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	Common: Replace MurmurHash3 with CityHash64
CityHash64 is faster than Murmur3 at all sizes, but especially for short keys.
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		|  | @ -32,6 +32,8 @@ add_library(common STATIC | ||||||
|     break_points.cpp |     break_points.cpp | ||||||
|     break_points.h |     break_points.h | ||||||
|     chunk_file.h |     chunk_file.h | ||||||
|  |     cityhash.cpp | ||||||
|  |     cityhash.h | ||||||
|     code_block.h |     code_block.h | ||||||
|     color.h |     color.h | ||||||
|     common_funcs.h |     common_funcs.h | ||||||
|  | @ -39,7 +41,6 @@ add_library(common STATIC | ||||||
|     common_types.h |     common_types.h | ||||||
|     file_util.cpp |     file_util.cpp | ||||||
|     file_util.h |     file_util.h | ||||||
|     hash.cpp |  | ||||||
|     hash.h |     hash.h | ||||||
|     linear_disk_cache.h |     linear_disk_cache.h | ||||||
|     logging/backend.cpp |     logging/backend.cpp | ||||||
|  |  | ||||||
							
								
								
									
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								src/common/cityhash.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
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								src/common/cityhash.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,650 @@ | ||||||
|  | // Copyright (c) 2011 Google, Inc.
 | ||||||
|  | //
 | ||||||
|  | // Permission is hereby granted, free of charge, to any person obtaining a copy
 | ||||||
|  | // of this software and associated documentation files (the "Software"), to deal
 | ||||||
|  | // in the Software without restriction, including without limitation the rights
 | ||||||
|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | ||||||
|  | // copies of the Software, and to permit persons to whom the Software is
 | ||||||
|  | // furnished to do so, subject to the following conditions:
 | ||||||
|  | //
 | ||||||
|  | // The above copyright notice and this permission notice shall be included in
 | ||||||
|  | // all copies or substantial portions of the Software.
 | ||||||
|  | //
 | ||||||
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | ||||||
|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | ||||||
|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | ||||||
|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | ||||||
|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | ||||||
|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | ||||||
|  | // THE SOFTWARE.
 | ||||||
|  | //
 | ||||||
|  | // CityHash, by Geoff Pike and Jyrki Alakuijala
 | ||||||
|  | //
 | ||||||
|  | // This file provides CityHash64() and related functions.
 | ||||||
|  | //
 | ||||||
|  | // It's probably possible to create even faster hash functions by
 | ||||||
|  | // writing a program that systematically explores some of the space of
 | ||||||
|  | // possible hash functions, by using SIMD instructions, or by
 | ||||||
|  | // compromising on hash quality.
 | ||||||
|  | 
 | ||||||
|  | #include <algorithm> | ||||||
|  | #include <string.h> // for memcpy and memset
 | ||||||
|  | #include "cityhash.h" | ||||||
|  | #include "common/swap.h" | ||||||
|  | 
 | ||||||
|  | // #include "config.h"
 | ||||||
|  | #ifdef __GNUC__ | ||||||
|  | #define HAVE_BUILTIN_EXPECT 1 | ||||||
|  | #endif | ||||||
|  | #ifdef COMMON_BIG_ENDIAN | ||||||
|  | #define WORDS_BIGENDIAN 1 | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | using namespace std; | ||||||
|  | 
 | ||||||
|  | static uint64 UNALIGNED_LOAD64(const char* p) { | ||||||
|  |     uint64 result; | ||||||
|  |     memcpy(&result, p, sizeof(result)); | ||||||
|  |     return result; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint32 UNALIGNED_LOAD32(const char* p) { | ||||||
|  |     uint32 result; | ||||||
|  |     memcpy(&result, p, sizeof(result)); | ||||||
|  |     return result; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | #ifdef _MSC_VER | ||||||
|  | 
 | ||||||
|  | #include <stdlib.h> | ||||||
|  | #define bswap_32(x) _byteswap_ulong(x) | ||||||
|  | #define bswap_64(x) _byteswap_uint64(x) | ||||||
|  | 
 | ||||||
|  | #elif defined(__APPLE__) | ||||||
|  | 
 | ||||||
|  | // Mac OS X / Darwin features
 | ||||||
|  | #include <libkern/OSByteOrder.h> | ||||||
|  | #define bswap_32(x) OSSwapInt32(x) | ||||||
|  | #define bswap_64(x) OSSwapInt64(x) | ||||||
|  | 
 | ||||||
|  | #elif defined(__sun) || defined(sun) | ||||||
|  | 
 | ||||||
|  | #include <sys/byteorder.h> | ||||||
|  | #define bswap_32(x) BSWAP_32(x) | ||||||
|  | #define bswap_64(x) BSWAP_64(x) | ||||||
|  | 
 | ||||||
|  | #elif defined(__FreeBSD__) | ||||||
|  | 
 | ||||||
|  | #include <sys/endian.h> | ||||||
|  | #define bswap_32(x) bswap32(x) | ||||||
|  | #define bswap_64(x) bswap64(x) | ||||||
|  | 
 | ||||||
|  | #elif defined(__OpenBSD__) | ||||||
|  | 
 | ||||||
|  | #include <sys/types.h> | ||||||
|  | #define bswap_32(x) swap32(x) | ||||||
|  | #define bswap_64(x) swap64(x) | ||||||
|  | 
 | ||||||
|  | #elif defined(__NetBSD__) | ||||||
|  | 
 | ||||||
|  | #include <machine/bswap.h> | ||||||
|  | #include <sys/types.h> | ||||||
|  | #if defined(__BSWAP_RENAME) && !defined(__bswap_32) | ||||||
|  | #define bswap_32(x) bswap32(x) | ||||||
|  | #define bswap_64(x) bswap64(x) | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | #else | ||||||
|  | 
 | ||||||
|  | #include <byteswap.h> | ||||||
|  | 
 | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | #ifdef WORDS_BIGENDIAN | ||||||
|  | #define uint32_in_expected_order(x) (bswap_32(x)) | ||||||
|  | #define uint64_in_expected_order(x) (bswap_64(x)) | ||||||
|  | #else | ||||||
|  | #define uint32_in_expected_order(x) (x) | ||||||
|  | #define uint64_in_expected_order(x) (x) | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | #if !defined(LIKELY) | ||||||
|  | #if HAVE_BUILTIN_EXPECT | ||||||
|  | #define LIKELY(x) (__builtin_expect(!!(x), 1)) | ||||||
|  | #else | ||||||
|  | #define LIKELY(x) (x) | ||||||
|  | #endif | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | static uint64 Fetch64(const char* p) { | ||||||
|  |     return uint64_in_expected_order(UNALIGNED_LOAD64(p)); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint32 Fetch32(const char* p) { | ||||||
|  |     return uint32_in_expected_order(UNALIGNED_LOAD32(p)); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | // Some primes between 2^63 and 2^64 for various uses.
