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	Thread: Implement priority boost for starved threads.
SVC: Return correct error code on invalid CreateThread processor ID. SVC: Assert when creating a thread with an invalid userland priority.
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					 5 changed files with 92 additions and 28 deletions
				
			
		|  | @ -40,6 +40,18 @@ struct ThreadQueueList { | ||||||
|         return -1; |         return -1; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     T get_first() { | ||||||
|  |         Queue *cur = first; | ||||||
|  |         while (cur != nullptr) { | ||||||
|  |             if (!cur->data.empty()) { | ||||||
|  |                 return cur->data.front(); | ||||||
|  |             } | ||||||
|  |             cur = cur->next_nonempty; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         return T(); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     T pop_first() { |     T pop_first() { | ||||||
|         Queue *cur = first; |         Queue *cur = first; | ||||||
|         while (cur != nullptr) { |         while (cur != nullptr) { | ||||||
|  | @ -79,6 +91,12 @@ struct ThreadQueueList { | ||||||
|         cur->data.push_back(thread_id); |         cur->data.push_back(thread_id); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     void move(const T& thread_id, Priority old_priority, Priority new_priority) { | ||||||
|  |         remove(old_priority, thread_id); | ||||||
|  |         prepare(new_priority); | ||||||
|  |         push_back(new_priority, thread_id); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     void remove(Priority priority, const T& thread_id) { |     void remove(Priority priority, const T& thread_id) { | ||||||
|         Queue *cur = &queues[priority]; |         Queue *cur = &queues[priority]; | ||||||
|         boost::remove_erase(cur->data, thread_id); |         boost::remove_erase(cur->data, thread_id); | ||||||
|  |  | ||||||
|  | @ -46,6 +46,13 @@ template<ResultCode func(u32*, u32, u32, u32, u32, u32)> void Wrap(){ | ||||||
|     FuncReturn(retval); |     FuncReturn(retval); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | template<ResultCode func(u32*, s32, u32, u32, u32, s32)> void Wrap() { | ||||||
|  |     u32 param_1 = 0; | ||||||
|  |     u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw; | ||||||
|  |     Core::g_app_core->SetReg(1, param_1); | ||||||
|  |     FuncReturn(retval); | ||||||
|  | } | ||||||
|  | 
 | ||||||
| template<ResultCode func(s32*, u32*, s32, bool, s64)> void Wrap() { | template<ResultCode func(s32*, u32*, s32, bool, s64)> void Wrap() { | ||||||
|     s32 param_1 = 0; |     s32 param_1 = 0; | ||||||
|     s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), |     s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2), | ||||||
|  |  | ||||||
|  | @ -140,6 +140,29 @@ void ArbitrateAllThreads(u32 address) { | ||||||
|     } |     } | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | /// Boost low priority threads (temporarily) that have been starved
 | ||||||
|  | static void PriorityBoostStarvedThreads() { | ||||||
|  |     u64 current_ticks = CoreTiming::GetTicks(); | ||||||
|  | 
 | ||||||
|  |     for (auto& thread : thread_list) { | ||||||
|  |         // TODO(bunnei): Threads that have been waiting to be scheduled for `boost_ticks` (or
 | ||||||
|  |         // longer) will have their priority temporarily adjusted to 1 higher than the highest
 | ||||||
|  |         // priority thread to prevent thread starvation. This general behavior has been verified
 | ||||||
|  |         // on hardware. However, this is almost certainly not perfect, and the real CTR OS scheduler
 | ||||||
|  |         // should probably be reversed to verify this.
