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	Merge pull request #2822 from wwylele/sw_lighting-2
Implement fragment lighting in the sw renderer (take 2)
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						792dee47a7
					
				
					 8 changed files with 316 additions and 10 deletions
				
			
		|  | @ -30,6 +30,11 @@ public: | |||
|         return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz), | ||||
|                 w * other.w - Dot(xyz, other.xyz)}; | ||||
|     } | ||||
| 
 | ||||
|     Quaternion<T> Normalized() const { | ||||
|         T length = std::sqrt(xyz.Length2() + w * w); | ||||
|         return {xyz / length, w / length}; | ||||
|     } | ||||
| }; | ||||
| 
 | ||||
| template <typename T> | ||||
|  |  | |||
|  | @ -31,7 +31,6 @@ | |||
| #pragma once | ||||
| 
 | ||||
| #include <cmath> | ||||
| #include <type_traits> | ||||
| 
 | ||||
| namespace Math { | ||||
| 
 | ||||
|  | @ -90,7 +89,7 @@ public: | |||
|         x -= other.x; | ||||
|         y -= other.y; | ||||
|     } | ||||
|     template <typename Q = T, class = typename std::enable_if<std::is_signed<Q>::value>::type> | ||||
| 
 | ||||
|     Vec2<decltype(-T{})> operator-() const { | ||||
|         return MakeVec(-x, -y); | ||||
|     } | ||||
|  | @ -247,7 +246,7 @@ public: | |||
|         y -= other.y; | ||||
|         z -= other.z; | ||||
|     } | ||||
|     template <typename Q = T, class = typename std::enable_if<std::is_signed<Q>::value>::type> | ||||
| 
 | ||||
|     Vec3<decltype(-T{})> operator-() const { | ||||
|         return MakeVec(-x, -y, -z); | ||||
|     } | ||||
|  | @ -462,7 +461,7 @@ public: | |||
|         z -= other.z; | ||||
|         w -= other.w; | ||||
|     } | ||||
|     template <typename Q = T, class = typename std::enable_if<std::is_signed<Q>::value>::type> | ||||
| 
 | ||||
|     Vec4<decltype(-T{})> operator-() const { | ||||
|         return MakeVec(-x, -y, -z, -w); | ||||
|     } | ||||
|  |  | |||
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