mirror of
				https://github.com/PabloMK7/citra.git
				synced 2025-10-30 21:30:04 +00:00 
			
		
		
		
	Merge pull request #4431 from wwylele/no-v2p
Memory: remove VirtualToPhysicalAddress
This commit is contained in:
		
						commit
						7f727177bf
					
				
					 4 changed files with 40 additions and 66 deletions
				
			
		|  | @ -468,8 +468,7 @@ void ARMul_State::WriteCP15Register(u32 value, u32 crn, u32 opcode_1, u32 crm, u | |||
|             if (crm == 0 && opcode_2 == 4) { | ||||
|                 CP15[CP15_WAIT_FOR_INTERRUPT] = value; | ||||
|             } else if (crm == 4 && opcode_2 == 0) { | ||||
|                 // NOTE: Not entirely accurate. This should do permission checks.
 | ||||
|                 CP15[CP15_PHYS_ADDRESS] = Memory::VirtualToPhysicalAddress(value); | ||||
|                 LOG_ERROR(Core_ARM11, "Unimplemented virtual to physical address"); | ||||
|             } else if (crm == 5) { | ||||
|                 if (opcode_2 == 0) | ||||
|                     CP15[CP15_INVALIDATE_INSTR_CACHE] = value; | ||||
|  |  | |||
|  | @ -56,6 +56,29 @@ constexpr u32 MaxGSPThreads = 4; | |||
| /// Thread ids currently in use by the sessions connected to the GSPGPU service.
 | ||||
| static std::array<bool, MaxGSPThreads> used_thread_ids = {false, false, false, false}; | ||||
| 
 | ||||
| static PAddr VirtualToPhysicalAddress(VAddr addr) { | ||||
|     if (addr == 0) { | ||||
|         return 0; | ||||
|     } | ||||
| 
 | ||||
|     // Note: the region end check is inclusive because the game can pass in an address that
 | ||||
|     // represents an open right boundary
 | ||||
|     if (addr >= Memory::VRAM_VADDR && addr <= Memory::VRAM_VADDR_END) { | ||||
|         return addr - Memory::VRAM_VADDR + Memory::VRAM_PADDR; | ||||
|     } | ||||
|     if (addr >= Memory::LINEAR_HEAP_VADDR && addr <= Memory::LINEAR_HEAP_VADDR_END) { | ||||
|         return addr - Memory::LINEAR_HEAP_VADDR + Memory::FCRAM_PADDR; | ||||
|     } | ||||
|     if (addr >= Memory::NEW_LINEAR_HEAP_VADDR && addr <= Memory::NEW_LINEAR_HEAP_VADDR_END) { | ||||
|         return addr - Memory::NEW_LINEAR_HEAP_VADDR + Memory::FCRAM_PADDR; | ||||
|     } | ||||
| 
 | ||||
|     LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x{:08X}", addr); | ||||
|     // To help with debugging, set bit on address so that it's obviously invalid.
 | ||||
|     // TODO: find the correct way to handle this error
 | ||||
|     return addr | 0x80000000; | ||||
| } | ||||
| 
 | ||||
| static u32 GetUnusedThreadId() { | ||||
|     for (u32 id = 0; id < MaxGSPThreads; ++id) { | ||||
|         if (!used_thread_ids[id]) | ||||
|  | @ -258,8 +281,8 @@ void GSP_GPU::ReadHWRegs(Kernel::HLERequestContext& ctx) { | |||
| 
 | ||||
| ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) { | ||||
|     u32 base_address = 0x400000; | ||||
|     PAddr phys_address_left = Memory::VirtualToPhysicalAddress(info.address_left); | ||||
|     PAddr phys_address_right = Memory::VirtualToPhysicalAddress(info.address_right); | ||||
|     PAddr phys_address_left = VirtualToPhysicalAddress(info.address_left); | ||||
|     PAddr phys_address_right = VirtualToPhysicalAddress(info.address_right); | ||||
|     if (info.active_fb == 0) { | ||||
|         WriteSingleHWReg(base_address + 4 * static_cast<u32>(GPU_REG_INDEX( | ||||
|                                                 framebuffer_config[screen_id].address_left1)), | ||||
|  | @ -495,7 +518,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|         } | ||||
| 
 | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.address)), | ||||
|                          Memory::VirtualToPhysicalAddress(params.address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(command_processor_config.size)), | ||||
|                          params.size); | ||||
| 
 | ||||
|  | @ -515,9 +538,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