 | ||||||
|  | static const uint64 k0 = 0xc3a5c85c97cb3127ULL; | ||||||
|  | static const uint64 k1 = 0xb492b66fbe98f273ULL; | ||||||
|  | static const uint64 k2 = 0x9ae16a3b2f90404fULL; | ||||||
|  | 
 | ||||||
|  | // Magic numbers for 32-bit hashing.  Copied from Murmur3.
 | ||||||
|  | static const uint32 c1 = 0xcc9e2d51; | ||||||
|  | static const uint32 c2 = 0x1b873593; | ||||||
|  | 
 | ||||||
|  | // A 32-bit to 32-bit integer hash copied from Murmur3.
 | ||||||
|  | static uint32 fmix(uint32 h) { | ||||||
|  |     h ^= h >> 16; | ||||||
|  |     h *= 0x85ebca6b; | ||||||
|  |     h ^= h >> 13; | ||||||
|  |     h *= 0xc2b2ae35; | ||||||
|  |     h ^= h >> 16; | ||||||
|  |     return h; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint32 Rotate32(uint32 val, int shift) { | ||||||
|  |     // Avoid shifting by 32: doing so yields an undefined result.
 | ||||||
|  |     return shift == 0 ? val : ((val >> shift) | (val << (32 - shift))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | #undef PERMUTE3 | ||||||
|  | #define PERMUTE3(a, b, c)                                                                          \ | ||||||
|  |     do {                                                                                           \ | ||||||
|  |         std::swap(a, b);                                                                           \ | ||||||
|  |         std::swap(a, c);                                                                           \ | ||||||
|  |     } while (0) | ||||||
|  | 
 | ||||||
|  | static uint32 Mur(uint32 a, uint32 h) { | ||||||
|  |     // Helper from Murmur3 for combining two 32-bit values.
 | ||||||
|  |     a *= c1; | ||||||
|  |     a = Rotate32(a, 17); | ||||||
|  |     a *= c2; | ||||||
|  |     h ^= a; | ||||||
|  |     h = Rotate32(h, 19); | ||||||
|  |     return h * 5 + 0xe6546b64; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint32 Hash32Len13to24(const char* s, size_t len) { | ||||||
|  |     uint32 a = Fetch32(s - 4 + (len >> 1)); | ||||||
|  |     uint32 b = Fetch32(s + 4); | ||||||
|  |     uint32 c = Fetch32(s + len - 8); | ||||||
|  |     uint32 d = Fetch32(s + (len >> 1)); | ||||||
|  |     uint32 e = Fetch32(s); | ||||||
|  |     uint32 f = Fetch32(s + len - 4); | ||||||
|  |     uint32 h = len; | ||||||
|  | 
 | ||||||
|  |     return fmix(Mur(f, Mur(e, Mur(d, Mur(c, Mur(b, Mur(a, h))))))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint32 Hash32Len0to4(const char* s, size_t len) { | ||||||
|  |     uint32 b = 0; | ||||||
|  |     uint32 c = 9; | ||||||
|  |     for (size_t i = 0; i < len; i++) { | ||||||
|  |         signed char v = s[i]; | ||||||
|  |         b = b * c1 + v; | ||||||
|  |         c ^= b; | ||||||
|  |     } | ||||||
|  |     return fmix(Mur(b, Mur(len, c))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint32 Hash32Len5to12(const char* s, size_t len) { | ||||||
|  |     uint32 a = len, b = len * 5, c = 9, d = b; | ||||||
|  |     a += Fetch32(s); | ||||||
|  |     b += Fetch32(s + len - 4); | ||||||
|  |     c += Fetch32(s + ((len >> 1) & 4)); | ||||||
|  |     return fmix(Mur(c, Mur(b, Mur(a, d)))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | uint32 CityHash32(const char* s, size_t len) { | ||||||
|  |     if (len <= 24) { | ||||||
|  |         return len <= 12 ? (len <= 4 ? Hash32Len0to4(s, len) : Hash32Len5to12(s, len)) | ||||||
|  |                          : Hash32Len13to24(s, len); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // len > 24
 | ||||||
|  |     uint32 h = len, g = c1 * len, f = g; | ||||||
|  |     uint32 a0 = Rotate32(Fetch32(s + len - 4) * c1, 17) * c2; | ||||||
|  |     uint32 a1 = Rotate32(Fetch32(s + len - 8) * c1, 17) * c2; | ||||||
|  |     uint32 a2 = Rotate32(Fetch32(s + len - 16) * c1, 17) * c2; | ||||||
|  |     uint32 a3 = Rotate32(Fetch32(s + len - 12) * c1, 17) * c2; | ||||||
|  |     uint32 a4 = Rotate32(Fetch32(s + len - 20) * c1, 17) * c2; | ||||||
|  |     h ^= a0; | ||||||
|  |     h = Rotate32(h, 19); | ||||||
|  |     h = h * 5 + 0xe6546b64; | ||||||
|  |     h ^= a2; | ||||||
|  |     h = Rotate32(h, 19); | ||||||
|  |     h = h * 5 + 0xe6546b64; | ||||||
|  |     g ^= a1; | ||||||
|  |     g = Rotate32(g, 19); | ||||||
|  |     g = g * 5 + 0xe6546b64; | ||||||
|  |     g ^= a3; | ||||||
|  |     g = Rotate32(g, 19); | ||||||
|  |     g = g * 5 + 0xe6546b64; | ||||||
|  |     f += a4; | ||||||
|  |     f = Rotate32(f, 19); | ||||||
|  |     f = f * 5 + 0xe6546b64; | ||||||
|  |     size_t iters = (len - 1) / 20; | ||||||
|  |     do { | ||||||
|  |         uint32 a0 = Rotate32(Fetch32(s) * c1, 17) * c2; | ||||||
|  |         uint32 a1 = Fetch32(s + 4); | ||||||
|  |         uint32 a2 = Rotate32(Fetch32(s + 8) * c1, 17) * c2; | ||||||
|  |         uint32 a3 = Rotate32(Fetch32(s + 12) * c1, 17) * c2; | ||||||
