnscheduleEvent(ThreadWakeupEventType, thread_id); | ||||
|     wakeup_callback_table.erase(thread_id); | ||||
|     CoreTiming::UnscheduleEvent(thread_manager.ThreadWakeupEventType, thread_id); | ||||
|     thread_manager.wakeup_callback_table.erase(thread_id); | ||||
| 
 | ||||
|     // Clean up thread from ready queue
 | ||||
|     // This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
 | ||||
|  | @ -162,12 +156,7 @@ void ThreadManager::ExitCurrentThread() { | |||
|                       thread_list.end()); | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  * Callback that will wake up the thread it was scheduled for | ||||
|  * @param thread_id The ID of the thread that's been awoken | ||||
|  * @param cycles_late The number of CPU cycles that have passed since the desired wakeup time | ||||
|  */ | ||||
| static void ThreadWakeupCallback(u64 thread_id, s64 cycles_late) { | ||||
| void ThreadManager::ThreadWakeupCallback(u64 thread_id, s64 cycles_late) { | ||||
|     SharedPtr<Thread> thread = wakeup_callback_table.at(thread_id); | ||||
|     if (thread == nullptr) { | ||||
|         LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", thread_id); | ||||
|  | @ -196,7 +185,8 @@ void Thread::WakeAfterDelay(s64 nanoseconds) { | |||
|     if (nanoseconds == -1) | ||||
|         return; | ||||
| 
 | ||||
|     CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, thread_id); | ||||
|     CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), thread_manager.ThreadWakeupEventType, | ||||
|                               thread_id); | ||||
| } | ||||
| 
 | ||||
| void Thread::ResumeFromWait() { | ||||
|  | @ -334,7 +324,7 @@ ResultVal<SharedPtr<Thread>> KernelSystem::CreateThread(std::string name, VAddr | |||
|     thread->wait_objects.clear(); | ||||
|     thread->wait_address = 0; | ||||
|     thread->name = std::move(name); | ||||
|     wakeup_callback_table[thread->thread_id] = thread.get(); | ||||
|     thread_manager->wakeup_callback_table[thread->thread_id] = thread.get(); | ||||
|     thread->owner_process = &owner_process; | ||||
| 
 | ||||
|     // Find the next available TLS index, and mark it as used
 | ||||
|  | @ -476,8 +466,11 @@ VAddr Thread::GetCommandBufferAddress() const { | |||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
| 
 | ||||
| void ThreadingInit() { | ||||
|     ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback); | ||||
| ThreadManager::ThreadManager() { | ||||
|     ThreadWakeupEventType = | ||||
|         CoreTiming::RegisterEvent("ThreadWakeupCallback", [this](u64 thread_id, s64 cycle_late) { | ||||
|             ThreadWakeupCallback(thread_id, cycle_late); | ||||
|         }); | ||||
| } | ||||
| 
 | ||||
| void ThreadingShutdown() { | ||||
|  |  | |||
|  | @ -12,6 +12,7 @@ | |||
| #include "common/common_types.h" | ||||
| #include "common/thread_queue_list.h" | ||||
| #include "core/arm/arm_interface.h" | ||||
| #include "core/core_timing.h" | ||||
| #include "core/hle/kernel/object.h" | ||||
| #include "core/hle/kernel/wait_object.h" | ||||
| #include "core/hle/result.h" | ||||
|  | @ -56,6 +57,8 @@ enum class ThreadWakeupReason { | |||
| 
 | ||||
| class ThreadManager { | ||||
| public: | ||||
|     ThreadManager(); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Creates a new thread ID | ||||
|      * @return The new thread ID | ||||
|  | @ -105,9 +108,20 @@ private: | |||
|      */ | ||||
|     Thread* PopNextReadyThread(); | ||||
| 
 | ||||
|     /**
 | ||||
|      * Callback that will wake up the thread it was scheduled for | ||||
|      * @param thread_id The ID of the thread that's been awoken | ||||
|      * @param cycles_late The number of CPU cycles that have passed since the desired wakeup time | ||||
|      */ | ||||
|     void ThreadWakeupCallback(u64 thread_id, s64 cycles_late); | ||||
| 
 | ||||
|     u32 next_thread_id = 1; | ||||
|     SharedPtr<Thread> current_thread; | ||||
|     Common::ThreadQueueList<Thread*, ThreadPrioLowest + 1> ready_queue; | ||||
|     std::unordered_map<u64, Thread*> wakeup_callback_table; | ||||
| 
 | ||||
|     /// Event type for the thread wake up event
 | ||||
|     CoreTiming::EventType* ThreadWakeupEventType = nullptr; | ||||
| 
 | ||||
|     friend class Thread; | ||||
|     friend class KernelSystem; | ||||
|  | @ -286,11 +300,6 @@ private: | |||
| SharedPtr<Thread> SetupMainThread(KernelSystem& kernel, u32 entry_point, u32 priority, | ||||
|                                   SharedPtr<Process> owner_process); | ||||
| 
 | ||||
| /**
 | ||||
|  * Initialize threading | ||||
|  */ | ||||
| void ThreadingInit(); | ||||
| 
 | ||||
| /**
 | ||||
|  * Shutdown threading | ||||
|  */ | ||||
|  |  | |||
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