| 
 | ||||
|         if (params.start1 != 0) { | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_start)), | ||||
|                              Memory::VirtualToPhysicalAddress(params.start1) >> 3); | ||||
|                              VirtualToPhysicalAddress(params.start1) >> 3); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].address_end)), | ||||
|                              Memory::VirtualToPhysicalAddress(params.end1) >> 3); | ||||
|                              VirtualToPhysicalAddress(params.end1) >> 3); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].value_32bit)), | ||||
|                              params.value1); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[0].control)), | ||||
|  | @ -526,9 +549,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
| 
 | ||||
|         if (params.start2 != 0) { | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_start)), | ||||
|                              Memory::VirtualToPhysicalAddress(params.start2) >> 3); | ||||
|                              VirtualToPhysicalAddress(params.start2) >> 3); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].address_end)), | ||||
|                              Memory::VirtualToPhysicalAddress(params.end2) >> 3); | ||||
|                              VirtualToPhysicalAddress(params.end2) >> 3); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].value_32bit)), | ||||
|                              params.value2); | ||||
|             WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(memory_fill_config[1].control)), | ||||
|  | @ -540,9 +563,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|     case CommandId::SET_DISPLAY_TRANSFER: { | ||||
|         auto& params = command.display_transfer; | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)), | ||||
|                          Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)), | ||||
|                          Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), | ||||
|                          params.in_buffer_size); | ||||
|         WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), | ||||
|  | @ -556,9 +579,9 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | |||
|     case CommandId::SET_TEXTURE_COPY: { | ||||
|         auto& params = command.texture_copy; | ||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address), | ||||
|                          Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.in_buffer_address) >> 3); | ||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address), | ||||
|                          Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|                          VirtualToPhysicalAddress(params.out_buffer_address) >> 3); | ||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size), | ||||
|                          params.size); | ||||
|         WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size), | ||||
|  |  | |||
|  | @ -426,7 +426,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) { | |||
| 
 | ||||
|     VAddr end = start + size; | ||||
| 
 | ||||
|     auto CheckRegion = [&](VAddr region_start, VAddr region_end) { | ||||
|     auto CheckRegion = [&](VAddr region_start, VAddr region_end, PAddr paddr_region_start) { | ||||
|         if (start >= region_end || end <= region_start) { | ||||
|             // No overlap with region
 | ||||
|             return; | ||||
|  | @ -434,10 +434,7 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) { | |||
| 
 | ||||
|         VAddr overlap_start = std::max(start, region_start); | ||||
|         VAddr overlap_end = std::min(end, region_end); | ||||
| 
 | ||||
|         auto maybe_paddr = TryVirtualToPhysicalAddress(overlap_start); | ||||
|         ASSERT(maybe_paddr); | ||||
|         PAddr physical_start = *maybe_paddr; | ||||
|         PAddr physical_start = paddr_region_start + (overlap_start - region_start); | ||||