|  |         uint32 a4 = Fetch32(s + 16); | ||||||
|  |         h ^= a0; | ||||||
|  |         h = Rotate32(h, 18); | ||||||
|  |         h = h * 5 + 0xe6546b64; | ||||||
|  |         f += a1; | ||||||
|  |         f = Rotate32(f, 19); | ||||||
|  |         f = f * c1; | ||||||
|  |         g += a2; | ||||||
|  |         g = Rotate32(g, 18); | ||||||
|  |         g = g * 5 + 0xe6546b64; | ||||||
|  |         h ^= a3 + a1; | ||||||
|  |         h = Rotate32(h, 19); | ||||||
|  |         h = h * 5 + 0xe6546b64; | ||||||
|  |         g ^= a4; | ||||||
|  |         g = bswap_32(g) * 5; | ||||||
|  |         h += a4 * 5; | ||||||
|  |         h = bswap_32(h); | ||||||
|  |         f += a0; | ||||||
|  |         PERMUTE3(f, h, g); | ||||||
|  |         s += 20; | ||||||
|  |     } while (--iters != 0); | ||||||
|  |     g = Rotate32(g, 11) * c1; | ||||||
|  |     g = Rotate32(g, 17) * c1; | ||||||
|  |     f = Rotate32(f, 11) * c1; | ||||||
|  |     f = Rotate32(f, 17) * c1; | ||||||
|  |     h = Rotate32(h + g, 19); | ||||||
|  |     h = h * 5 + 0xe6546b64; | ||||||
|  |     h = Rotate32(h, 17) * c1; | ||||||
|  |     h = Rotate32(h + f, 19); | ||||||
|  |     h = h * 5 + 0xe6546b64; | ||||||
|  |     h = Rotate32(h, 17) * c1; | ||||||
|  |     return h; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | // Bitwise right rotate.  Normally this will compile to a single
 | ||||||
|  | // instruction, especially if the shift is a manifest constant.
 | ||||||
|  | static uint64 Rotate(uint64 val, int shift) { | ||||||
|  |     // Avoid shifting by 64: doing so yields an undefined result.
 | ||||||
|  |     return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint64 ShiftMix(uint64 val) { | ||||||
|  |     return val ^ (val >> 47); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint64 HashLen16(uint64 u, uint64 v) { | ||||||
|  |     return Hash128to64(uint128(u, v)); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) { | ||||||
|  |     // Murmur-inspired hashing.
 | ||||||
|  |     uint64 a = (u ^ v) * mul; | ||||||
|  |     a ^= (a >> 47); | ||||||
|  |     uint64 b = (v ^ a) * mul; | ||||||
|  |     b ^= (b >> 47); | ||||||
|  |     b *= mul; | ||||||
|  |     return b; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static uint64 HashLen0to16(const char* s, size_t len) { | ||||||
|  |     if (len >= 8) { | ||||||
|  |         uint64 mul = k2 + len * 2; | ||||||
|  |         uint64 a = Fetch64(s) + k2; | ||||||
|  |         uint64 b = Fetch64(s + len - 8); | ||||||
|  |         uint64 c = Rotate(b, 37) * mul + a; | ||||||
|  |         uint64 d = (Rotate(a, 25) + b) * mul; | ||||||
|  |         return HashLen16(c, d, mul); | ||||||
|  |     } | ||||||
|  |     if (len >= 4) { | ||||||
|  |         uint64 mul = k2 + len * 2; | ||||||
|  |         uint64 a = Fetch32(s); | ||||||
|  |         return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul); | ||||||
|  |     } | ||||||
|  |     if (len > 0) { | ||||||
|  |         uint8 a = s[0]; | ||||||
|  |         uint8 b = s[len >> 1]; | ||||||
|  |         uint8 c = s[len - 1]; | ||||||
|  |         uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8); | ||||||
|  |         uint32 z = len + (static_cast<uint32>(c) << 2); | ||||||
|  |         return ShiftMix(y * k2 ^ z * k0) * k2; | ||||||
|  |     } | ||||||
|  |     return k2; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | // This probably works well for 16-byte strings as well, but it may be overkill
 | ||||||
|  | // in that case.
 | ||||||
|  | static uint64 HashLen17to32(const char* s, size_t len) { | ||||||
|  |     uint64 mul = k2 + len * 2; | ||||||
|  |     uint64 a = Fetch64(s) * k1; | ||||||
|  |     uint64 b = Fetch64(s + 8); | ||||||
|  |     uint64 c = Fetch64(s + len - 8) * mul; | ||||||
|  |     uint64 d = Fetch64(s + len - 16) * k2; | ||||||
|  |     return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | // Return a 16-byte hash for 48 bytes.  Quick and dirty.
 | ||||||
|  | // Callers do best to use "random-looking" values for a and b.
 | ||||||
|  | static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, | ||||||
|  |                                                    uint64 b) { | ||||||
|  |     a += w; | ||||||
|  |     b = Rotate(b + a + z, 21); | ||||||
|  |     uint64 c = a; | ||||||
|  |     a += x; | ||||||
|  |     a += y; | ||||||
|  |     b += Rotate(a, 44); | ||||||
|  |     return make_pair(a + z, b + c); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | // Return a 16-byte hash for s[0] ... s[31], a, and b.  Quick and dirty.
 | ||||||
|  | static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) { | ||||||
|  |     return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a, | ||||||
|  |                                   b); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | // Return an 8-byte hash for 33 to 64 bytes.