 | ||||||
|  | 
 | ||||||
|  |         const u64 boost_timeout = 2000000;  // Boost threads that have been ready for > this long
 | ||||||
|  | 
 | ||||||
|  |         u64 delta = current_ticks - thread->last_running_ticks; | ||||||
|  | 
 | ||||||
|  |         if (thread->status == THREADSTATUS_READY && delta > boost_timeout && !thread->idle) { | ||||||
|  |             const s32 boost_priority = std::max(ready_queue.get_first()->current_priority - 1, 0); | ||||||
|  |             ready_queue.move(thread, thread->current_priority, boost_priority); | ||||||
|  |             thread->current_priority = boost_priority; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
| /** 
 | /** 
 | ||||||
|  * Switches the CPU's active thread context to that of the specified thread |  * Switches the CPU's active thread context to that of the specified thread | ||||||
|  * @param new_thread The thread to switch to |  * @param new_thread The thread to switch to | ||||||
|  | @ -151,6 +174,7 @@ static void SwitchContext(Thread* new_thread) { | ||||||
| 
 | 
 | ||||||
|     // Save context for previous thread
 |     // Save context for previous thread
 | ||||||
|     if (previous_thread) { |     if (previous_thread) { | ||||||
|  |         previous_thread->last_running_ticks = CoreTiming::GetTicks(); | ||||||
|         Core::g_app_core->SaveContext(previous_thread->context); |         Core::g_app_core->SaveContext(previous_thread->context); | ||||||
| 
 | 
 | ||||||
|         if (previous_thread->status == THREADSTATUS_RUNNING) { |         if (previous_thread->status == THREADSTATUS_RUNNING) { | ||||||
|  | @ -168,6 +192,9 @@ static void SwitchContext(Thread* new_thread) { | ||||||
|         ready_queue.remove(new_thread->current_priority, new_thread); |         ready_queue.remove(new_thread->current_priority, new_thread); | ||||||
|         new_thread->status = THREADSTATUS_RUNNING; |         new_thread->status = THREADSTATUS_RUNNING; | ||||||
| 
 | 
 | ||||||
|  |         // Restores thread to its nominal priority if it has been temporarily changed
 | ||||||
|  |         new_thread->current_priority = new_thread->nominal_priority; | ||||||
|  | 
 | ||||||
|         Core::g_app_core->LoadContext(new_thread->context); |         Core::g_app_core->LoadContext(new_thread->context); | ||||||
|     } else { |     } else { | ||||||
|         current_thread = nullptr; |         current_thread = nullptr; | ||||||
|  | @ -364,7 +391,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, | ||||||
|     thread->status = THREADSTATUS_DORMANT; |     thread->status = THREADSTATUS_DORMANT; | ||||||
|     thread->entry_point = entry_point; |     thread->entry_point = entry_point; | ||||||
|     thread->stack_top = stack_top; |     thread->stack_top = stack_top; | ||||||
|     thread->initial_priority = thread->current_priority = priority; |     thread->nominal_priority = thread->current_priority = priority; | ||||||
|  |     thread->last_running_ticks = CoreTiming::GetTicks(); | ||||||
|     thread->processor_id = processor_id; |     thread->processor_id = processor_id; | ||||||
|     thread->wait_set_output = false; |     thread->wait_set_output = false; | ||||||
|     thread->wait_all = false; |     thread->wait_all = false; | ||||||
|  | @ -400,18 +428,11 @@ static void ClampPriority(const Thread* thread, s32* priority) { | ||||||
| void Thread::SetPriority(s32 priority) { | void Thread::SetPriority(s32 priority) { | ||||||
|     ClampPriority(this, &priority); |     ClampPriority(this, &priority); | ||||||
| 
 | 
 | ||||||
|     if (current_priority == priority) { |  | ||||||
|         return; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     if (status == THREADSTATUS_READY) { |  | ||||||
|     // If thread was ready, adjust queues
 |     // If thread was ready, adjust queues
 | ||||||
|         ready_queue.remove(current_priority, this); |     if (status == THREADSTATUS_READY) | ||||||
|         ready_queue.prepare(priority); |         ready_queue.move(this, current_priority, priority); | ||||||
|         ready_queue.push_back(priority, this); |  | ||||||
|     } |  | ||||||
| 
 | 
 | ||||||
|     current_priority = priority; |     nominal_priority = current_priority = priority; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| SharedPtr<Thread> SetupIdleThread() { | SharedPtr<Thread> SetupIdleThread() { | ||||||
|  | @ -440,6 +461,9 @@ SharedPtr<Thread> SetupMainThread(u32 stack_size, u32 entry_point, s32 priority) | ||||||
| 
 | 
 | ||||||
| void Reschedule() { | void Reschedule() { | ||||||
|     Thread* prev = GetCurrentThread(); |     Thread* prev = GetCurrentThread(); | ||||||
|  | 
 | ||||||
|  |     PriorityBoostStarvedThreads(); | ||||||
|  | 
 | ||||||
|     Thread* next = PopNextReadyThread(); |     Thread* next = PopNextReadyThread(); | ||||||
|     HLE::g_reschedule = false; |     HLE::g_reschedule = false; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -17,16 +17,19 @@ | ||||||
| #include "core/hle/kernel/kernel.h" | #include "core/hle/kernel/kernel.h" | ||||||
| #include "core/hle/result.h" | #include "core/hle/result.h" | ||||||
| 
 | 
 | ||||||
| enum ThreadPriority { | enum ThreadPriority : s32{ | ||||||
