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	Merge pull request #4431 from wwylele/no-v2p
Memory: remove VirtualToPhysicalAddress
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						7f727177bf
					
				
					 4 changed files with 40 additions and 66 deletions
				
			
		|  | @ -468,8 +468,7 @@ void ARMul_State::WriteCP15Register(u32 value, u32 crn, u32 opcode_1, u32 crm, u | ||||||
|             if (crm == 0 && opcode_2 == 4) { |             if (crm == 0 && opcode_2 == 4) { | ||||||
|                 CP15[CP15_WAIT_FOR_INTERRUPT] = value; |                 CP15[CP15_WAIT_FOR_INTERRUPT] = value; | ||||||
|             } else if (crm == 4 && opcode_2 == 0) { |             } else if (crm == 4 && opcode_2 == 0) { | ||||||
|                 // NOTE: Not entirely accurate. This should do permission checks.
 |                 LOG_ERROR(Core_ARM11, "Unimplemented virtual to physical address"); | ||||||
|                 CP15[CP15_PHYS_ADDRESS] = Memory::VirtualToPhysicalAddress(value); |  | ||||||
|             } else if (crm == 5) { |             } else if (crm == 5) { | ||||||
|                 if (opcode_2 == 0) |                 if (opcode_2 == 0) | ||||||
|                     CP15[CP15_INVALIDATE_INSTR_CACHE] = value; |                     CP15[CP15_INVALIDATE_INSTR_CACHE] = value; | ||||||
|  |  | ||||||
|  | @ -56,6 +56,29 @@ constexpr u32 MaxGSPThreads = 4; | ||||||
| /// Thread ids currently in use by the sessions connected to the GSPGPU service.
 | /// Thread ids currently in use by the sessions connected to the GSPGPU service.
 | ||||||
| static std::array<bool, MaxGSPThreads> used_thread_ids = {false, false, false, false}; | static std::array<bool, MaxGSPThreads> used_thread_ids = {false, false, false, false}; | ||||||
| 
 | 
 | ||||||
|  | static PAddr VirtualToPhysicalAddress(VAddr addr) { | ||||||
|  |     if (addr == 0) { | ||||||
|  |         return 0; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // Note: the region end check is inclusive because the game can pass in an address that
 | ||||||
|  |     // represents an open right boundary
 | ||||||
|  |     if (addr >= Memory::VRAM_VADDR && addr <= Memory::VRAM_VADDR_END) { | ||||||
|  |         return addr - Memory::VRAM_VADDR + Memory::VRAM_PADDR; | ||||||
|  |     } | ||||||
|  |     if (addr >= Memory::LINEAR_HEAP_VADDR && addr <= Memory::LINEAR_HEAP_VADDR_END) { | ||||||
|  |         return addr - Memory::LINEAR_HEAP_VADDR + Memory::FCRAM_PADDR; | ||||||
|  |     } | ||||||
|  |     if (addr >= Memory::NEW_LINEAR_HEAP_VADDR && addr <= Memory::NEW_LINEAR_HEAP_VADDR_END) { | ||||||
|  |         return addr - Memory::NEW_LINEAR_HEAP_VADDR + Memory::FCRAM_PADDR; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x{:08X}", addr); | ||||||
|  |     // To help with debugging, set bit on address so that it's obviously invalid.
 | ||||||
|  |     // TODO: find the correct way to handle this error
 | ||||||
|  |     return addr | 0x80000000; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| static u32 GetUnusedThreadId() { | static u32 GetUnusedThreadId() { | ||||||
|     for (u32 id = 0; id < MaxGSPThreads; ++id) { |     for (u32 id = 0; id < MaxGSPThreads; ++id) { | ||||||
|         if (!used_thread_ids[id]) |         if (!used_thread_ids[id]) | ||||||
|  | @ -258,8 +281,8 @@ void GSP_GPU::ReadHWRegs(Kernel::HLERequestContext& ctx) { | ||||||
| 
 | 
 | ||||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||||
|     u32 base_address = 0x400000; |     u32 base_address = 0x400000; | ||||||
|     PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left); |     PAddr phys_address_left = VirtualToPhysicalAddress(info.address_left); | ||||||
|     PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right); |     PAddr phys_address_right = VirtualToPhysicalAddress(info.address_right); | ||||||
|     if (info.active_fb == 0) { |     if (info.active_fb == 0) { | ||||||
|         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( |         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||||
|                                                 framebuffer_config[screen_id].address_left1)), |                                                 framebuffer_config[screen_id].address_left1)), | ||||||
|  | @ -495,7 +518,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.address) >> 3); |                          VirtualToPhysicalAddress(params.address) >> 3); | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), | ||||||
|                          params.size); |                          params.size); | ||||||
| 
 | 
 | ||||||
|  | @ -515,9 +538,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
| 
 | 
 | ||||||
|         if (params.start1 != 0) { |         if (params.start1 != 0) { | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), | ||||||
|                              Memory::VirtualToPhysicalAddress(params.start1) >> 3); |                              VirtualToPhysicalAddress(params.start1) >> 3); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), | ||||||
|                              Memory::VirtualToPhysicalAddress(params.end1) >> 3); |                              VirtualToPhysicalAddress(params.end1) >> 3); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), | ||||||
|                              params.value1); |                              params.value1); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), | ||||||
|  | @ -526,9 +549,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
| 
 | 
 | ||||||
|         if (params.start2 != 0) { |         if (params.start2 != 0) { | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), | ||||||
|                              Memory::VirtualToPhysicalAddress(params.start2) >> 3); |                              VirtualToPhysicalAddress(params.start2) >> 3); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), | ||||||
|                              Memory::VirtualToPhysicalAddress(params.end2) >> 3); |                              VirtualToPhysicalAddress(params.end2) >> 3); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), | ||||||
|                              params.value2); |                              params.value2); | ||||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), |             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), | ||||||
|  | @ -540,9 +563,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
|     case CommandId::SET_DISPLAY_TRANSFER: { |     case CommandId::SET_DISPLAY_TRANSFER: { | ||||||
|         auto& params = command.display_transfer; |         auto& params = command.display_transfer; | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); |                          VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); |                          VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), | ||||||
|                          params.in_buffer_size); |                          params.in_buffer_size); | ||||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), |         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), | ||||||
|  | @ -556,9 +579,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||||
|     case CommandId::SET_TEXTURE_COPY: { |     case CommandId::SET_TEXTURE_COPY: { | ||||||
|         auto& params = command.texture_copy; |         auto& params = command.texture_copy; | ||||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address), |         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); |                          VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address), |         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address), | ||||||
|                          Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); |                          VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size), |         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size), | ||||||
|                          params.size); |                          params.size); | ||||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size), |         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size), | ||||||
|  |  | ||||||
|  | @ -426,7 +426,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) { | ||||||
| 
 | 
 | ||||||
|     VAddr end = start + size; |     VAddr end = start + size; | ||||||
| 
 | 
 | ||||||
|     auto CheckRegion = [&](VAddr region_start, VAddr region_end) { |     auto CheckRegion = [&](VAddr region_start, VAddr region_end, PAddr paddr_region_start) { | ||||||