 | ||||||
|  | static uint64 HashLen33to64(const char* s, size_t len) { | ||||||
|  |     uint64 mul = k2 + len * 2; | ||||||
|  |     uint64 a = Fetch64(s) * k2; | ||||||
|  |     uint64 b = Fetch64(s + 8); | ||||||
|  |     uint64 c = Fetch64(s + len - 24); | ||||||
|  |     uint64 d = Fetch64(s + len - 32); | ||||||
|  |     uint64 e = Fetch64(s + 16) * k2; | ||||||
|  |     uint64 f = Fetch64(s + 24) * 9; | ||||||
|  |     uint64 g = Fetch64(s + len - 8); | ||||||
|  |     uint64 h = Fetch64(s + len - 16) * mul; | ||||||
|  |     uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9; | ||||||
|  |     uint64 v = ((a + g) ^ d) + f + 1; | ||||||
|  |     uint64 w = bswap_64((u + v) * mul) + h; | ||||||
|  |     uint64 x = Rotate(e + f, 42) + c; | ||||||
|  |     uint64 y = (bswap_64((v + w) * mul) + g) * mul; | ||||||
|  |     uint64 z = e + f + c; | ||||||
|  |     a = bswap_64((x + z) * mul + y) + b; | ||||||
|  |     b = ShiftMix((z + a) * mul + d + h) * mul; | ||||||
|  |     return b + x; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | uint64 CityHash64(const char* s, size_t len) { | ||||||
|  |     if (len <= 32) { | ||||||
|  |         if (len <= 16) { | ||||||
|  |             return HashLen0to16(s, len); | ||||||
|  |         } else { | ||||||
|  |             return HashLen17to32(s, len); | ||||||
|  |         } | ||||||
|  |     } else if (len <= 64) { | ||||||
|  |         return HashLen33to64(s, len); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // For strings over 64 bytes we hash the end first, and then as we
 | ||||||
|  |     // loop we keep 56 bytes of state: v, w, x, y, and z.
 | ||||||
|  |     uint64 x = Fetch64(s + len - 40); | ||||||
|  |     uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56); | ||||||
|  |     uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); | ||||||
|  |     pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z); | ||||||
|  |     pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); | ||||||
|  |     x = x * k1 + Fetch64(s); | ||||||
|  | 
 | ||||||
|  |     // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
 | ||||||
|  |     len = (len - 1) & ~static_cast<size_t>(63); | ||||||
|  |     do { | ||||||
|  |         x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; | ||||||
|  |         y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; | ||||||
|  |         x ^= w.second; | ||||||
|  |         y += v.first + Fetch64(s + 40); | ||||||
|  |         z = Rotate(z + w.first, 33) * k1; | ||||||
|  |         v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); | ||||||
|  |         w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); | ||||||
|  |         std::swap(z, x); | ||||||
|  |         s += 64; | ||||||
|  |         len -= 64; | ||||||
|  |     } while (len != 0); | ||||||
|  |     return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, | ||||||
|  |                      HashLen16(v.second, w.second) + x); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | uint64 CityHash64WithSeed(const char* s, size_t len, uint64 seed) { | ||||||
|  |     return CityHash64WithSeeds(s, len, k2, seed); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | uint64 CityHash64WithSeeds(const char* s, size_t len, uint64 seed0, uint64 seed1) { | ||||||
|  |     return HashLen16(CityHash64(s, len) - seed0, seed1); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | // A subroutine for CityHash128().  Returns a decent 128-bit hash for strings
 | ||||||
|  | // of any length representable in signed long.  Based on City and Murmur.
 | ||||||
|  | static uint128 CityMurmur(const char* s, size_t len, uint128 seed) { | ||||||
|  |     uint64 a = Uint128Low64(seed); | ||||||
|  |     uint64 b = Uint128High64(seed); | ||||||
|  |     uint64 c = 0; | ||||||
|  |     uint64 d = 0; | ||||||
|  |     signed long l = len - 16; | ||||||
|  |     if (l <= 0) { // len <= 16
 | ||||||
|  |         a = ShiftMix(a * k1) * k1; | ||||||
|  |         c = b * k1 + HashLen0to16(s, len); | ||||||
|  |         d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c)); | ||||||
|  |     } else { // len > 16
 | ||||||
|  |         c = HashLen16(Fetch64(s + len - 8) + k1, a); | ||||||
|  |         d = HashLen16(b + len, c + Fetch64(s + len - 16)); | ||||||
|  |         a += d; | ||||||
|  |         do { | ||||||
|  |             a ^= ShiftMix(Fetch64(s) * k1) * k1; | ||||||
|  |             a *= k1; | ||||||
|  |             b ^= a; | ||||||
|  |             c ^= ShiftMix(Fetch64(s + 8) * k1) * k1; | ||||||
|  |             c *= k1; | ||||||
|  |             d ^= c; | ||||||
|  |             s += 16; | ||||||
|  |             l -= 16; | ||||||
|  |         } while (l > 0); | ||||||
|  |     } | ||||||
|  |     a = HashLen16(a, c); | ||||||
|  |     b = HashLen16(d, b); | ||||||
|  |     return uint128(a ^ b, HashLen16(b, a)); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed) { | ||||||
|  |     if (len < 128) { | ||||||
|  |         return CityMurmur(s, len, seed); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // We expect len >= 128 to be the common case.  Keep 56 bytes of state:
 | ||||||
|  |     // v, w, x, y, and z.
 | ||||||
|  |     pair<uint64, uint64> v, w; | ||||||
|  |     uint64 x = Uint128Low64(seed); | ||||||
|  |     uint64 y = Uint128High64(seed); | ||||||
|  |     uint64 z = len * k1; | ||||||
|  |     v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s); | ||||||
|  |     v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8); | ||||||
|  |     w.first = Rotate(y + z, 35) * k1 + x; | ||||||
|  |     w.second = Rotate(x + Fetch64(s + 88), 53) * k1; | ||||||
|  | 
 | ||||||
|  |     // This is the same inner loop as CityHash64(), manually unrolled.