|         u32 overlap_size = overlap_end - overlap_start; | ||||
| 
 | ||||
|         auto* rasterizer = VideoCore::g_renderer->Rasterizer(); | ||||
|  | @ -454,9 +451,9 @@ void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode) { | |||
|         } | ||||
|     }; | ||||
| 
 | ||||
|     CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END); | ||||
|     CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END); | ||||
|     CheckRegion(VRAM_VADDR, VRAM_VADDR_END); | ||||
|     CheckRegion(LINEAR_HEAP_VADDR, LINEAR_HEAP_VADDR_END, FCRAM_PADDR); | ||||
|     CheckRegion(NEW_LINEAR_HEAP_VADDR, NEW_LINEAR_HEAP_VADDR_END, FCRAM_PADDR); | ||||
|     CheckRegion(VRAM_VADDR, VRAM_VADDR_END, VRAM_PADDR); | ||||
| } | ||||
| 
 | ||||
| u8 Read8(const VAddr addr) { | ||||
|  | @ -798,36 +795,6 @@ void WriteMMIO<u64>(MMIORegionPointer mmio_handler, VAddr addr, const u64 data) | |||
|     mmio_handler->Write64(addr, data); | ||||
| } | ||||
| 
 | ||||
| std::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) { | ||||
|     if (addr == 0) { | ||||
|         return 0; | ||||
|     } else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) { | ||||
|         return addr - VRAM_VADDR + VRAM_PADDR; | ||||
|     } else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) { | ||||
|         return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR; | ||||
|     } else if (addr >= NEW_LINEAR_HEAP_VADDR && addr < NEW_LINEAR_HEAP_VADDR_END) { | ||||
|         return addr - NEW_LINEAR_HEAP_VADDR + FCRAM_PADDR; | ||||
|     } else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) { | ||||
|         return addr - DSP_RAM_VADDR + DSP_RAM_PADDR; | ||||
|     } else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) { | ||||
|         return addr - IO_AREA_VADDR + IO_AREA_PADDR; | ||||
|     } else if (addr >= N3DS_EXTRA_RAM_VADDR && addr < N3DS_EXTRA_RAM_VADDR_END) { | ||||
|         return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR; | ||||
|     } | ||||
| 
 | ||||
|     return {}; | ||||
| } | ||||
| 
 | ||||
| PAddr VirtualToPhysicalAddress(const VAddr addr) { | ||||
|     auto paddr = TryVirtualToPhysicalAddress(addr); | ||||
|     if (!paddr) { | ||||
|         LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x{:08X}", addr); | ||||
|         // To help with debugging, set bit on address so that it's obviously invalid.
 | ||||
|         return addr | 0x80000000; | ||||
|     } | ||||
|     return *paddr; | ||||
| } | ||||
| 
 | ||||
| u32 GetFCRAMOffset(u8* pointer) { | ||||
|     ASSERT(pointer >= fcram.data() && pointer < fcram.data() + fcram.size()); | ||||
|     return pointer - fcram.data(); | ||||
|  |  | |||
|  | @ -6,7 +6,6 @@ | |||
| 
 | ||||
| #include <array> | ||||
| #include <cstddef> | ||||
| #include <optional> | ||||
| #include <string> | ||||
| #include <vector> | ||||
| #include "common/common_types.h" | ||||
|  | @ -214,20 +213,6 @@ u8* GetPointer(VAddr vaddr); | |||
| 
 | ||||
| std::string ReadCString(VAddr vaddr, std::size_t max_length); | ||||
| 
 | ||||
| /**
 | ||||
|  * Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical | ||||
|  * address. This should be used by services to translate addresses for use by the hardware. | ||||
|  */ | ||||
| std::optional<PAddr> TryVirtualToPhysicalAddress(VAddr addr); | ||||
| 
 | ||||
| /**
 | ||||
|  * Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical | ||||
|  * address. This should be used by services to translate addresses for use by the hardware. | ||||
|  * | ||||
|  * @deprecated Use TryVirtualToPhysicalAddress(), which reports failure. | ||||
|  */ | ||||
| PAddr VirtualToPhysicalAddress(VAddr addr); | ||||
| 
 | ||||
| /**
 | ||||
|  * Gets a pointer to the memory region beginning at the specified physical address. | ||||
|  */ | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue