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	Remove duplicate work
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		|  | @ -170,13 +170,6 @@ void GMainWindow::BootGame(std::string filename) | |||
|     render_window->GetEmuThread().start(); | ||||
| 
 | ||||
|     render_window->show(); | ||||
| 
 | ||||
|     // Allow manually setting focus to the render widget if not using popout mode.
 | ||||
|     if (!ui.action_Popout_Window_Mode->isChecked()) { | ||||
|         render_window->setFocusPolicy(Qt::ClickFocus); | ||||
|         render_window->setFocus(); | ||||
|     } | ||||
| 
 | ||||
|     OnStartGame(); | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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