 | ||||||
|  |     do { | ||||||
|  |         x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; | ||||||
|  |         y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; | ||||||
|  |         x ^= w.second; | ||||||
|  |         y += v.first + Fetch64(s + 40); | ||||||
|  |         z = Rotate(z + w.first, 33) * k1; | ||||||
|  |         v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); | ||||||
|  |         w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); | ||||||
|  |         std::swap(z, x); | ||||||
|  |         s += 64; | ||||||
|  |         x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; | ||||||
|  |         y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; | ||||||
|  |         x ^= w.second; | ||||||
|  |         y += v.first + Fetch64(s + 40); | ||||||
|  |         z = Rotate(z + w.first, 33) * k1; | ||||||
|  |         v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); | ||||||
|  |         w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); | ||||||
|  |         std::swap(z, x); | ||||||
|  |         s += 64; | ||||||
|  |         len -= 128; | ||||||
|  |     } while (LIKELY(len >= 128)); | ||||||
|  |     x += Rotate(v.first + z, 49) * k0; | ||||||
|  |     y = y * k0 + Rotate(w.second, 37); | ||||||
|  |     z = z * k0 + Rotate(w.first, 27); | ||||||
|  |     w.first *= 9; | ||||||
|  |     v.first *= k0; | ||||||
|  |     // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
 | ||||||
|  |     for (size_t tail_done = 0; tail_done < len;) { | ||||||
|  |         tail_done += 32; | ||||||
|  |         y = Rotate(x + y, 42) * k0 + v.second; | ||||||
|  |         w.first += Fetch64(s + len - tail_done + 16); | ||||||
|  |         x = x * k0 + w.first; | ||||||
|  |         z += w.second + Fetch64(s + len - tail_done); | ||||||
|  |         w.second += v.first; | ||||||
|  |         v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second); | ||||||
|  |         v.first *= k0; | ||||||
|  |     } | ||||||
|  |     // At this point our 56 bytes of state should contain more than
 | ||||||
|  |     // enough information for a strong 128-bit hash.  We use two
 | ||||||
|  |     // different 56-byte-to-8-byte hashes to get a 16-byte final result.
 | ||||||
|  |     x = HashLen16(x, v.first); | ||||||
|  |     y = HashLen16(y + z, w.first); | ||||||
|  |     return uint128(HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second)); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | uint128 CityHash128(const char* s, size_t len) { | ||||||
|  |     return len >= 16 | ||||||
|  |                ? CityHash128WithSeed(s + 16, len - 16, uint128(Fetch64(s), Fetch64(s + 8) + k0)) | ||||||
|  |                : CityHash128WithSeed(s, len, uint128(k0, k1)); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | #ifdef __SSE4_2__ | ||||||
|  | #include <citycrc.h> | ||||||
|  | #include <nmmintrin.h> | ||||||
|  | 
 | ||||||
|  | // Requires len >= 240.
 | ||||||
|  | static void CityHashCrc256Long(const char* s, size_t len, uint32 seed, uint64* result) { | ||||||
|  |     uint64 a = Fetch64(s + 56) + k0; | ||||||
|  |     uint64 b = Fetch64(s + 96) + k0; | ||||||
|  |     uint64 c = result[0] = HashLen16(b, len); | ||||||
|  |     uint64 d = result[1] = Fetch64(s + 120) * k0 + len; | ||||||
|  |     uint64 e = Fetch64(s + 184) + seed; | ||||||
|  |     uint64 f = 0; | ||||||
|  |     uint64 g = 0; | ||||||
|  |     uint64 h = c + d; | ||||||
|  |     uint64 x = seed; | ||||||
|  |     uint64 y = 0; | ||||||
|  |     uint64 z = 0; | ||||||
|  | 
 | ||||||
|  |     // 240 bytes of input per iter.
 | ||||||
|  |     size_t iters = len / 240; | ||||||
|  |     len -= iters * 240; | ||||||
|  |     do { | ||||||
|  | #undef CHUNK | ||||||
|  | #define CHUNK(r)                                                                                   \ | ||||||
|  |     PERMUTE3(x, z, y);                                                                             \ | ||||||
|  |     b += Fetch64(s);                                                                               \ | ||||||
|  |     c += Fetch64(s + 8);                                                                           \ | ||||||
|  |     d += Fetch64(s + 16);                                                                          \ | ||||||
|  |     e += Fetch64(s + 24);                                                                          \ | ||||||
|  |     f += Fetch64(s + 32);                                                                          \ | ||||||
|  |     a += b;                                                                                        \ | ||||||
|  |     h += f;                                                                                        \ | ||||||
|  |     b += c;                                                                                        \ | ||||||
|  |     f += d;                                                                                        \ | ||||||
|  |     g += e;                                                                                        \ | ||||||
|  |     e += z;                                                                                        \ | ||||||
|  |     g += x;                                                                                        \ | ||||||
|  |     z = _mm_crc32_u64(z, b + g);                                                                   \ | ||||||
|  |     y = _mm_crc32_u64(y, e + h);                                                                   \ | ||||||
|  |     x = _mm_crc32_u64(x, f + a);                                                                   \ | ||||||
|  |     e = Rotate(e, r);                                                                              \ | ||||||
|  |     c += e;                                                                                        \ | ||||||
|  |     s += 40 | ||||||
|  | 
 | ||||||
|  |         CHUNK(0); | ||||||
|  |         PERMUTE3(a, h, c); | ||||||
|  |         CHUNK(33); | ||||||
|  |         PERMUTE3(a, h, f); | ||||||
|  |         CHUNK(0); | ||||||
|  |         PERMUTE3(b, h, f); | ||||||
|  |         CHUNK(42); | ||||||
|  |         PERMUTE3(b, h, d); | ||||||
|  |         CHUNK(0); | ||||||
