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	Add menu item for selecting the game list folder
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					 3 changed files with 23 additions and 1 deletions
				
			
		|  | @ -167,6 +167,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr) | |||
|     connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString))); | ||||
|     connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile())); | ||||
|     connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap())); | ||||
|     connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, SLOT(OnMenuSelectGameListRoot())); | ||||
|     connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame())); | ||||
|     connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame())); | ||||
|     connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); | ||||
|  | @ -380,6 +381,16 @@ void GMainWindow::OnMenuLoadSymbolMap() { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnMenuSelectGameListRoot() { | ||||
|     QSettings settings; | ||||
| 
 | ||||
|     QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); | ||||
|     if (!dir_path.isEmpty()) { | ||||
|         settings.setValue("gameListRootDir", dir_path); | ||||
|         game_list->PopulateAsync(dir_path, settings.value("gameListDeepScan").toBool()); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnMenuRecentFile() { | ||||
|     QAction* action = qobject_cast<QAction*>(sender()); | ||||
|     assert(action); | ||||
|  |  | |||
|  | @ -92,6 +92,8 @@ private slots: | |||
|     void OnGameListLoadFile(QString game_path); | ||||
|     void OnMenuLoadFile(); | ||||
|     void OnMenuLoadSymbolMap(); | ||||
|     /// Called whenever a user selects the "File->Select Game List Root" menu item
 | ||||
|     void OnMenuSelectGameListRoot(); | ||||
|     void OnMenuRecentFile(); | ||||
|     void OnOpenHotkeysDialog(); | ||||
|     void OnConfigure(); | ||||
|  |  | |||
|  | @ -45,7 +45,7 @@ | |||
|      <x>0</x> | ||||
|      <y>0</y> | ||||
|      <width>1081</width> | ||||
|      <height>21</height> | ||||
|      <height>22</height> | ||||
|     </rect> | ||||
|    </property> | ||||
|    <widget class="QMenu" name="menu_File"> | ||||
|  | @ -60,6 +60,7 @@ | |||
|     <addaction name="action_Load_File"/> | ||||
|     <addaction name="action_Load_Symbol_Map"/> | ||||
|     <addaction name="separator"/> | ||||
|     <addaction name="action_Select_Game_List_Root"/> | ||||
|     <addaction name="menu_recent_files"/> | ||||
|     <addaction name="separator"/> | ||||
|     <addaction name="action_Exit"/> | ||||
|  | @ -182,6 +183,14 @@ | |||
|     <string>Display Dock Widget Headers</string> | ||||
|    </property> | ||||
|   </action> | ||||
|   <action name="action_Select_Game_List_Root"> | ||||
|    <property name="text"> | ||||
|     <string>Select Game Directory...</string> | ||||
|    </property> | ||||
|    <property name="toolTip"> | ||||
|     <string>Selects a folder to display in the game list</string> | ||||
|    </property> | ||||
|   </action> | ||||
|  </widget> | ||||
|  <resources/> | ||||
|  <connections> | ||||
|  |  | |||
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