|     THREADPRIO_HIGHEST      = 0x0,  ///< Highest thread priority
 |     THREADPRIO_HIGHEST          = 0,  ///< Highest thread priority
 | ||||||
|     THREADPRIO_DEFAULT      = 0x30, ///< Default thread priority for userland apps
 |     THREADPRIO_USERLAND_MAX     = 24, ///< Highest thread priority for userland apps
 | ||||||
|     THREADPRIO_LOWEST       = 0x3F, ///< Lowest thread priority
 |     THREADPRIO_DEFAULT          = 48, ///< Default thread priority for userland apps
 | ||||||
|  |     THREADPRIO_LOWEST           = 63, ///< Lowest thread priority
 | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| enum ThreadProcessorId { | enum ThreadProcessorId : s32 { | ||||||
|     THREADPROCESSORID_0     = 0xFFFFFFFE,   ///< Enables core appcode
 |     THREADPROCESSORID_DEFAULT   = -2, ///< Run thread on default core specified by exheader
 | ||||||
|     THREADPROCESSORID_1     = 0xFFFFFFFD,   ///< Enables core syscore
 |     THREADPROCESSORID_ALL       = -1, ///< Run thread on either core
 | ||||||
|     THREADPROCESSORID_ALL   = 0xFFFFFFFC,   ///< Enables both cores
 |     THREADPROCESSORID_0         =  0, ///< Run thread on core 0 (AppCore)
 | ||||||
|  |     THREADPROCESSORID_1         =  1, ///< Run thread on core 1 (SysCore)
 | ||||||
|  |     THREADPROCESSORID_MAX       =  2, ///< Processor ID must be less than this
 | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| enum ThreadStatus { | enum ThreadStatus { | ||||||
|  | @ -134,8 +137,10 @@ public: | ||||||
|     u32 entry_point; |     u32 entry_point; | ||||||
|     u32 stack_top; |     u32 stack_top; | ||||||
| 
 | 
 | ||||||
|     s32 initial_priority; |     s32 nominal_priority;   ///< Nominal thread priority, as set by the emulated application
 | ||||||
|     s32 current_priority; |     s32 current_priority;   ///< Current thread priority, can be temporarily changed
 | ||||||
|  | 
 | ||||||
|  |     u64 last_running_ticks; ///< CPU tick when thread was last running
 | ||||||
| 
 | 
 | ||||||
|     s32 processor_id; |     s32 processor_id; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -312,7 +312,7 @@ static ResultCode GetResourceLimitCurrentValues(s64* values, Handle resource_lim | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Creates a new thread
 | /// Creates a new thread
 | ||||||
| static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) { | static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point, u32 arg, u32 stack_top, s32 processor_id) { | ||||||
|     using Kernel::Thread; |     using Kernel::Thread; | ||||||
| 
 | 
 | ||||||
|     std::string name; |     std::string name; | ||||||
|  | @ -323,6 +323,21 @@ static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u | ||||||
|         name = Common::StringFromFormat("unknown-%08x", entry_point); |         name = Common::StringFromFormat("unknown-%08x", entry_point); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     // TODO(bunnei): Implement resource limits to return an error code instead of the below assert.
 | ||||||
|  |     // The error code should be: Description::NotAuthorized, Module::OS, Summary::WrongArgument,
 | ||||||
|  |     // Level::Permanent
 | ||||||
|  |     ASSERT_MSG(priority >= THREADPRIO_USERLAND_MAX, "Unexpected thread priority!"); | ||||||
|  | 
 | ||||||
|  |     if (priority > THREADPRIO_LOWEST) { | ||||||
|  |         return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, | ||||||
|  |                           ErrorSummary::InvalidArgument, ErrorLevel::Usage); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     if (processor_id > THREADPROCESSORID_MAX) { | ||||||
|  |         return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel, | ||||||
|  |                           ErrorSummary::InvalidArgument, ErrorLevel::Permanent); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create( |     CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create( | ||||||
|             name, entry_point, priority, arg, processor_id, stack_top)); |             name, entry_point, priority, arg, processor_id, stack_top)); | ||||||
|     CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread))); |     CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread))); | ||||||
|  | @ -331,11 +346,6 @@ static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u | ||||||
|         "threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point, |         "threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point, | ||||||
|         name.c_str(), arg, stack_top, priority, processor_id, *out_handle); |         name.c_str(), arg, stack_top, priority, processor_id, *out_handle); | ||||||
| 
 | 
 | ||||||
|     if (THREADPROCESSORID_1 == processor_id) { |  | ||||||
|         LOG_WARNING(Kernel_SVC, |  | ||||||
|             "thread designated for system CPU core (UNIMPLEMENTED) will be run with app core scheduling"); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     HLE::Reschedule(__func__); |     HLE::Reschedule(__func__); | ||||||
| 
 | 
 | ||||||
|     return RESULT_SUCCESS; |     return RESULT_SUCCESS; | ||||||
|  |  | ||||||
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