|  |         PERMUTE3(b, h, e); | ||||||
|  |         CHUNK(33); | ||||||
|  |         PERMUTE3(a, h, e); | ||||||
|  |     } while (--iters > 0); | ||||||
|  | 
 | ||||||
|  |     while (len >= 40) { | ||||||
|  |         CHUNK(29); | ||||||
|  |         e ^= Rotate(a, 20); | ||||||
|  |         h += Rotate(b, 30); | ||||||
|  |         g ^= Rotate(c, 40); | ||||||
|  |         f += Rotate(d, 34); | ||||||
|  |         PERMUTE3(c, h, g); | ||||||
|  |         len -= 40; | ||||||
|  |     } | ||||||
|  |     if (len > 0) { | ||||||
|  |         s = s + len - 40; | ||||||
|  |         CHUNK(33); | ||||||
|  |         e ^= Rotate(a, 43); | ||||||
|  |         h += Rotate(b, 42); | ||||||
|  |         g ^= Rotate(c, 41); | ||||||
|  |         f += Rotate(d, 40); | ||||||
|  |     } | ||||||
|  |     result[0] ^= h; | ||||||
|  |     result[1] ^= g; | ||||||
|  |     g += h; | ||||||
|  |     a = HashLen16(a, g + z); | ||||||
|  |     x += y << 32; | ||||||
|  |     b += x; | ||||||
|  |     c = HashLen16(c, z) + h; | ||||||
|  |     d = HashLen16(d, e + result[0]); | ||||||
|  |     g += e; | ||||||
|  |     h += HashLen16(x, f); | ||||||
|  |     e = HashLen16(a, d) + g; | ||||||
|  |     z = HashLen16(b, c) + a; | ||||||
|  |     y = HashLen16(g, h) + c; | ||||||
|  |     result[0] = e + z + y + x; | ||||||
|  |     a = ShiftMix((a + y) * k0) * k0 + b; | ||||||
|  |     result[1] += a + result[0]; | ||||||
|  |     a = ShiftMix(a * k0) * k0 + c; | ||||||
|  |     result[2] = a + result[1]; | ||||||
|  |     a = ShiftMix((a + e) * k0) * k0; | ||||||
|  |     result[3] = a + result[2]; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | // Requires len < 240.
 | ||||||
|  | static void CityHashCrc256Short(const char* s, size_t len, uint64* result) { | ||||||
|  |     char buf[240]; | ||||||
|  |     memcpy(buf, s, len); | ||||||
|  |     memset(buf + len, 0, 240 - len); | ||||||
|  |     CityHashCrc256Long(buf, 240, ~static_cast<uint32>(len), result); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void CityHashCrc256(const char* s, size_t len, uint64* result) { | ||||||
|  |     if (LIKELY(len >= 240)) { | ||||||
|  |         CityHashCrc256Long(s, len, 0, result); | ||||||
|  |     } else { | ||||||
|  |         CityHashCrc256Short(s, len, result); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | uint128 CityHashCrc128WithSeed(const char* s, size_t len, uint128 seed) { | ||||||
|  |     if (len <= 900) { | ||||||
|  |         return CityHash128WithSeed(s, len, seed); | ||||||
|  |     } else { | ||||||
|  |         uint64 result[4]; | ||||||
|  |         CityHashCrc256(s, len, result); | ||||||
|  |         uint64 u = Uint128High64(seed) + result[0]; | ||||||
|  |         uint64 v = Uint128Low64(seed) + result[1]; | ||||||
|  |         return uint128(HashLen16(u, v + result[2]), HashLen16(Rotate(v, 32), u * k0 + result[3])); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | uint128 CityHashCrc128(const char* s, size_t len) { | ||||||
|  |     if (len <= 900) { | ||||||
|  |         return CityHash128(s, len); | ||||||
|  |     } else { | ||||||
|  |         uint64 result[4]; | ||||||
|  |         CityHashCrc256(s, len, result); | ||||||
|  |         return uint128(result[2], result[3]); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | #endif | ||||||
							
								
								
									
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								src/common/cityhash.h
									
										
									
									
									
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								src/common/cityhash.h
									
										
									
									
									
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							|  | @ -0,0 +1,112 @@ | ||||||
|  | // Copyright (c) 2011 Google, Inc.
 | ||||||
|  | //
 | ||||||
|  | // Permission is hereby granted, free of charge, to any person obtaining a copy
 | ||||||
|  | // of this software and associated documentation files (the "Software"), to deal
 | ||||||
|  | // in the Software without restriction, including without limitation the rights
 | ||||||
|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | ||||||
|  | // copies of the Software, and to permit persons to whom the Software is
 | ||||||
|  | // furnished to do so, subject to the following conditions:
 | ||||||
|  | //
 | ||||||
|  | // The above copyright notice and this permission notice shall be included in
 | ||||||
|  | // all copies or substantial portions of the Software.
 | ||||||
|  | //
 | ||||||
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | ||||||
|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | ||||||
|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | ||||||
|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | ||||||
|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | ||||||
|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | ||||||
|  | // THE SOFTWARE.
 | ||||||
|  | //
 | ||||||
|  | // CityHash, by Geoff Pike and Jyrki Alakuijala
 | ||||||
|  | //
 | ||||||
|  | // http://code.google.com/p/cityhash/
 | ||||||
|  | //
 | ||||||
|  | // This file provides a few functions for hashing strings.  All of them are
 | ||||||
|  | // high-quality functions in the sense that they pass standard tests such
 | ||||||
|  | // as Austin Appleby's SMHasher.  They are also fast.
 | ||||||
|  | //
 | ||||||
|  | // For 64-bit x86 code, on short strings, we don't know of anything faster than
 | ||||||
|  | // CityHash64 that is of comparable quality.  We believe our nearest competitor
 | ||||||
|  | // is Murmur3.  For 64-bit x86 code, CityHash64 is an excellent choice for hash
 | ||||||
|  | // tables and most other hashing (excluding cryptography).
 | ||||||
|  | //
 | ||||||
|  | // For 64-bit x86 code, on long strings, the picture is more complicated.
 | ||||||
|  | // On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc.,
 | ||||||
|  | // CityHashCrc128 appears to be faster than all competitors of comparable
 | ||||||
|  | // quality.  CityHash128 is also good but not quite as fast.  We believe our
 | ||||||
|  | // nearest competitor is Bob Jenkins' Spooky.  We don't have great data for
 | ||||||
|  | // other 64-bit CPUs, but for long strings we know that Spooky is slightly
 | ||||||
|  | // faster than CityHash on some relatively recent AMD x86-64 CPUs, for example.