|         if (start >= region_end || end <= region_start) { |         if (start >= region_end || end <= region_start) { | ||||||
|             // No overlap with region
 |             // No overlap with region
 | ||||||
|             return; |             return; | ||||||
|  | @ -434,10 +434,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) { | ||||||
| 
 | 
 | ||||||
|         VAddr overlap_start = std::max(start, region_start); |         VAddr overlap_start = std::max(start, region_start); | ||||||
|         VAddr overlap_end = std::min(end, region_end); |         VAddr overlap_end = std::min(end, region_end); | ||||||
| 
 |         PAddr physical_start = paddr_region_start + (overlap_start - region_start); | ||||||
|         auto maybe_paddr = TryVirtualToPhysicalAddress(overlap_start); |  | ||||||
|         ASSERT(maybe_paddr); |  | ||||||
|         PAddr physical_start = *maybe_paddr; |  | ||||||
|         u32 overlap_size = overlap_end - overlap_start; |         u32 overlap_size = overlap_end - overlap_start; | ||||||
| 
 | 
 | ||||||
|         auto* rasterizer = VideoCore::g_renderer->Rasterizer(); |         auto* rasterizer = VideoCore::g_renderer->Rasterizer(); | ||||||
|  | @ -454,9 +451,9 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) { | ||||||
|         } |         } | ||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END); |     CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END, FCRAM_PADDR); | ||||||
|     CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END); |     CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END, FCRAM_PADDR); | ||||||
|     CheckRegion(VRAM_VADDR, VRAM_VADDR_END); |     CheckRegion(VRAM_VADDR, VRAM_VADDR_END, VRAM_PADDR); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| u8 Read8(const VAddr addr) { | u8 Read8(const VAddr addr) { | ||||||
|  | @ -798,36 +795,6 @@ void WriteMMIO<u64>(MMIORegionPointer mmio_handler, VAddr addr, const u64 data) | ||||||
|     mmio_handler->Write64(addr, data); |     mmio_handler->Write64(addr, data); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| std::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) { |  | ||||||
|     if (addr == 0) { |  | ||||||
|         return 0; |  | ||||||
|     } else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) { |  | ||||||
|         return addr - VRAM_VADDR + VRAM_PADDR; |  | ||||||
|     } else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) { |  | ||||||
|         return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR; |  | ||||||
|     } else if (addr >= NEW_LINEAR_HEAP_VADDR && addr < NEW_LINEAR_HEAP_VADDR_END) { |  | ||||||
|         return addr - NEW_LINEAR_HEAP_VADDR + FCRAM_PADDR; |  | ||||||
|     } else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) { |  | ||||||
|         return addr - DSP_RAM_VADDR + DSP_RAM_PADDR; |  | ||||||
|     } else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) { |  | ||||||
|         return addr - IO_AREA_VADDR + IO_AREA_PADDR; |  | ||||||
|     } else if (addr >= N3DS_EXTRA_RAM_VADDR && addr < N3DS_EXTRA_RAM_VADDR_END) { |  | ||||||
|         return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     return {}; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| PAddr VirtualToPhysicalAddress(const VAddr addr) { |  | ||||||
|     auto paddr = TryVirtualToPhysicalAddress(addr); |  | ||||||
|     if (!paddr) { |  | ||||||
|         LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x{:08X}", addr); |  | ||||||
|         // To help with debugging, set bit on address so that it's obviously invalid.
 |  | ||||||
|         return addr | 0x80000000; |  | ||||||
|     } |  | ||||||
|     return *paddr; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| u32 GetFCRAMOffset(u8* pointer) { | u32 GetFCRAMOffset(u8* pointer) { | ||||||
|     ASSERT(pointer >= fcram.data() && pointer < fcram.data() + fcram.size()); |     ASSERT(pointer >= fcram.data() && pointer < fcram.data() + fcram.size()); | ||||||
|     return pointer - fcram.data(); |     return pointer - fcram.data(); | ||||||
|  |  | ||||||
|  | @ -6,7 +6,6 @@ | ||||||
| 
 | 
 | ||||||
| #include <array> | #include <array> | ||||||
| #include <cstddef> | #include <cstddef> | ||||||
| #include <optional> |  | ||||||
| #include <string> | #include <string> | ||||||
| #include <vector> | #include <vector> | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
|  | @ -214,20 +213,6 @@ u8* GetPointer(VAddr vaddr); | ||||||
| 
 | 
 | ||||||
| std::string ReadCString(VAddr vaddr, std::size_t max_length); | std::string ReadCString(VAddr vaddr, std::size_t max_length); | ||||||
| 
 | 
 | ||||||
| /**
 |  | ||||||
|  * Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical |  | ||||||
|  * address. This should be used by services to translate addresses for use by the hardware. |  | ||||||
|  */ |  | ||||||
| std::optional<PAddr> TryVirtualToPhysicalAddress(VAddr addr); |  | ||||||
| 
 |  | ||||||
| /**
 |  | ||||||
|  * Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical |  | ||||||
|  * address. This should be used by services to translate addresses for use by the hardware. |  | ||||||
|  * |  | ||||||
|  * @deprecated Use TryVirtualToPhysicalAddress(), which reports failure. |  | ||||||
|  */ |  | ||||||
| PAddr VirtualToPhysicalAddress(VAddr addr); |  | ||||||
| 
 |  | ||||||
| /**
 | /**
 | ||||||
|  * Gets a pointer to the memory region beginning at the specified physical address. |  * Gets a pointer to the memory region beginning at the specified physical address. | ||||||
|  */ |  */ | ||||||
|  |  | ||||||
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