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	screen swap - Hotkey mapping
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					 2 changed files with 1 additions and 5 deletions
				
			
		|  | @ -19,10 +19,6 @@ | ||||||
| #include "video_core/debug_utils/debug_utils.h" | #include "video_core/debug_utils/debug_utils.h" | ||||||
| #include "video_core/video_core.h" | #include "video_core/video_core.h" | ||||||
| 
 | 
 | ||||||
| #define APP_NAME "citra" |  | ||||||
| #define APP_VERSION "0.1-" VERSION |  | ||||||
| #define APP_TITLE APP_NAME " " APP_VERSION |  | ||||||
| #define COPYRIGHT "Copyright (C) 2013-2014 Citra Team" |  | ||||||
| 
 | 
 | ||||||
| EmuThread::EmuThread(GRenderWindow* render_window) | EmuThread::EmuThread(GRenderWindow* render_window) | ||||||
|     : exec_step(false), running(false), stop_run(false), render_window(render_window) {} |     : exec_step(false), running(false), stop_run(false), render_window(render_window) {} | ||||||
|  |  | ||||||
|  | @ -212,7 +212,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | ||||||
|             SLOT(OnMenuLoadFile())); |             SLOT(OnMenuLoadFile())); | ||||||
|     connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, |     connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, | ||||||
|             SLOT(OnStartGame())); |             SLOT(OnStartGame())); | ||||||
|     connect(GetHotkey("Main Window", "Swap Screens", this), SIGNAL(activated()), this, |     connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this, | ||||||
|             SLOT(OnSwapScreens())); |             SLOT(OnSwapScreens())); | ||||||
| 
 | 
 | ||||||
|     std::string window_title = |     std::string window_title = | ||||||
|  |  | ||||||
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