 | ||||||
|  | // Note that CityHashCrc128 is declared in citycrc.h.
 | ||||||
|  | //
 | ||||||
|  | // For 32-bit x86 code, we don't know of anything faster than CityHash32 that
 | ||||||
|  | // is of comparable quality.  We believe our nearest competitor is Murmur3A.
 | ||||||
|  | // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
 | ||||||
|  | //
 | ||||||
|  | // Functions in the CityHash family are not suitable for cryptography.
 | ||||||
|  | //
 | ||||||
|  | // Please see CityHash's README file for more details on our performance
 | ||||||
|  | // measurements and so on.
 | ||||||
|  | //
 | ||||||
|  | // WARNING: This code has been only lightly tested on big-endian platforms!
 | ||||||
|  | // It is known to work well on little-endian platforms that have a small penalty
 | ||||||
|  | // for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
 | ||||||
|  | // It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
 | ||||||
|  | // bug reports are welcome.
 | ||||||
|  | //
 | ||||||
|  | // By the way, for some hash functions, given strings a and b, the hash
 | ||||||
|  | // of a+b is easily derived from the hashes of a and b.  This property
 | ||||||
|  | // doesn't hold for any hash functions in this file.
 | ||||||
|  | 
 | ||||||
|  | #ifndef CITY_HASH_H_ | ||||||
|  | #define CITY_HASH_H_ | ||||||
|  | 
 | ||||||
|  | #include <stdlib.h>  // for size_t. | ||||||
|  | #include <stdint.h> | ||||||
|  | #include <utility> | ||||||
|  | 
 | ||||||
|  | typedef uint8_t uint8; | ||||||
|  | typedef uint32_t uint32; | ||||||
|  | typedef uint64_t uint64; | ||||||
|  | typedef std::pair<uint64, uint64> uint128; | ||||||
|  | 
 | ||||||
|  | inline uint64 Uint128Low64(const uint128& x) { return x.first; } | ||||||
|  | inline uint64 Uint128High64(const uint128& x) { return x.second; } | ||||||
|  | 
 | ||||||
|  | // Hash function for a byte array.
 | ||||||
|  | uint64 CityHash64(const char *buf, size_t len); | ||||||
|  | 
 | ||||||
|  | // Hash function for a byte array.  For convenience, a 64-bit seed is also
 | ||||||
|  | // hashed into the result.
 | ||||||
|  | uint64 CityHash64WithSeed(const char *buf, size_t len, uint64 seed); | ||||||
|  | 
 | ||||||
|  | // Hash function for a byte array.  For convenience, two seeds are also
 | ||||||
|  | // hashed into the result.
 | ||||||
|  | uint64 CityHash64WithSeeds(const char *buf, size_t len, | ||||||
|  |                            uint64 seed0, uint64 seed1); | ||||||
|  | 
 | ||||||
|  | // Hash function for a byte array.
 | ||||||
|  | uint128 CityHash128(const char *s, size_t len); | ||||||
|  | 
 | ||||||
|  | // Hash function for a byte array.  For convenience, a 128-bit seed is also
 | ||||||
|  | // hashed into the result.
 | ||||||
|  | uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed); | ||||||
|  | 
 | ||||||
|  | // Hash function for a byte array.  Most useful in 32-bit binaries.
 | ||||||
|  | uint32 CityHash32(const char *buf, size_t len); | ||||||
|  | 
 | ||||||
|  | // Hash 128 input bits down to 64 bits of output.
 | ||||||
|  | // This is intended to be a reasonably good hash function.
 | ||||||
|  | inline uint64 Hash128to64(const uint128& x) { | ||||||
|  |   // Murmur-inspired hashing.
 | ||||||
|  |   const uint64 kMul = 0x9ddfea08eb382d69ULL; | ||||||
|  |   uint64 a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul; | ||||||
|  |   a ^= (a >> 47); | ||||||
|  |   uint64 b = (Uint128High64(x) ^ a) * kMul; | ||||||
|  |   b ^= (b >> 47); | ||||||
|  |   b *= kMul; | ||||||
|  |   return b; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | #endif  // CITY_HASH_H_
 | ||||||
|  | @ -1,141 +0,0 @@ | ||||||
| // Copyright 2015 Citra Emulator Project
 |  | ||||||
| // Licensed under GPLv2 or any later version
 |  | ||||||
| // Refer to the license.txt file included.
 |  | ||||||
| 
 |  | ||||||
| #if defined(_MSC_VER) |  | ||||||
| #include <stdlib.h> |  | ||||||
| #endif |  | ||||||
| #include "common/common_funcs.h" |  | ||||||
| #include "common/common_types.h" |  | ||||||
| #include "common/hash.h" |  | ||||||
| 
 |  | ||||||
| namespace Common { |  | ||||||
| 
 |  | ||||||
| // MurmurHash3 was written by Austin Appleby, and is placed in the public
 |  | ||||||
| // domain. The author hereby disclaims copyright to this source code.
 |  | ||||||
| 
 |  | ||||||
| // Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
 |  | ||||||
| // the conversion here
 |  | ||||||
| static FORCE_INLINE u64 getblock64(const u64* p, size_t i) { |  | ||||||
|     return p[i]; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // Finalization mix - force all bits of a hash block to avalanche
 |  | ||||||
| static FORCE_INLINE u64 fmix64(u64 k) { |  | ||||||
|     k ^= k >> 33; |  | ||||||
|     k *= 0xff51afd7ed558ccdllu; |  | ||||||
|     k ^= k >> 33; |  | ||||||
|     k *= 0xc4ceb9fe1a85ec53llu; |  | ||||||
|     k ^= k >> 33; |  | ||||||
| 
 |  | ||||||
|     return k; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| // This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
 |  | ||||||
| // platforms (MurmurHash3_x64_128). It was taken from:
 |  | ||||||
| // https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
 |  | ||||||
| void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) { |  | ||||||
|     const u8* data = (const u8*)key; |  | ||||||
|     const size_t nblocks = len / 16; |  | ||||||
| 
 |  | ||||||
|     u64 h1 = seed; |  | ||||||
|     u64 h2 = seed; |  | ||||||
| 
 |  | ||||||
|     const u64 c1 = 0x87c37b91114253d5llu; |  | ||||||
|     const u64 c2 = 0x4cf5ad432745937fllu; |  | ||||||
| 
 |  | ||||||
|     // Body
 |  | ||||||
| 
 |  | ||||||
|     const u64* blocks = (const u64*)(data); |  | ||||||
| 
 |  | ||||||
|     for (size_t i = 0; i < nblocks; i++) { |  | ||||||
|         u64 k1 = getblock64(blocks, i * 2 + 0); |  | ||||||
|         u64 k2 = getblock64(blocks, i * 2 + 1); |  | ||||||
| 
 |  | ||||||
|         k1 *= c1; |  | ||||||
|         k1 = _rotl64(k1, 31); |  | ||||||
|         k1 *= c2; |  | ||||||
|         h1 ^= k1; |  | ||||||
| 
 |  | ||||||
|         h1 = _rotl64(h1, 27); |  | ||||||
|         h1 += h2; |  | ||||||
|         h1 = h1 * 5 + 0x52dce729; |  | ||||||
| 
 |  | ||||||
|         k2 *= c2; |  | ||||||
|         k2 = _rotl64(k2, 33); |  | ||||||
|         k2 *= c1; |  | ||||||
|         h2 ^= k2; |  | ||||||
| 
 |  | ||||||
|         h2 = _rotl64(h2, 31); |  | ||||||
|         h2 += h1; |  | ||||||
|         h2 = h2 * 5 + 0x38495ab5; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     // Tail
 |  | ||||||
| 
 |  | ||||||
|     const u8* tail = (const u8*)(data + nblocks * 16); |  | ||||||
| 
 |  | ||||||
|     u64 k1 = 0; |  | ||||||
|     u64 k2 = 0; |  | ||||||
| 
 |  | ||||||
|     switch (len & 15) { |  | ||||||
|     case 15: |  | ||||||
|         k2 ^= ((u64)tail[14]) << 48; |  | ||||||
|     case 14: |  | ||||||
|         k2 ^= ((u64)tail[13]) << 40; |  | ||||||
|     case 13: |  | ||||||
|         k2 ^= ((u64)tail[12]) << 32; |  | ||||||
|     case 12: |  | ||||||
|         k2 ^= ((u64)tail[11]) << 24; |  | ||||||
|     case 11: |  | ||||||
|         k2 ^= ((u64)tail[10]) << 16; |  | ||||||
|     case 10: |  | ||||||
|         k2 ^= ((u64)tail[9]) << 8; |  | ||||||
|     case 9: |  | ||||||
|         k2 ^= ((u64)tail[8]) << 0; |  | ||||||
|         k2 *= c2; |  | ||||||
|         k2 = _rotl64(k2, 33); |  | ||||||
|         k2 *= c1; |  | ||||||
|         h2 ^= k2; |  | ||||||
| 
 |  | ||||||
|     case 8: |  | ||||||
|         k1 ^= ((u64)tail[7]) << 56; |  | ||||||
|     case 7: |  | ||||||
|         k1 ^= ((u64)tail[6]) << 48; |  | ||||||
|     case 6: |  | ||||||
|         k1 ^= ((u64)tail[5]) << 40; |  | ||||||
|     case 5: |  | ||||||
|         k1 ^= ((u64)tail[4]) << 32; |  | ||||||
|     case 4: |  | ||||||
|         k1 ^= ((u64)tail[3]) << 24; |  | ||||||
|     case 3: |  | ||||||
|         k1 ^= ((u64)tail[2]) << 16; |  | ||||||
|     case 2: |  | ||||||
|         k1 ^= ((u64)tail[1]) << 8; |  | ||||||
|     case 1: |  | ||||||
|         k1 ^= ((u64)tail[0]) << 0; |  | ||||||
|         k1 *= c1; |  | ||||||
|         k1 = _rotl64(k1, 31); |  | ||||||
|         k1 *= c2; |  | ||||||
|         h1 ^= k1; |  | ||||||
|     }; |  | ||||||
| 
 |  | ||||||
|     // Finalization
 |  | ||||||
| 
 |  | ||||||
|     h1 ^= len; |  | ||||||
|     h2 ^= len; |  | ||||||
| 
 |  | ||||||
|     h1 += h2; |  | ||||||
|     h2 += h1; |  | ||||||
| 
 |  | ||||||
|     h1 = fmix64(h1); |  | ||||||
|     h2 = fmix64(h2); |  | ||||||
| 
 |  | ||||||
|     h1 += h2; |  | ||||||
|     h2 += h1; |  | ||||||
| 
 |  | ||||||
|     ((u64*)out)[0] = h1; |  | ||||||
|     ((u64*)out)[1] = h2; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| } // namespace Common
 |  | ||||||
|  | @ -5,12 +5,11 @@ | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
| #include <cstddef> | #include <cstddef> | ||||||
|  | #include "common/cityhash.h" | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
| 
 | 
 | ||||||
| namespace Common { | namespace Common { | ||||||
| 
 | 
 | ||||||
| void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out); |  | ||||||
| 
 |  | ||||||
| /**
 | /**
 | ||||||
|  * Computes a 64-bit hash over the specified block of data |  * Computes a 64-bit hash over the specified block of data | ||||||
|  * @param data Block of data to compute hash over |  * @param data Block of data to compute hash over | ||||||
|  | @ -18,9 +17,7 @@ void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out); | ||||||
|  * @returns 64-bit hash value that was computed over the data block |  * @returns 64-bit hash value that was computed over the data block | ||||||
|  */ |  */ | ||||||
| static inline u64 ComputeHash64(const void* data, size_t len) { | static inline u64 ComputeHash64(const void* data, size_t len) { | ||||||
|     u64 res[2]; |     return CityHash64(static_cast<const char*>(data), len); | ||||||
|     MurmurHash3_128(data, len, 0, res); |  | ||||||
|     return res[0]; |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| } // namespace Common
 | } // namespace Common
 | ||||||
|  |  | ||||||
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